Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Pro20201
Ares
Level 101
God Stats
11W - 5L
1,526 SR
Queue Stats
390W - 545L
1,329 Elo+
Solo
Medusa
Medusa
RIP_KOBE_BEAN824
Medusa
Level 122
God Stats
4W - 8L
1,214 SR
Queue Stats
613W - 690L
1,443 Elo+
Solo
Mulan
Mulan
WetG00sens
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,320 Elo+
Solo
Hun Batz
Hun Batz
xR0GUEx420
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 92L
1,378 Elo+
Solo
Team Averages
Level 89
1,448 SR
1,394 Elo+

VS

Team Averages
Level 88
1,427 SR
1,425 Elo+
Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JDAWG_21085
Sobek
Level 101
God Stats
0W - 1L
1,191 SR
Queue Stats
73W - 77L
1,466 Elo+
Solo
Bastet
Bastet
Kr0SSTUrN
Bastet
Level 59
God Stats
1W - 1L
1,757 SR
Queue Stats
11W - 16L
1,350 Elo+
Solo
Hercules
Hercules
joasEsElMejor
Hercules
Level 65
God Stats
1W - 3L
1,422 SR
Queue Stats
138W - 168L
1,402 Elo+
Solo
Bacchus
Bacchus
puraxmaldad
Bacchus
Level 107
God Stats
0W - 1L
1,266 SR
Queue Stats
391W - 362L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
7 / 3 / 20
10,349
941
22,235
9,337
9,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
1 / 3 / 27
9,915
901
6,182
12,318
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 2 / 15
10,619
965
21,774
10,742
5,824
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
18
9 / 3 / 21
10,678
971
16,217
15,640
18,839
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
xR0GUEx420
Hun Batz
15
5 / 5 / 20
9,537
867
7,944
10,845
5,308
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
12 / 6 / 3
11,367
1,033
10,516
14,669
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 12
9,202
837
7,676
19,504
23,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Kr0SSTUrN
Bastet
13
2 / 8 / 4
8,034
730
10,113
12,102
4,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
joasEsElMejor
Hercules
13
0 / 7 / 7
7,532
685
7,972
27,473
18,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
puraxmaldad
Bacchus
13
1 / 6 / 10
8,517
774
8,691
14,975
17,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
52
33
Kills
16
16
Deaths
33
103
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
3
20
5.67
L
Ravana
 
Ravana
12
6
3
2.25
L
1
6
12
1.17
L
Bastet
Kr0SSTUrN
Bastet
2
8
4
0.5
W
Ares
1
3
27
4.83
W
11
2
15
9.25
W
Mulan
9
3
21
6.5
L
Hercules
joasEsElMejor
Hercules
0
7
7
0.5
L
Bacchus
puraxmaldad
Bacchus
1
6
10
1
W
Hun Batz
xR0GUEx420
Hun Batz
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,352
Damage
44,968
58,882
Taken
88,723
53,035
Mitigated
75,811
18,634
Healing
27,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
22,235
1,850
0
2,216
9,337
9,664
1,086
2,218
6,998
35,425
0
L
Ravana
 
Ravana
10,516
2,390
1,498
3,597
14,669
12,157
1,261
4,672
9,997
0
24,156
L
7,676
478
1,020
4,144
19,504
23,832
194
5,499
14,005
16,415
0
L
Bastet
Kr0SSTUrN
Bastet
10,113
1,746
1,070
1,815
12,102
4,420
0
3,293
8,809
0
15,951
W
Ares
6,182
477
0
932
12,318
13,400
1,137
3,587
8,524
8,857
0
W
21,774
11,054
1,971
1,536
10,742
5,824
1,655
4,167
6,377
0
37,106
W
Mulan
16,217
1,621
3,256
5,436
15,640
18,839
544
4,795
10,617
0
31,937
L
Hercules
joasEsElMejor
Hercules
7,972
863
1,033
9,557
27,473
18,069
342
9,525
17,948
2,397
14,650
L
Bacchus
puraxmaldad
Bacchus
8,691
373
1,485
2,696
14,975
17,333
57
5,428
9,547
18,568
0
W
Hun Batz
xR0GUEx420
Hun Batz
7,944
2,456
1,409
1,878
10,845
5,308
1,416
2,954
7,668
0
14,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,098
Gold Earned
44,652
116
Minions Killed
92
0
Camps Cleared
0
1,026,654
Distance Traveled
983,272
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,349
941
27
2
0
204,181
0
L
Ravana
11,367
1,033
35
3
0
182,164
0
L
Sobek
9,202
837
19
2
0
206,254
0
L
Bastet
8,034
730
10
1
0
223,269
0
W
Ares
9,915
901
10
1
0
195,844
0
W
Medusa
10,619
965
26
2
0
197,520
0
W
Mulan
10,678
971
36
3
0
210,872
0
L
Hercules
7,532
685
11
1
0
183,883
1
L
Bacchus
8,517
774
17
2
0
187,702
0
W
Hun Batz
9,537
867
17
2
0
218,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role