Player Matchup

Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ArcaneWanderer44
Khepri
Level 79
God Stats
7W - 5L
1,642 SR
Queue Stats
42W - 41L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
K1NG0FSATURDAY
Ah Muzen Cab
Level 68
God Stats
1W - 4L
1,181 SR
Queue Stats
70W - 69L
1,369 Elo+
Solo
Chaac
Chaac
LouthSomBrut
Chaac
Level 78
God Stats
4W - 0L
1,836 SR
Queue Stats
163W - 144L
1,515 Elo+
Solo
Bastet
Bastet
tired_zac
Bastet
Level 59
God Stats
10W - 11L
1,479 SR
Queue Stats
285W - 311L
1,360 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,450 Elo+

VS

Team Averages
Level 113
1,462 SR
1,438 Elo+
Thanatos
Thanatos
BlackWings279
Thanatos
Level 57
God Stats
44W - 56L
1,404 SR
Queue Stats
254W - 293L
1,343 Elo+
Solo
Cupid
Cupid
BuckNorr1s
Cupid
Level 155
God Stats
4W - 3L
1,570 SR
Queue Stats
162W - 155L
1,557 Elo+
Solo
Ah Puch
Ah Puch
Gaseousss_Snake
Ah Puch
Level 123
God Stats
0W - 4L
1,741 SR
Queue Stats
165W - 180L
1,510 Elo+
Solo
Bacchus
Bacchus
I FX ProPrei
Bacchus
Level 104
God Stats
4W - 7L
1,270 SR
Queue Stats
397W - 501L
1,389 Elo+
Solo
Bastet
Bastet
ilikepiexd5
Bastet
Level 127
God Stats
8W - 12L
1,324 SR
Queue Stats
587W - 651L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 4 / 4
10,718
564
11,438
9,761
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 6
8,461
445
5,005
9,004
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
K1NG0FSATURDAY
Ah Muzen Cab
16
5 / 3 / 1
9,623
506
10,294
11,353
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 0 / 3
10,423
549
10,177
6,977
6,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
tired_zac
Bastet
15
2 / 4 / 4
9,302
490
10,481
16,873
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackWings279
Thanatos
16
7 / 4 / 0
9,785
515
5,057
15,870
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
16
2 / 3 / 4
9,038
476
11,001
12,286
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 2
8,809
464
6,946
9,899
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
I FX ProPrei
Bacchus
12
2 / 2 / 3
7,745
408
6,115
19,623
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
15
2 / 3 / 2
8,977
472
4,537
13,313
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
14
Kills
13
13
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
4
4
1.25
W
0
2
6
1.5
L
Thanatos
BlackWings279
Thanatos
7
4
0
1.75
L
Cupid
2
3
4
1.33
L
0
3
2
0.33
L
Bacchus
I FX ProPrei
Bacchus
2
2
3
1.75
W
Ah Muzen Cab
K1NG0FSATURDAY
Ah Muzen Cab
5
3
1
1.83
W
4
0
3
5.5
L
Bastet
2
3
2
1
W
Bastet
tired_zac
Bastet
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
33,656
53,968
Taken
70,991
28,187
Mitigated
38,686
17,136
Healing
26,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,438
302
0
1,541
9,761
3,197
0
3,862
5,465
79,828
0
W
5,005
353
0
747
9,004
8,965
164
2,432
6,550
24,428
0
L
Thanatos
BlackWings279
Thanatos
5,057
1,333
0
9,595
15,870
6,013
0
3,241
12,515
0
59,623
L
Cupid
11,001
4,787
1,389
5,139
12,286
4,976
0
2,715
9,535
0
59,488
L
6,946
247
0
1,793
9,899
3,446
392
5,073
4,588
55,793
0
L
Bacchus
I FX ProPrei
Bacchus
6,115
429
0
4,201
19,623
16,593
64
5,708
13,811
34,043
0
W
Ah Muzen Cab
K1NG0FSATURDAY
Ah Muzen Cab
10,294
6,178
0
5,975
11,353
3,740
396
2,550
8,787
0
78,147
W
10,177
711
0
3,107
6,977
6,953
356
768
5,964
12,255
48,741
L
Bastet
4,537
1,327
0
4,421
13,313
7,658
0
906
12,407
4,486
44,335
W
Bastet
tired_zac
Bastet
10,481
3,226
0
5,766
16,873
5,332
0
3,124
13,544
0
64,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,527
Gold Earned
44,354
543
Minions Killed
510
0
Camps Cleared
0
1,826,577
Distance Traveled
1,656,933
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,718
564
160
8
0
339,589
3
W
Khepri
8,461
445
34
2
0
375,049
4
L
Thanatos
9,785
515
105
6
0
317,481
2
L
Cupid
9,038
476
108
6
0
286,265
4
L
Ah Puch
8,809
464
125
7
0
325,275
4
L
Bacchus
7,745
408
53
3
0
381,695
3
W
Ah Muzen Cab
9,623
506
136
7
0
350,492
1
W
Chaac
10,423
549
113
6
0
350,443
3
L
Bastet
8,977
472
119
6
0
346,217
5
W
Bastet
9,302
490
100
5
0
411,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role