Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bahoozle
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,474 Elo+
Party 1
Hades
Hades
DangleMcJohnson
Hades
Level 125
God Stats
3W - 2L
1,678 SR
Queue Stats
111W - 106L
1,510 Elo+
Solo
Achilles
Achilles
TheOmar888
Achilles
Level 156
God Stats
0W - 1L
1,773 SR
Queue Stats
20W - 29L
1,473 Elo+
Solo
Yemoja
Yemoja
Tub Snell
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,374 Elo+
Party 1
Team Averages
Level 78
1,590 SR
1,466 Elo+

VS

Team Averages
Level 88
1,610 SR
1,487 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Grictor
Hera
Level 135
God Stats
2W - 0L
1,783 SR
Queue Stats
80W - 66L
1,510 Elo+
Solo
Neith
Neith
SonnyRhodes
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToruT65
Morgan Le Fay
Level 34
God Stats
7W - 3L
1,742 SR
Queue Stats
294W - 313L
1,525 Elo+
Solo
Chaac
Chaac
ks1608
Chaac
Level 120
God Stats
20W - 17L
1,527 SR
Queue Stats
484W - 502L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
3 / 10 / 4
9,777
652
14,565
19,883
17,791
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Bahoozle
Merlin
18
1 / 3 / 5
9,829
655
20,801
11,419
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 2
7,211
481
1,953
12,548
10,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
TheOmar888
Achilles
18
5 / 4 / 3
10,479
699
13,205
29,360
32,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
Tub Snell
Yemoja
17
1 / 4 / 7
9,719
648
8,244
18,150
24,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 14
9,911
661
4,137
12,284
6,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hera
Grictor
Hera
17
5 / 2 / 15
11,010
734
17,647
14,395
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 17
10,441
696
22,409
17,965
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ToruT65
Morgan Le Fay
17
6 / 3 / 11
10,793
720
18,522
15,375
6,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ks1608
Chaac
20
13 / 2 / 8
12,716
848
17,832
22,716
32,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
10
Kills
28
28
Deaths
10
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
10
4
0.5
W
Hel
 
Hel
2
1
14
9
L
Merlin
Bahoozle
Merlin
1
3
5
1.17
L
0
7
2
0.14
W
Hera
Grictor
Hera
5
2
15
6.25
W
2
2
17
5.25
L
Achilles
TheOmar888
Achilles
5
4
3
1.63
W
Morgan Le Fay
ToruT65
Morgan Le Fay
6
3
11
3.83
L
Yemoja
Tub Snell
Yemoja
1
4
7
1.13
W
Chaac
ks1608
Chaac
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,768
Damage
80,547
91,360
Taken
82,735
90,467
Mitigated
59,819
28,746
Healing
56,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
14,565
1,437
0
3,451
19,883
17,791
0
7,264
12,619
0
25,087
W
Hel
 
Hel
4,137
130
25,902
9,260
12,284
6,872
69
6,629
5,516
7,647
0
L
Merlin
Bahoozle
Merlin
20,801
696
1,470
2,784
11,419
4,535
0
7,300
4,119
47,391
0
L
1,953
308
205
1,040
12,548
10,442
0
5,855
6,693
6,343
0
W
Hera
Grictor
Hera
17,647
6,431
2,565
1,464
14,395
6,091
2,532
5,059
9,245
39,262
0
W
22,409
13,341
0
6,935
17,965
7,892
2,508
6,480
11,210
0
35,068
L
Achilles
TheOmar888
Achilles
13,205
1,863
0
12,777
29,360
32,702
0
11,198
18,162
0
23,497
W
Morgan Le Fay
ToruT65
Morgan Le Fay
18,522
2,208
1,721
2,049
15,375
6,946
216
6,067
9,213
34,801
0
L
Yemoja
Tub Snell
Yemoja
8,244
1,531
3,484
3,535
18,150
24,997
0
8,721
9,429
24,349
0
W
Chaac
ks1608
Chaac
17,832
4,158
0
7,100
22,716
32,018
736
6,763
15,361
32
38,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
54,871
115
Minions Killed
143
0
Camps Cleared
0
1,086,555
Distance Traveled
1,301,823
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,777
652
18
1
0
212,449
8
W
Hel
9,911
661
7
0
0
282,597
1
L
Merlin
9,829
655
56
4
0
255,403
0
L
Hades
7,211
481
12
1
0
156,486
0
W
Hera
11,010
734
45
3
0
270,319
1
W
Neith
10,441
696
14
1
0
234,064
0
L
Achilles
10,479
699
13
1
0
283,126
0
W
Morgan Le Fay
10,793
720
35
2
0
250,546
0
L
Yemoja
9,719
648
16
1
0
179,091
0
W
Chaac
12,716
848
42
3
0
264,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role