Player Matchup

Cerberus
Cerberus
Buzzlington2966
Cerberus
Level 19
God Stats
19W - 20L
1,502 SR
Queue Stats
60W - 74L
1,312 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hecklheim
Cu Chulainn
Level 8
God Stats
18W - 17L
1,823 SR
Queue Stats
70W - 58L
1,462 Elo+
Party 1
Zeus
Zeus
Zazlington
Zeus
Level 60
God Stats
3W - 3L
1,533 SR
Queue Stats
149W - 185L
1,355 Elo+
Party 1
Team Averages
Level 29
1,620 SR
1,377 Elo+

VS

Team Averages
Level 63
1,431 SR
1,341 Elo+
Ymir
Ymir
JeeNoox
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 2
Discordia
Discordia
TexArkBull
Discordia
Level 103
God Stats
18W - 17L
1,513 SR
Queue Stats
326W - 333L
1,500 Elo+
Party 2
Neith
Neith
cherrrypiedud
Neith
Level 67
God Stats
11W - 28L
1,279 SR
Queue Stats
104W - 150L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 4 / 2
6,596
600
4,421
11,138
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Hecklheim
Cu Chulainn
10
0 / 3 / 2
6,381
580
5,251
11,169
6,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 4 / 0
6,928
630
8,004
7,059
2,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JeeNoox
Ymir
12
2 / 1 / 8
7,992
727
4,122
13,648
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
TexArkBull
Discordia
13
6 / 0 / 5
8,161
742
13,349
5,525
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 6
7,520
684
7,458
3,961
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
2
0.25
L
Cu Chulainn
Hecklheim
Cu Chulainn
0
3
2
0.33
W
Ymir
JeeNoox
Ymir
2
1
8
6
W
Discordia
TexArkBull
Discordia
6
0
5
8.5
L
2
4
0
0.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
24,929
29,366
Taken
23,134
15,530
Mitigated
16,881
5,484
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,421
170
0
915
11,138
6,691
0
5,724
5,414
9,575
0
L
Cu Chulainn
Hecklheim
Cu Chulainn
5,251
484
0
2,760
11,169
6,404
0
6,445
4,724
3,863
17,958
W
Ymir
JeeNoox
Ymir
4,122
490
0
1,186
13,648
13,140
26
8,245
5,403
9,172
0
W
Discordia
TexArkBull
Discordia
13,349
840
0
1,793
5,525
2,059
46
2,971
2,554
45,296
0
L
8,004
547
0
1,809
7,059
2,435
0
5,622
1,437
28,003
0
W
7,458
4,144
0
807
3,961
1,682
207
2,410
1,551
0
19,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,905
Gold Earned
23,673
107
Minions Killed
133
3
Camps Cleared
6
533,337
Distance Traveled
574,267
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,596
600
22
2
1
170,049
0
L
Cu Chulainn
6,381
580
40
4
1
190,503
2
W
Ymir
7,992
727
16
1
0
193,558
5
W
Discordia
8,161
742
87
8
5
206,084
1
L
Zeus
6,928
630
45
4
1
172,785
1
W
Neith
7,520
684
30
3
1
174,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role