Player Matchup

Bakasura
Bakasura
Timjde
Bakasura
Level 60
God Stats
3W - 6L
1,242 SR
Queue Stats
210W - 250L
1,300 Elo+
Party 2
Hades
Hades
TinMhar
Hades
Level 85
God Stats
31W - 24L
1,511 SR
Queue Stats
256W - 347L
1,301 Elo+
Party 4
Bacchus
Bacchus
maxoubidoucheri
Bacchus
Level 28
God Stats
5W - 4L
1,204 SR
Queue Stats
72W - 90L
1,339 Elo+
Party 4
Jing Wei
Jing Wei
vYaato
Jing Wei
Level 22
God Stats
19W - 17L
1,445 SR
Queue Stats
20W - 27L
1,308 Elo+
Party 2
Sylvanus
Sylvanus
zRed_Leopard
Sylvanus
Level 66
God Stats
48W - 36L
1,422 SR
Queue Stats
425W - 428L
1,324 Elo+
Party 2
Team Averages
Level 52
1,365 SR
1,314 Elo+

VS

Team Averages
Level 37
1,444 SR
1,338 Elo+
Hel
Hel
SukunaOnCrack
Hel
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 290L
1,402 Elo+
Party 1
Bacchus
Bacchus
adriiklk_
Bacchus
Level 29
God Stats
0W - 5L
1,112 SR
Queue Stats
64W - 85L
1,279 Elo+
Party 3
Tsukuyomi
Tsukuyomi
enzo7409
Tsukuyomi
Level 22
God Stats
4W - 3L
1,568 SR
Queue Stats
41W - 62L
1,342 Elo+
Party 1
Ullr
Ullr
ivanichi19
Ullr
Level 57
God Stats
11W - 10L
1,540 SR
Queue Stats
54W - 90L
1,257 Elo+
Party 3
Hercules
Hercules
lesuepasta
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Timjde
Bakasura
10
3 / 1 / 1
6,090
554
4,203
6,666
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
TinMhar
Hades
12
5 / 0 / 1
6,748
613
5,670
6,147
2,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 2
5,626
511
3,586
5,596
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
vYaato
Jing Wei
10
1 / 1 / 2
5,860
533
3,266
3,920
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
zRed_Leopard
Sylvanus
12
1 / 0 / 2
6,550
595
3,231
3,423
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,736
521
2,131
5,812
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
adriiklk_
Bacchus
8
0 / 1 / 1
5,027
457
1,768
7,089
4,760
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
enzo7409
Tsukuyomi
9
0 / 4 / 0
5,121
466
3,092
6,500
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 0
5,596
509
4,139
5,770
1,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
lesuepasta
Hercules
9
0 / 1 / 0
5,180
471
1,476
6,619
2,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bakasura
Timjde
Bakasura
3
1
1
3.5
W
Hades
TinMhar
Hades
5
0
1
5.5
L
Bacchus
adriiklk_
Bacchus
0
1
1
0.5
L
Tsukuyomi
enzo7409
Tsukuyomi
0
4
0
0
L
2
2
0
1
L
Hercules
lesuepasta
Hercules
0
1
0
0
W
1
0
2
2
W
Jing Wei
vYaato
Jing Wei
1
1
2
2
W
Sylvanus
zRed_Leopard
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
12,606
25,752
Taken
31,790
13,261
Mitigated
13,275
11,908
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,131
442
0
1,782
5,812
1,734
639
3,359
2,453
31,383
0
W
Bakasura
Timjde
Bakasura
4,203
3,075
0
3,132
6,666
2,923
0
957
5,667
0
32,466
W
Hades
TinMhar
Hades
5,670
250
179
4,456
6,147
2,940
0
1,568
4,445
30,386
0
L
Bacchus
adriiklk_
Bacchus
1,768
196
100
2,630
7,089
4,760
29
2,736
4,353
11,543
0
L
Tsukuyomi
enzo7409
Tsukuyomi
3,092
750
0
1,223
6,500
2,205
0
1,205
5,205
0
32,070
L
4,139
1,264
0
1,144
5,770
1,789
288
2,304
3,466
0
29,408
L
Hercules
lesuepasta
Hercules
1,476
1,082
0
2,262
6,619
2,787
298
2,272
4,347
0
19,115
W
3,586
507
0
2,166
5,596
4,323
0
622
4,974
12,397
0
W
Jing Wei
vYaato
Jing Wei
3,266
2,169
0
430
3,920
1,055
988
576
3,344
0
34,377
W
Sylvanus
zRed_Leopard
Sylvanus
3,231
1,277
153
1,392
3,423
2,020
198
0
3,423
28,721
7,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,874
Gold Earned
26,660
298
Minions Killed
249
0
Camps Cleared
0
1,073,499
Distance Traveled
1,063,387
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,736
521
63
6
0
196,871
3
W
Bakasura
6,090
554
67
6
0
226,545
0
W
Hades
6,748
613
72
7
0
232,739
1
L
Bacchus
5,027
457
28
3
0
228,900
0
L
Tsukuyomi
5,121
466
61
6
0
231,205
0
L
Ullr
5,596
509
52
5
0
195,002
0
L
Hercules
5,180
471
45
4
0
211,409
0
W
Bacchus
5,626
511
20
2
0
221,989
2
W
Jing Wei
5,860
533
69
6
0
194,967
0
W
Sylvanus
6,550
595
70
6
0
197,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role