Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BossMan98
Osiris
Level 155
God Stats
5W - 4L
1,419 SR
Queue Stats
119W - 70L
1,655 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ekash
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,732 SR
Queue Stats
149W - 102L
1,698 Elo+
Party 1
Bacchus
Bacchus
Spіt
Bacchus
Level 157
God Stats
2W - 1L
2,087 SR
Queue Stats
91W - 62L
1,718 Elo+
Party 1
Team Averages
Level 156
1,648 SR
1,614 Elo+

VS

Team Averages
Level 150
1,533 SR
1,600 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Andrew4Master
Hun Batz
Level 159
God Stats
1W - 1L
1,661 SR
Queue Stats
138W - 139L
1,581 Elo+
Party 2
Cabrakan
Cabrakan
Cheatquita
Cabrakan
Level 149
God Stats
1W - 1L
1,257 SR
Queue Stats
64W - 59L
1,627 Elo+
Party 2
Neith
Neith
Navelles
Neith
Level 159
God Stats
6W - 3L
1,758 SR
Queue Stats
329W - 295L
1,675 Elo+
Solo
Susano
Susano
Zooner_07
Susano
Level 122
God Stats
3W - 1L
1,489 SR
Queue Stats
558W - 554L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 5 / 7
9,066
824
9,567
9,627
4,019
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
 
Serqet
14
2 / 5 / 5
7,820
711
6,389
12,040
7,913
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
BossMan98
Osiris
15
4 / 6 / 6
8,975
816
13,255
16,776
14,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Ekash
Morgan Le Fay
15
1 / 5 / 4
8,147
741
8,821
10,861
5,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Spіt
Bacchus
13
2 / 5 / 5
8,083
735
5,767
16,983
22,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 2 / 11
10,064
915
8,165
6,749
2,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Andrew4Master
Hun Batz
17
7 / 3 / 15
10,444
949
19,866
11,966
8,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Cheatquita
Cabrakan
14
0 / 4 / 14
8,560
778
5,353
11,872
14,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Navelles
Neith
18
10 / 1 / 15
10,781
980
14,670
8,302
3,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
Zooner_07
Susano
15
4 / 4 / 12
9,229
839
11,557
13,041
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
12
Kills
25
26
Deaths
14
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
7
1.3
L
Serqet
 
Serqet
2
5
5
0.9
W
Kukulkan
 
Kukulkan
4
2
11
4.75
W
Hun Batz
Andrew4Master
Hun Batz
7
3
15
4.83
L
Osiris
BossMan98
Osiris
4
6
6
1.17
W
Cabrakan
Cheatquita
Cabrakan
0
4
14
1.75
L
Morgan Le Fay
Ekash
Morgan Le Fay
1
5
4
0.6
W
Neith
Navelles
Neith
10
1
15
17.5
L
Bacchus
Spіt
Bacchus
2
5
5
0.9
W
Susano
Zooner_07
Susano
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,799
Damage
59,611
66,287
Taken
51,930
54,857
Mitigated
36,963
11,472
Healing
17,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,567
462
45
296
9,627
4,019
480
950
8,486
30,640
0
L
Serqet
 
Serqet
6,389
614
789
288
12,040
7,913
199
2,065
9,454
0
6,933
W
Kukulkan
 
Kukulkan
8,165
738
1,092
2,072
6,749
2,896
1,018
2,862
3,545
32,791
0
W
Hun Batz
Andrew4Master
Hun Batz
19,866
3,447
1,536
2,921
11,966
8,085
739
5,495
6,155
0
30,095
L
Osiris
BossMan98
Osiris
13,255
3,046
1,486
2,658
16,776
14,966
0
4,129
12,010
0
19,647
W
Cabrakan
Cheatquita
Cabrakan
5,353
438
1,682
1,343
11,872
14,725
249
5,302
5,891
7,921
0
L
Morgan Le Fay
Ekash
Morgan Le Fay
8,821
723
274
1,802
10,861
5,298
341
1,262
9,443
27,990
0
W
Neith
Navelles
Neith
14,670
4,411
0
3,886
8,302
3,499
2,905
4,370
3,718
0
23,860
L
Bacchus
Spіt
Bacchus
5,767
374
1,360
2,474
16,983
22,661
0
4,598
11,301
10,672
0
W
Susano
Zooner_07
Susano
11,557
1,936
212
2,663
13,041
7,758
369
6,126
6,297
0
16,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
49,078
112
Minions Killed
125
0
Camps Cleared
0
1,051,565
Distance Traveled
1,150,138
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,066
824
46
4
0
206,622
4
L
Serqet
7,820
711
6
1
0
222,990
4
W
Kukulkan
10,064
915
72
7
0
241,349
0
W
Hun Batz
10,444
949
15
1
0
241,339
4
L
Osiris
8,975
816
18
2
0
227,760
1
W
Cabrakan
8,560
778
2
0
0
215,627
0
L
Morgan Le Fay
8,147
741
36
3
0
186,907
0
W
Neith
10,781
980
22
2
0
219,058
4
L
Bacchus
8,083
735
6
1
0
207,286
5
W
Susano
9,229
839
14
1
0
232,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role