Player Matchup

Chaac
Chaac
Anbu_Ghost18
Chaac
Level 62
God Stats
0W - 3L
1,461 SR
Queue Stats
101W - 204L
1,327 Elo+
Party 1
Ra
Ra
Strainhunter
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Cernunnos
Cernunnos
singhmeharban-me
Cernunnos
Level 83
God Stats
7W - 11L
1,432 SR
Queue Stats
165W - 259L
1,391 Elo+
Party 1
Team Averages
Level 50
1,465 SR
1,329 Elo+

VS

Team Averages
Level 80
1,556 SR
1,396 Elo+
Ganesha
Ganesha
HachTee
Ganesha
Level 85
God Stats
3W - 0L
1,720 SR
Queue Stats
6W - 9L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sevicks
Ah Muzen Cab
Level 90
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 163L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
lZreal89
Baron Samedi
Level 66
God Stats
5W - 5L
1,449 SR
Queue Stats
72W - 106L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,519
655
7,062
14,968
12,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 10 / 1
8,050
619
4,657
10,499
2,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
12
1 / 4 / 3
8,388
645
8,925
12,104
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HachTee
Ganesha
13
0 / 1 / 16
8,390
645
6,986
12,224
5,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Sevicks
Ah Muzen Cab
15
10 / 1 / 7
10,388
799
15,038
9,351
3,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
lZreal89
Baron Samedi
14
9 / 3 / 8
9,844
757
11,772
9,306
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
19
19
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Ganesha
HachTee
Ganesha
0
1
16
8
W
Ah Muzen Cab
Sevicks
Ah Muzen Cab
10
1
7
13.5
L
1
10
1
0.15
W
Baron Samedi
lZreal89
Baron Samedi
9
3
8
4.33
L
Cernunnos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
33,796
37,571
Taken
30,881
17,800
Mitigated
13,659
3,948
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,062
1,781
0
2,327
14,968
12,154
0
8,079
6,889
0
22,085
W
Ganesha
HachTee
Ganesha
6,986
453
0
4,690
12,224
5,573
517
3,052
9,172
25,732
0
W
Ah Muzen Cab
Sevicks
Ah Muzen Cab
15,038
7,357
0
5,965
9,351
3,460
788
1,858
7,493
0
48,822
L
4,657
1,199
320
523
10,499
2,752
0
4,822
5,677
20,730
0
W
Baron Samedi
lZreal89
Baron Samedi
11,772
928
495
3,219
9,306
4,626
1,148
1,250
8,056
26,364
0
L
Cernunnos
8,925
3,506
0
778
12,104
2,894
0
6,173
5,931
0
21,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
28,622
128
Minions Killed
143
2
Camps Cleared
8
617,078
Distance Traveled
661,690
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,519
655
34
3
1
237,628
0
W
Ganesha
8,390
645
4
0
0
220,610
1
W
Ah Muzen Cab
10,388
799
88
7
5
233,617
0
L
Ra
8,050
619
54
4
0
163,907
1
W
Baron Samedi
9,844
757
51
4
3
207,463
2
L
Cernunnos
8,388
645
40
3
1
215,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role