Player Matchup

Apollo
Apollo
BornToBifle
Apollo
Level 160
God Stats
8W - 6L
1,642 SR
Queue Stats
365W - 314L
1,607 Elo+
Party 1
Hercules
Hercules
EeeZze
Hercules
Level 144
God Stats
24W - 12L
1,605 SR
Queue Stats
774W - 753L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Radhin
Baron Samedi
Level 85
God Stats
3W - 1L
1,894 SR
Queue Stats
383W - 329L
1,581 Elo+
Party 1
Camazotz
Camazotz
Tørgak
Camazotz
Level 155
God Stats
5W - 6L
1,468 SR
Queue Stats
434W - 401L
1,535 Elo+
Party 1
Ares
Ares
michal2206
Ares
Level 103
God Stats
3W - 1L
1,598 SR
Queue Stats
86W - 78L
1,488 Elo+
Solo
Team Averages
Level 129
1,641 SR
1,540 Elo+

VS

Team Averages
Level 114
1,462 SR
1,558 Elo+
Amaterasu
Amaterasu
Amyka
Amaterasu
Level 128
God Stats
3W - 6L
1,423 SR
Queue Stats
121W - 97L
1,591 Elo+
Party 2
Athena
Athena
Amykan
Athena
Level 39
God Stats
0W - 2L
1,299 SR
Queue Stats
147W - 117L
1,605 Elo+
Party 2
Ne Zha
Ne Zha
IceCheat
Ne Zha
Level 146
God Stats
7W - 3L
1,585 SR
Queue Stats
192W - 181L
1,551 Elo+
Solo
Scylla
Scylla
Me12332
Scylla
Level 105
God Stats
2W - 1L
1,499 SR
Queue Stats
108W - 87L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
jumox77
Baron Samedi
Level 150
God Stats
8W - 7L
1,504 SR
Queue Stats
1,031W - 1,018L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
8 / 2 / 12
11,334
872
24,242
13,864
7,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
EeeZze
Hercules
15
1 / 3 / 15
9,180
706
8,134
27,743
38,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Radhin
Baron Samedi
18
4 / 2 / 16
10,446
804
21,580
19,209
11,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
Tørgak
Camazotz
17
7 / 4 / 12
10,382
799
17,063
21,031
20,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 5 / 16
10,670
821
13,428
23,016
26,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amyka
Amaterasu
16
2 / 5 / 11
9,481
729
9,612
25,385
28,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Amykan
Athena
16
2 / 5 / 12
9,869
759
9,213
24,466
28,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
IceCheat
Ne Zha
17
4 / 4 / 8
9,654
743
20,568
16,131
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Me12332
Scylla
16
3 / 5 / 9
9,303
716
15,167
12,513
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
jumox77
Baron Samedi
18
5 / 3 / 9
10,726
825
19,957
14,583
8,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
65
22
Kills
16
16
Deaths
22
71
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amyka
Amaterasu
2
5
11
1.5
L
Athena
Amykan
Athena
2
5
12
1.6
W
Apollo
8
2
12
7
W
Hercules
EeeZze
Hercules
1
3
15
2.83
L
Ne Zha
IceCheat
Ne Zha
4
4
8
2
L
Scylla
Me12332
Scylla
3
5
9
1.5
W
Baron Samedi
Radhin
Baron Samedi
4
2
16
6
W
Camazotz
Tørgak
Camazotz
7
4
12
3.25
L
Baron Samedi
jumox77
Baron Samedi
5
3
9
3.17
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,447
Damage
74,517
104,863
Taken
93,078
105,458
Mitigated
82,437
48,142
Healing
37,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amyka
Amaterasu
9,612
3,774
1,236
8,134
25,385
28,531
1,000
11,321
13,645
0
14,708
L
Athena
Amykan
Athena
9,213
2,136
2,051
4,906
24,466
28,961
48
9,674
14,367
15,938
0
W
Apollo
24,242
14,311
1,380
3,651
13,864
7,546
2,757
6,383
7,164
0
55,658
W
Hercules
EeeZze
Hercules
8,134
2,575
2,925
10,651
27,743
38,692
623
11,500
15,839
0
12,428
L
Ne Zha
IceCheat
Ne Zha
20,568
3,055
640
3,575
16,131
9,998
1,918
4,379
11,387
0
35,566
L
Scylla
Me12332
Scylla
15,167
1,891
952
1,350
12,513
6,386
0
4,299
7,901
28,925
0
W
Baron Samedi
Radhin
Baron Samedi
21,580
2,261
7,500
6,885
19,209
11,461
395
8,914
10,072
40,488
0
W
Camazotz
Tørgak
Camazotz
17,063
3,185
1,169
6,900
21,031
20,860
402
8,459
12,241
0
21,696
L
Baron Samedi
jumox77
Baron Samedi
19,957
952
8,795
5,614
14,583
8,561
404
5,335
8,854
32,862
0
W
13,428
408
1,861
5,220
23,016
26,899
413
9,081
13,623
17,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,012
Gold Earned
49,033
131
Minions Killed
125
0
Camps Cleared
0
1,281,803
Distance Traveled
1,241,784
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,481
729
14
1
0
268,783
0
L
Athena
9,869
759
19
1
0
279,728
4
W
Apollo
11,334
872
83
6
0
252,131
0
W
Hercules
9,180
706
4
0
0
253,880
3
L
Ne Zha
9,654
743
27
2
0
231,333
0
L
Scylla
9,303
716
39
3
0
224,985
1
W
Baron Samedi
10,446
804
33
3
0
261,568
0
W
Camazotz
10,382
799
5
0
0
264,194
0
L
Baron Samedi
10,726
825
26
2
0
236,955
5
W
Ares
10,670
821
6
0
0
250,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role