Player Matchup

Olorun
Olorun
CarlosSaltPepper
Olorun
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 47L
1,292 Elo+
Solo
Da Ji
Da Ji
EgyJones
Da Ji
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 65L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
LumenEsth
Sun Wukong
Level 26
God Stats
9W - 4L
1,565 SR
Queue Stats
18W - 16L
1,413 Elo+
Solo
Anhur
Anhur
aportagem00
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,377 Elo+
Solo
Cthulhu
Cthulhu
natthanaraujo721
Cthulhu
Level 26
God Stats
9W - 9L
1,460 SR
Queue Stats
58W - 56L
1,448 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,386 Elo+

VS

Team Averages
Level 9
1,532 SR
1,492 Elo+
Jing Wei
Jing Wei
IrmãoBAdá
Jing Wei
Level 8
God Stats
1W - 4L
1,452 SR
Queue Stats
8W - 13L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
capuz_destro2
Nu Wa
Level 25
God Stats
5W - 4L
1,640 SR
Queue Stats
54W - 61L
1,343 Elo+
Solo
Loki
Loki
cmarianno
Loki
Level 5
God Stats
4W - 5L
1,569 SR
Queue Stats
7W - 6L
1,633 Elo+
Party 1
Ymir
Ymir
qYIra
Ymir
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 10L
1,410 Elo+
Party 1
Anhur
Anhur
usuari
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
6,414
377
2,007
5,354
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
EgyJones
Da Ji
15
11 / 2 / 6
9,347
550
9,914
11,101
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
LumenEsth
Sun Wukong
12
5 / 0 / 9
7,860
462
9,615
10,203
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

13
3 / 1 / 8
8,102
477
2,752
6,280
2,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 10
7,963
468
7,837
14,353
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IrmãoBAdá
Jing Wei
10
0 / 3 / 1
6,360
374
6,325
8,730
2,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 9 / 0
6,381
375
8,472
8,816
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
12
5 / 4 / 0
8,195
482
9,277
10,886
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
qYIra
Ymir
9
0 / 5 / 1
6,573
387
4,653
16,430
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
usuari
Anhur
3
0 / 2 / 0
5,130
302
453
1,627
278
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
23
Kills
5
5
Deaths
23
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
Da Ji
EgyJones
Da Ji
11
2
6
7
L
Jing Wei
IrmãoBAdá
Jing Wei
0
3
1
0.17
W
Sun Wukong
LumenEsth
Sun Wukong
5
0
9
9.5
W
3
1
8
7
L
0
9
0
0
L
Loki
5
4
0
1.25
W
4
0
10
9
L
Ymir
qYIra
Ymir
0
5
1
0.1
L
Anhur
usuari
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,125
Damage
29,180
47,291
Taken
46,489
31,416
Mitigated
20,005
13,371
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,007
901
130
881
5,354
1,589
687
1,560
3,708
15,489
0
W
Da Ji
EgyJones
Da Ji
9,914
2,213
0
4,299
11,101
4,267
0
1,258
9,803
0
52,469
L
Jing Wei
IrmãoBAdá
Jing Wei
6,325
5,397
0
908
8,730
2,369
0
2,135
6,508
0
38,560
W
Sun Wukong
LumenEsth
Sun Wukong
9,615
2,532
575
2,438
10,203
8,900
914
3,175
6,862
0
31,185
W
2,752
1,774
0
1,982
6,280
2,004
2,413
2,174
4,038
0
28,201
L
8,472
2,401
0
0
8,816
2,426
45
2,368
6,029
32,564
0
L
Loki
9,277
2,049
0
3,776
10,886
3,255
0
1,745
8,940
0
48,589
W
7,837
928
518
2,548
14,353
14,656
312
4,424
9,755
31,106
0
L
Ymir
qYIra
Ymir
4,653
1,251
0
2,949
16,430
11,677
0
3,807
12,330
27,085
0
L
Anhur
usuari
Anhur
453
453
0
0
1,627
278
0
0
1,627
0
4,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
32,639
263
Minions Killed
250
0
Camps Cleared
0
1,441,007
Distance Traveled
1,220,440
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,414
377
28
2
0
129,352
0
W
Da Ji
9,347
550
84
5
0
339,564
1
L
Jing Wei
6,360
374
67
4
0
316,728
0
W
Sun Wukong
7,860
462
44
3
0
346,272
0
W
Anhur
8,102
477
63
4
0
287,992
2
L
Nu Wa
6,381
375
44
3
0
226,473
1
L
Loki
8,195
482
84
5
0
324,440
1
W
Cthulhu
7,963
468
44
3
0
337,827
3
L
Ymir
6,573
387
44
3
0
298,095
1
L
Anhur
5,130
302
11
1
0
54,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role