Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AGAs88
Hun Batz
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 112L
1,503 Elo+
Solo
Yemoja
Yemoja
AlexGoth
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,558 Elo+
Solo
Neith
Neith
Kacper862
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Solo
Mulan
Mulan
ViktorKT
Mulan
Level 25
God Stats
11W - 8L
1,750 SR
Queue Stats
86W - 60L
1,605 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,585 Elo+

VS

Team Averages
Level 21
1,523 SR
1,560 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PhillieB
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,572 Elo+
Solo
Artemis
Artemis
jhonny55
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,442 Elo+
Solo
Agni
Agni
piskaJoJo
Agni
Level 28
God Stats
1W - 2L
1,267 SR
Queue Stats
29W - 21L
1,650 Elo+
Solo
Izanami
Izanami
Дашечка
Izanami
Level 17
God Stats
3W - 0L
1,849 SR
Queue Stats
29W - 18L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 4 / 0
5,986
460
2,946
4,712
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
AGAs88
Hun Batz
9
1 / 7 / 0
5,769
444
2,970
12,059
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
AlexGoth
Yemoja
7
0 / 4 / 1
5,310
408
3,672
10,861
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Kacper862
Neith
7
1 / 8 / 0
5,057
389
3,968
8,496
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
ViktorKT
Mulan
12
1 / 2 / 0
6,463
497
4,497
10,094
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 0 / 2
8,656
666
6,642
6,887
7,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
PhillieB
Bacchus
11
2 / 0 / 9
7,041
542
4,686
8,860
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
jhonny55
Artemis
10
0 / 3 / 8
5,936
457
2,499
5,268
1,397
Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
5 / 0 / 6
8,326
640
5,698
5,877
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
16 / 0 / 4
9,260
712
17,203
8,071
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
3
Kills
25
25
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
0
0
W
Achilles
 
Achilles
2
0
2
3
L
Hun Batz
AGAs88
Hun Batz
1
7
0
0.14
L
Yemoja
AlexGoth
Yemoja
0
4
1
0.13
L
Neith
Kacper862
Neith
1
8
0
0.13
W
Bacchus
PhillieB
Bacchus
2
0
9
6.5
L
Mulan
ViktorKT
Mulan
1
2
0
0.5
W
Artemis
jhonny55
Artemis
0
3
8
1.33
W
Agni
5
0
6
8
W
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
36,728
46,222
Taken
34,963
17,461
Mitigated
21,831
9,088
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,946
743
0
505
4,712
1,065
0
1,071
3,641
29,675
721
W
Achilles
 
Achilles
6,642
1,726
0
2,756
6,887
7,001
1,284
549
5,763
0
58,430
L
Hun Batz
AGAs88
Hun Batz
2,970
837
0
2,327
12,059
3,077
0
2,619
9,440
0
29,165
L
Yemoja
AlexGoth
Yemoja
3,672
801
245
701
10,861
4,879
120
3,167
7,694
15,035
0
L
Neith
Kacper862
Neith
3,968
1,831
0
466
8,496
1,756
192
1,772
6,724
0
20,308
W
Bacchus
PhillieB
Bacchus
4,686
641
0
2,550
8,860
8,499
298
1,006
7,770
27,187
0
L
Mulan
ViktorKT
Mulan
4,497
273
0
4,844
10,094
6,684
0
1,755
8,339
4,893
34,960
W
Artemis
jhonny55
Artemis
2,499
1,122
0
530
5,268
1,397
1,250
1,400
3,822
0
18,425
W
Agni
5,698
464
0
3,100
5,877
1,804
174
993
4,839
55,553
0
W
17,203
11,499
0
3,204
8,071
3,130
662
2,479
5,460
0
64,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
39,219
312
Minions Killed
446
0
Camps Cleared
0
1,147,171
Distance Traveled
1,318,907
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,986
460
76
6
0
185,091
2
W
Achilles
8,656
666
138
11
0
273,853
6
L
Hun Batz
5,769
444
68
5
0
250,410
3
L
Yemoja
5,310
408
23
2
0
226,262
4
L
Neith
5,057
389
47
4
0
224,302
0
W
Bacchus
7,041
542
40
3
0
265,527
7
L
Mulan
6,463
497
98
8
0
261,106
2
W
Artemis
5,936
457
30
2
0
223,322
0
W
Agni
8,326
640
115
9
0
301,180
2
W
Izanami
9,260
712
123
9
0
255,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role