Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Sasamashi
Aphrodite
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Bronze III
Yukineru
Cliodhna
Bronze III
Level 129
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 3L
1,476 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,437 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,470 SR
1,467 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
MageMastahFresh
Baron Samedi
Gold V
Level 129
God Stats
12W - 9L
1,411 SR
Queue Stats
97W - 103L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 5 / 1
7,105
711
5,211
13,830
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Sasamashi
Aphrodite
8
0 / 6 / 2
6,181
618
1,635
8,239
3,386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
Yukineru
Cliodhna
9
2 / 5 / 1
7,147
715
8,037
8,531
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AnubisThothChronosZeusHades

VS

Bans
Morgan Le FayHou YiMulanAchillesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
6 / 1 / 10
8,431
843
7,737
12,281
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
 
Medusa
12
7 / 2 / 8
8,377
838
10,472
7,380
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MageMastahFresh
Baron Samedi
12
3 / 1 / 11
7,814
781
8,332
5,987
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
1
0.3
W
Geb
 
Geb
6
1
10
11
W
Medusa
 
Medusa
7
2
8
5.5
W
Baron Samedi
MageMastahFresh
Baron Samedi
3
1
11
8.5
L
Aphrodite
Sasamashi
Aphrodite
0
6
2
0.17
L
Cliodhna
Yukineru
Cliodhna
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,883
Damage
26,541
30,600
Taken
25,648
16,101
Mitigated
18,211
8,528
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,211
1,750
0
3,425
13,830
9,443
0
6,528
6,500
23,607
0
W
Geb
 
Geb
7,737
1,066
372
5,407
12,281
12,751
270
3,353
8,226
16,290
0
W
Medusa
 
Medusa
10,472
4,571
0
2,159
7,380
3,109
1,472
2,250
5,009
0
30,542
W
Baron Samedi
MageMastahFresh
Baron Samedi
8,332
1,365
2,627
3,074
5,987
2,351
732
2,044
3,905
27,915
0
L
Aphrodite
Sasamashi
Aphrodite
1,635
297
1,584
1,691
8,239
3,386
0
5,177
2,397
8,297
0
L
Cliodhna
Yukineru
Cliodhna
8,037
765
0
1,828
8,531
3,272
0
3,550
4,495
0
15,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,433
Gold Earned
24,622
72
Minions Killed
118
1
Camps Cleared
8
568,489
Distance Traveled
598,126
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,105
711
41
4
0
200,467
2
W
Geb
8,431
843
14
1
2
221,674
5
W
Medusa
8,377
838
47
5
4
186,727
3
W
Baron Samedi
7,814
781
57
6
2
189,725
2
L
Aphrodite
6,181
618
16
2
1
180,792
3
L
Cliodhna
7,147
715
15
2
0
187,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role