Player Matchup

Chaac
Chaac
ArcaneWanderer44
Chaac
Level 79
God Stats
0W - 2L
1,313 SR
Queue Stats
42W - 41L
1,518 Elo+
Solo
Sylvanus
Sylvanus
CoreyThings
Sylvanus
Level 159
God Stats
1W - 6L
1,531 SR
Queue Stats
280W - 255L
1,551 Elo+
Party 1
Ullr
Ullr
Reckl3ssGring0
Ullr
Level 143
God Stats
3W - 3L
1,576 SR
Queue Stats
1,018W - 973L
1,453 Elo+
Solo
Vulcan
Vulcan
knockemdead99
Vulcan
Level 109
God Stats
22W - 22L
1,563 SR
Queue Stats
548W - 476L
1,546 Elo+
Solo
Fenrir
Fenrir
scottrex05
Fenrir
Level 126
God Stats
10W - 9L
1,551 SR
Queue Stats
111W - 96L
1,549 Elo+
Party 1
Team Averages
Level 123
1,507 SR
1,523 Elo+

VS

Team Averages
Level 134
1,524 SR
1,520 Elo+
Thanatos
Thanatos
DarkReave
Thanatos
Level 103
God Stats
222W - 174L
1,539 SR
Queue Stats
263W - 235L
1,589 Elo+
Solo
Sol
Sol
P1rat3s B00ty
Sol
Level 149
God Stats
5W - 3L
1,430 SR
Queue Stats
65W - 72L
1,428 Elo+
Solo
Charybdis
Charybdis
SlamDunksville
Charybdis
Level 145
God Stats
4W - 1L
1,475 SR
Queue Stats
181W - 155L
1,550 Elo+
Solo
Terra
Terra
tensesniper1080
Terra
Level 114
God Stats
19W - 11L
1,674 SR
Queue Stats
249W - 222L
1,529 Elo+
Solo
Amaterasu
Amaterasu
trkstr1632
Amaterasu
Level 158
God Stats
9W - 10L
1,499 SR
Queue Stats
474W - 456L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,141
514
4,989
8,024
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
CoreyThings
Sylvanus
8
3 / 3 / 1
5,324
532
4,953
7,398
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
0 / 1 / 3
4,772
477
5,437
5,737
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,867
487
4,201
5,234
1,700
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
scottrex05
Fenrir
7
1 / 5 / 0
4,902
490
2,438
7,163
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkReave
Thanatos
10
7 / 0 / 3
6,450
645
6,120
7,183
2,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 0
6,114
611
5,034
5,851
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
SlamDunksville
Charybdis
10
2 / 2 / 1
5,433
543
4,297
7,444
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 5
5,429
543
3,823
8,465
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
trkstr1632
Amaterasu
10
2 / 2 / 2
5,981
598
4,509
7,972
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Sylvanus
CoreyThings
Sylvanus
3
3
1
1.17
W
Thanatos
DarkReave
Thanatos
7
0
3
8.5
W
4
1
0
4
L
0
1
3
1.5
W
Charybdis
SlamDunksville
Charybdis
2
2
1
1.25
L
0
3
0
0
L
Fenrir
scottrex05
Fenrir
1
5
0
0.2
W
0
0
5
2.5
W
Amaterasu
trkstr1632
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
23,783
33,556
Taken
36,915
13,923
Mitigated
14,782
11,273
Healing
20,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,989
1,052
0
3,772
8,024
4,231
236
0
8,024
0
25,919
L
Sylvanus
CoreyThings
Sylvanus
4,953
1,479
1,202
2,950
7,398
4,317
0
3,085
4,313
13,878
0
W
Thanatos
DarkReave
Thanatos
6,120
2,692
0
6,126
7,183
2,141
0
1,704
5,397
0
29,564
W
5,034
1,619
0
2,491
5,851
1,691
124
2,256
3,595
39,360
0
L
5,437
2,558
0
776
5,737
1,398
0
1,063
4,674
0
25,675
W
Charybdis
SlamDunksville
Charybdis
4,297
2,190
0
3,932
7,444
1,542
0
1,872
5,572
0
32,594
L
4,201
531
0
1,467
5,234
1,700
0
2,505
2,729
31,003
0
L
Fenrir
scottrex05
Fenrir
2,438
336
0
1,106
7,163
2,277
0
2,300
4,863
0
18,919
W
3,823
271
1,786
3,137
8,465
3,960
0
3,003
5,462
15,746
0
W
Amaterasu
trkstr1632
Amaterasu
4,509
1,878
0
3,056
7,972
5,448
0
476
6,920
0
29,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
29,407
225
Minions Killed
297
0
Camps Cleared
0
918,062
Distance Traveled
933,014
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,141
514
60
6
0
204,074
2
L
Sylvanus
5,324
532
30
3
0
168,730
0
W
Thanatos
6,450
645
54
5
0
209,869
0
W
Sol
6,114
611
80
8
0
173,668
3
L
Ullr
4,772
477
38
4
0
172,907
2
W
Charybdis
5,433
543
66
7
0
171,560
1
L
Vulcan
4,867
487
61
6
0
190,790
5
L
Fenrir
4,902
490
36
4
0
181,561
0
W
Terra
5,429
543
34
3
0
202,945
0
W
Amaterasu
5,981
598
63
6
0
174,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role