Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Albebu
Jormungandr
Level 87
God Stats
4W - 4L
1,426 SR
Queue Stats
272W - 231L
1,632 Elo+
Solo
Tiamat
Tiamat
Amn3sya
Tiamat
Level 160
God Stats
7W - 7L
1,535 SR
Queue Stats
347W - 293L
1,651 Elo+
Solo
Geb
Geb
Neptune1789
Geb
Level 127
God Stats
1W - 0L
1,609 SR
Queue Stats
76W - 72L
1,634 Elo+
Solo
Izanami
Izanami
NikanHTLR
Izanami
Level 128
God Stats
9W - 2L
1,935 SR
Queue Stats
130W - 139L
1,529 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,589 Elo+

VS

Team Averages
Level 134
1,473 SR
1,605 Elo+
Cabrakan
Cabrakan
AbusiveTeddy
Cabrakan
Level 149
God Stats
0W - 1L
1,509 SR
Queue Stats
223W - 219L
1,652 Elo+
Solo
Hades
Hades
Cynard
Hades
Level 155
God Stats
1W - 4L
1,193 SR
Queue Stats
363W - 354L
1,572 Elo+
Party 1
Guan Yu
Guan Yu
DubbleTrouble
Guan Yu
Level 82
God Stats
0W - 2L
1,372 SR
Queue Stats
249W - 204L
1,672 Elo+
Solo
He Bo
He Bo
Jacobite
He Bo
Level 146
God Stats
2W - 4L
1,752 SR
Queue Stats
173W - 149L
1,595 Elo+
Party 1
Artemis
Artemis
nopaaa
Artemis
Level 140
God Stats
285W - 285L
1,537 SR
Queue Stats
323W - 338L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
13 / 0 / 4
9,436
726
10,922
6,716
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Albebu
Jormungandr
14
1 / 0 / 3
8,509
655
9,637
7,533
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Amn3sya
Tiamat
13
1 / 2 / 7
7,864
605
6,092
7,085
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 11
6,953
535
2,763
7,670
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
NikanHTLR
Izanami
15
5 / 2 / 3
8,995
692
7,990
8,681
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AbusiveTeddy
Cabrakan
10
2 / 3 / 2
6,549
504
4,373
8,562
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
Cynard
Hades
13
0 / 2 / 0
6,753
519
5,053
13,899
6,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
10
2 / 6 / 1
6,238
480
4,632
13,278
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Jacobite
He Bo
13
2 / 5 / 2
6,947
534
5,936
6,795
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
nopaaa
Artemis
10
0 / 5 / 3
6,244
480
5,001
8,334
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
21
Kills
6
6
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
0
4
15
L
Cabrakan
AbusiveTeddy
Cabrakan
2
3
2
1
W
Jormungandr
Albebu
Jormungandr
1
0
3
2.5
W
Tiamat
Amn3sya
Tiamat
1
2
7
2.25
L
Hades
Cynard
Hades
0
2
0
0
L
Guan Yu
2
6
1
0.42
L
He Bo
Jacobite
He Bo
2
5
2
0.6
W
1
2
11
3.25
W
Izanami
NikanHTLR
Izanami
5
2
3
3.25
L
Artemis
nopaaa
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,404
Damage
24,995
37,685
Taken
50,868
18,318
Mitigated
20,907
15,357
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,922
479
0
4,884
6,716
2,436
0
2,454
4,218
0
51,586
L
Cabrakan
AbusiveTeddy
Cabrakan
4,373
496
0
2,686
8,562
4,474
0
2,026
6,413
34,229
0
W
Jormungandr
Albebu
Jormungandr
9,637
4,534
0
2,400
7,533
3,633
168
5,085
2,448
62,978
0
W
Tiamat
Amn3sya
Tiamat
6,092
971
0
2,294
7,085
3,862
301
4,417
2,513
49,335
0
L
Hades
Cynard
Hades
5,053
291
0
8,877
13,899
6,940
0
9,408
4,491
50,333
0
L
Guan Yu
4,632
760
302
2,214
13,278
5,812
0
2,380
10,814
0
20,122
L
He Bo
Jacobite
He Bo
5,936
579
0
1,043
6,795
1,991
0
3,754
2,751
48,780
0
W
2,763
561
0
1,280
7,670
5,671
0
2,102
5,478
8,864
0
W
Izanami
NikanHTLR
Izanami
7,990
4,725
0
4,499
8,681
2,716
477
1,079
7,602
0
80,096
L
Artemis
nopaaa
Artemis
5,001
2,577
0
1,370
8,334
1,690
0
409
7,907
0
36,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
32,731
491
Minions Killed
396
0
Camps Cleared
0
1,354,472
Distance Traveled
1,268,430
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,436
726
98
8
0
305,993
1
L
Cabrakan
6,549
504
76
6
0
261,250
4
W
Jormungandr
8,509
655
126
10
0
264,183
2
W
Tiamat
7,864
605
108
8
0
263,392
6
L
Hades
6,753
519
114
9
0
237,817
6
L
Guan Yu
6,238
480
37
3
0
266,826
2
L
He Bo
6,947
534
101
8
0
264,764
5
W
Geb
6,953
535
23
2
0
281,387
7
W
Izanami
8,995
692
136
10
0
239,517
3
L
Artemis
6,244
480
68
5
0
237,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role