Player Matchup

Sun Wukong
Sun Wukong
Fikizolo
Sun Wukong
Level 37
God Stats
2W - 0L
1,761 SR
Queue Stats
53W - 60L
1,338 Elo+
Party 1
Hachiman
Hachiman
Wsechnomyvadi
Hachiman
Level 6
God Stats
1W - 0L
1,674 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
buttermy_muffin
Olorun
Level 28
God Stats
1W - 1L
1,492 SR
Queue Stats
151W - 200L
1,278 Elo+
Solo
Cerberus
Cerberus
katjievdbaan
Cerberus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,158 Elo+
Party 1
Nemesis
Nemesis
lil_diamond4
Nemesis
Level 21
God Stats
4W - 5L
1,217 SR
Queue Stats
108W - 153L
1,252 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,305 Elo+

VS

Team Averages
Level 9
1,438 SR
1,359 Elo+
Ra
Ra
Dxlan FN4606
Ra
Level 8
God Stats
7W - 12L
1,365 SR
Queue Stats
13W - 30L
1,073 Elo+
Solo
Erlang Shen
Erlang Shen
Just_Do_it_228
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mecha-godzilla10
Cthulhu
Level 25
God Stats
1W - 2L
1,324 SR
Queue Stats
11W - 20L
1,223 Elo+
Solo
Thanatos
Thanatos
The_Anvil94
Thanatos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
versed-lane
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fikizolo
Sun Wukong
20
9 / 0 / 5
17,347
542
16,348
27,864
31,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Wsechnomyvadi
Hachiman
20
7 / 10 / 6
15,251
477
19,282
25,307
10,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 3 / 5
17,829
557
15,890
23,935
11,328
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
katjievdbaan
Cerberus
20
5 / 3 / 8
15,149
473
10,619
25,485
39,075
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
lil_diamond4
Nemesis
19
8 / 4 / 9
14,671
458
12,947
24,117
10,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
8,793
275
2,261
4,953
1,294
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Just_Do_it_228
Erlang Shen
18
3 / 11 / 6
12,481
390
10,380
27,543
25,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 5
12,689
397
16,846
32,097
39,025
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
The_Anvil94
Thanatos
16
0 / 18 / 2
11,100
347
8,906
25,824
8,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Kukulkan
versed-lane
Kukulkan
20
10 / 5 / 2
15,400
481
31,114
17,136
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
39
Kills
18
20
Deaths
42
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Sun Wukong
Fikizolo
Sun Wukong
9
0
5
11.5
L
Erlang Shen
Just_Do_it_228
Erlang Shen
3
11
6
0.55
L
4
5
5
1.3
L
Thanatos
The_Anvil94
Thanatos
0
18
2
0.06
W
Hachiman
Wsechnomyvadi
Hachiman
7
10
6
1
W
10
3
5
4.17
W
Cerberus
katjievdbaan
Cerberus
5
3
8
3
W
Nemesis
lil_diamond4
Nemesis
8
4
9
3.13
L
Kukulkan
versed-lane
Kukulkan
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,086
Damage
69,507
126,708
Taken
107,553
102,673
Mitigated
80,672
45,305
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,261
907
0
1,781
4,953
1,294
300
985
3,968
11,823
0
W
Sun Wukong
Fikizolo
Sun Wukong
16,348
3,040
0
9,812
27,864
31,856
2,522
9,869
17,831
0
130,020
L
Erlang Shen
Just_Do_it_228
Erlang Shen
10,380
4,230
0
2,893
27,543
25,213
545
4,649
22,894
12,894
45,684
L
16,846
840
1,562
2,320
32,097
39,025
168
10,508
21,589
68,092
0
L
Thanatos
The_Anvil94
Thanatos
8,906
4,170
0
9,702
25,824
8,847
678
5,197
20,627
0
60,954
W
Hachiman
Wsechnomyvadi
Hachiman
19,282
15,740
0
8,331
25,307
10,239
5,459
14,083
11,125
0
84,249
W
15,890
8,094
586
15,127
23,935
11,328
8,612
9,658
14,277
177,238
0
W
Cerberus
katjievdbaan
Cerberus
10,619
1,373
0
2,659
25,485
39,075
400
8,534
16,951
61,433
0
W
Nemesis
lil_diamond4
Nemesis
12,947
4,056
0
8,790
24,117
10,175
0
12,394
11,461
0
75,887
L
Kukulkan
versed-lane
Kukulkan
31,114
611
0
250
17,136
6,293
70
5,170
11,966
118,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,247
Gold Earned
60,463
722
Minions Killed
459
0
Camps Cleared
0
2,854,179
Distance Traveled
2,278,546
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,793
275
20
1
0
125,327
0
W
Sun Wukong
17,347
542
169
5
0
660,002
0
L
Erlang Shen
12,481
390
81
3
0
500,661
0
L
Cthulhu
12,689
397
84
3
0
580,801
4
L
Thanatos
11,100
347
88
3
0
462,501
1
W
Hachiman
15,251
477
122
4
0
494,882
1
W
Olorun
17,829
557
235
7
0
515,174
5
W
Cerberus
15,149
473
100
3
0
545,276
0
W
Nemesis
14,671
458
96
3
0
638,845
1
L
Kukulkan
15,400
481
186
6
0
609,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role