Player Matchup

Janus
Janus
Ainah
Janus
Level 160
God Stats
1W - 1L
1,622 SR
Queue Stats
342W - 249L
1,667 Elo+
Party 1
Xbalanque
Xbalanque
Aisakk
Xbalanque
Level 156
God Stats
2W - 3L
1,517 SR
Queue Stats
300W - 218L
1,626 Elo+
Party 1
Mulan
Mulan
IzekGwizek
Mulan
Level 149
God Stats
4W - 3L
1,783 SR
Queue Stats
424W - 332L
1,621 Elo+
Party 1
Vamana
Vamana
SAUDx
Vamana
Level 78
God Stats
3W - 5L
1,563 SR
Queue Stats
747W - 762L
1,547 Elo+
Solo
Tyr
Tyr
Tàng
Tyr
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 204L
1,530 Elo+
Solo
Team Averages
Level 130
1,597 SR
1,598 Elo+

VS

Team Averages
Level 123
1,457 SR
1,547 Elo+
Raijin
Raijin
Beenie
Raijin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,547 Elo+
Solo
Bellona
Bellona
Dukeem
Bellona
Level 129
God Stats
3W - 1L
1,439 SR
Queue Stats
379W - 375L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Kubuh
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,733 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowPRDX
Zhong Kui
Level 130
God Stats
7W - 6L
1,346 SR
Queue Stats
225W - 220L
1,521 Elo+
Solo
Jormungandr
Jormungandr
Sziszka288
Jormungandr
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 76L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ainah
Janus
19
5 / 7 / 6
11,953
797
16,603
13,720
8,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Aisakk
Xbalanque
17
3 / 9 / 8
10,644
710
15,665
17,059
8,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
18
5 / 5 / 6
10,532
702
18,839
22,073
25,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
SAUDx
Vamana
17
3 / 8 / 7
10,211
681
15,252
26,610
29,709
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Tàng
Tyr
16
2 / 7 / 6
10,750
717
8,600
26,006
27,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beenie
Raijin
18
4 / 6 / 15
10,989
733
17,659
15,476
8,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Dukeem
Bellona
19
9 / 5 / 21
12,917
861
19,418
23,081
39,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Kubuh
Sun Wukong
17
12 / 3 / 8
12,155
810
18,940
20,210
21,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ShadowPRDX
Zhong Kui
20
7 / 1 / 23
12,109
807
18,734
16,296
14,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sziszka288
Jormungandr
19
4 / 3 / 23
11,456
764
20,184
22,237
35,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
126
18
Kills
36
36
Deaths
18
33
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Janus
Ainah
Janus
5
7
6
1.14
L
Xbalanque
Aisakk
Xbalanque
3
9
8
0.78
W
Raijin
Beenie
Raijin
4
6
15
1.92
W
Bellona
Dukeem
Bellona
9
5
21
3.9
L
Mulan
5
5
6
1.6
W
Sun Wukong
Kubuh
Sun Wukong
12
3
8
5.33
L
Vamana
SAUDx
Vamana
3
8
7
0.81
W
Zhong Kui
ShadowPRDX
Zhong Kui
7
1
23
18.5
W
Jormungandr
Sziszka288
Jormungandr
4
3
23
5.17
L
Tyr
Tàng
Tyr
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,959
Damage
94,935
105,468
Taken
97,300
99,404
Mitigated
119,935
35,965
Healing
35,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ainah
Janus
16,603
1,772
442
1,483
13,720
8,611
98
6,490
7,230
46,263
0
L
Xbalanque
Aisakk
Xbalanque
15,665
7,377
907
3,414
17,059
8,106
294
7,957
9,102
0
30,287
W
Raijin
Beenie
Raijin
17,659
1,930
3,076
2,813
15,476
8,442
562
4,056
11,248
30,941
0
W
Bellona
Dukeem
Bellona
19,418
4,150
1,436
6,623
23,081
39,406
923
3,953
18,549
0
28,577
L
Mulan
18,839
1,678
1,385
6,763
22,073
25,278
0
12,372
9,701
0
26,551
W
Sun Wukong
Kubuh
Sun Wukong
18,940
4,432
3,823
4,996
20,210
21,956
714
2,129
17,711
0
25,051
L
Vamana
SAUDx
Vamana
15,252
7,179
2,890
8,714
26,610
29,709
0
14,241
12,369
0
25,446
W
Zhong Kui
ShadowPRDX
Zhong Kui
18,734
2,026
2,432
6,636
16,296
14,180
2,138
3,576
12,580
34,387
0
W
Jormungandr
Sziszka288
Jormungandr
20,184
4,980
1,801
2,191
22,237
35,951
525
2,889
19,022
46,415
0
L
Tyr
Tàng
Tyr
8,600
1,317
2,356
7,611
26,006
27,700
0
15,517
10,489
0
13,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,090
Gold Earned
59,626
138
Minions Killed
137
0
Camps Cleared
0
1,077,862
Distance Traveled
1,332,809
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,953
797
59
4
0
178,437
0
L
Xbalanque
10,644
710
24
2
0
167,252
0
W
Raijin
10,989
733
32
2
0
254,677
0
W
Bellona
12,917
861
15
1
0
280,124
4
L
Mulan
10,532
702
26
2
0
257,063
4
W
Sun Wukong
12,155
810
17
1
0
260,423
3
L
Vamana
10,211
681
21
1
0
212,935
1
W
Zhong Kui
12,109
807
38
3
0
290,260
0
W
Jormungandr
11,456
764
35
2
0
247,325
0
L
Tyr
10,750
717
8
1
0
262,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role