Player Matchup

Mercury
Mercury
CJ-C4DUZIN
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
jaquarequevoa
Heimdallr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,322 Elo+
Party 2
Nu Wa
Nu Wa
obruniin-
Nu Wa
Level 37
God Stats
8W - 7L
1,445 SR
Queue Stats
118W - 142L
1,337 Elo+
Party 1
Athena
Athena
yBinlada
Athena
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,322 Elo+
Party 2
King Arthur
King Arthur
yNe770s_
King Arthur
Level 7
God Stats
13W - 13L
1,655 SR
Queue Stats
30W - 44L
1,460 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,369 Elo+

VS

Team Averages
Level 8
1,506 SR
1,506 Elo+
Danzaburou
Danzaburou
BATTL3
Danzaburou
Level 10
God Stats
2W - 6L
1,290 SR
Queue Stats
6W - 13L
1,333 Elo+
Solo
Susano
Susano
BRJoaop
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 110L
1,406 Elo+
Solo
Yemoja
Yemoja
GuuhTchie
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jtaehai
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Ryugfly
Ra
Level 5
God Stats
3W - 2L
1,738 SR
Queue Stats
3W - 3L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CJ-C4DUZIN
Mercury
14
2 / 5 / 9
9,535
477
6,132
9,898
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
jaquarequevoa
Heimdallr
16
7 / 3 / 8
10,308
515
11,043
9,031
4,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
obruniin-
Nu Wa
18
9 / 0 / 12
11,827
591
22,388
8,763
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
yBinlada
Athena
15
6 / 1 / 6
10,244
512
6,576
13,447
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
yNe770s_
King Arthur
17
6 / 1 / 3
10,817
541
5,146
10,801
10,810
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BATTL3
Danzaburou
13
4 / 5 / 2
8,670
434
4,992
12,096
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
BRJoaop
Susano
16
2 / 4 / 2
9,635
482
5,574
17,001
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
GuuhTchie
Yemoja
13
0 / 4 / 5
8,501
425
4,178
12,938
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Jtaehai
Guan Yu
12
3 / 9 / 4
8,152
408
5,722
14,285
13,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 8 / 3
8,673
434
6,141
13,445
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
30
Kills
10
10
Deaths
30
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BATTL3
Danzaburou
4
5
2
1
L
Susano
BRJoaop
Susano
2
4
2
0.75
W
Mercury
CJ-C4DUZIN
Mercury
2
5
9
1.3
L
Yemoja
GuuhTchie
Yemoja
0
4
5
0.63
L
Guan Yu
Jtaehai
Guan Yu
3
9
4
0.56
L
1
8
3
0.31
W
Heimdallr
jaquarequevoa
Heimdallr
7
3
8
3.67
W
Nu Wa
obruniin-
Nu Wa
9
0
12
15
W
Athena
yBinlada
Athena
6
1
6
9
W
King Arthur
yNe770s_
King Arthur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,285
Damage
26,607
51,940
Taken
69,765
39,194
Mitigated
37,146
9,922
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BATTL3
Danzaburou
4,992
2,368
0
1,843
12,096
4,065
428
5,057
6,933
0
58,522
L
Susano
BRJoaop
Susano
5,574
929
0
5,250
17,001
5,777
0
6,504
10,183
0
72,580
W
Mercury
CJ-C4DUZIN
Mercury
6,132
3,976
0
1,310
9,898
4,462
335
1,826
8,022
0
44,943
L
Yemoja
GuuhTchie
Yemoja
4,178
1,358
1,087
1,415
12,938
10,007
275
4,832
7,920
18,504
0
L
Guan Yu
Jtaehai
Guan Yu
5,722
1,065
377
1,248
14,285
13,414
52
4,942
9,032
1,641
25,986
L
6,141
308
138
2,032
13,445
3,883
316
6,856
6,391
51,018
0
W
Heimdallr
jaquarequevoa
Heimdallr
11,043
5,250
0
1,705
9,031
4,100
2,741
2,570
6,294
0
61,229
W
Nu Wa
obruniin-
Nu Wa
22,388
5,111
110
3,508
8,763
3,437
1,099
3,181
5,256
81,335
0
W
Athena
yBinlada
Athena
6,576
2,107
0
1,993
13,447
16,385
380
2,159
11,272
26,605
0
W
King Arthur
yNe770s_
King Arthur
5,146
614
0
1,296
10,801
10,810
0
624
10,167
0
59,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
43,631
442
Minions Killed
417
0
Camps Cleared
0
2,055,093
Distance Traveled
1,839,539
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,670
434
96
5
0
365,296
1
L
Susano
9,635
482
141
7
0
384,959
0
W
Mercury
9,535
477
72
4
0
463,991
0
L
Yemoja
8,501
425
30
2
0
366,793
2
L
Guan Yu
8,152
408
43
2
0
381,547
3
L
Ra
8,673
434
107
5
0
340,944
2
W
Heimdallr
10,308
515
100
5
0
372,171
3
W
Nu Wa
11,827
591
132
7
0
378,843
5
W
Athena
10,244
512
38
2
0
439,341
2
W
King Arthur
10,817
541
100
5
0
400,747
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role