Player Matchup

Izanami
Izanami
Cosmobiker73
Izanami
Level 123
God Stats
8W - 10L
1,434 SR
Queue Stats
135W - 114L
1,564 Elo+
Party 3
Zeus
Zeus
DriftingHope
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,599 Elo+
Party 1
Bastet
Bastet
LukeGiako23
Bastet
Level 137
God Stats
21W - 16L
1,741 SR
Queue Stats
346W - 322L
1,570 Elo+
Party 3
Mulan
Mulan
SortedEros
Mulan
Level 148
God Stats
0W - 2L
1,295 SR
Queue Stats
141W - 128L
1,585 Elo+
Party 3
Artio
Artio
Sp1drByte
Artio
Level 148
God Stats
2W - 5L
1,472 SR
Queue Stats
251W - 261L
1,594 Elo+
Party 1
Team Averages
Level 136
1,488 SR
1,583 Elo+

VS

Team Averages
Level 112
1,575 SR
1,535 Elo+
Fenrir
Fenrir
Hamez_the_Great
Fenrir
Level 106
God Stats
4W - 4L
1,514 SR
Queue Stats
165W - 170L
1,528 Elo+
Party 2
Sol
Sol
Joshua-Tree2003
Sol
Level 117
God Stats
15W - 7L
1,745 SR
Queue Stats
177W - 184L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
NXPRESSURE__
Cthulhu
Level 85
God Stats
8W - 9L
1,516 SR
Queue Stats
186W - 162L
1,584 Elo+
Party 2
Hachiman
Hachiman
Zenvo_YT
Hachiman
Level 124
God Stats
12W - 13L
1,586 SR
Queue Stats
210W - 219L
1,549 Elo+
Party 2
Mulan
Mulan
dein_MeTT_BroT
Mulan
Level 126
God Stats
9W - 7L
1,516 SR
Queue Stats
575W - 560L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cosmobiker73
Izanami
4
0 / 5 / 1
3,659
457
3,146
5,121
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 0
5,149
644
3,643
3,697
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
8
0 / 1 / 3
4,548
569
2,233
4,774
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
8
1 / 1 / 0
4,825
603
1,624
4,702
2,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Sp1drByte
Artio
7
0 / 2 / 0
3,961
495
1,465
4,874
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 3
5,273
659
3,466
6,688
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
5,533
692
2,002
3,595
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
NXPRESSURE__
Cthulhu
7
2 / 1 / 3
4,773
597
2,405
4,851
1,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Zenvo_YT
Hachiman
10
2 / 0 / 3
5,554
694
2,517
2,982
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 0
5,750
719
3,157
4,568
2,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
11
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cosmobiker73
Izanami
0
5
1
0.1
L
2
2
0
1
W
3
1
3
4.5
W
0
1
2
1
L
Bastet
0
1
3
1.5
W
Cthulhu
NXPRESSURE__
Cthulhu
2
1
3
3.5
L
Mulan
1
1
0
1
L
Artio
Sp1drByte
Artio
0
2
0
0
W
Hachiman
Zenvo_YT
Hachiman
2
0
3
3.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,111
Damage
13,547
23,168
Taken
22,684
8,057
Mitigated
6,641
7,553
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cosmobiker73
Izanami
3,146
2,380
0
339
5,121
1,101
0
1,693
3,428
0
12,228
L
3,643
306
0
665
3,697
1,044
0
1,546
2,151
26,243
0
W
3,466
1,199
0
2,832
6,688
1,861
0
1,051
5,601
0
20,851
W
2,002
934
0
2,169
3,595
829
1,404
1,118
2,371
33,888
0
L
Bastet
2,233
898
0
2,556
4,774
1,205
0
447
4,327
0
20,330
W
Cthulhu
NXPRESSURE__
Cthulhu
2,405
312
1,109
1,676
4,851
1,254
0
988
3,757
6,977
0
L
Mulan
1,624
362
180
2,075
4,702
2,341
0
280
4,422
0
18,911
L
Artio
Sp1drByte
Artio
1,465
97
0
1,738
4,874
2,366
0
441
4,433
12,568
0
W
Hachiman
Zenvo_YT
Hachiman
2,517
1,951
0
1,816
2,982
573
0
0
2,982
0
30,320
W
3,157
540
0
2,674
4,568
2,124
0
1,416
2,865
0
29,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,142
Gold Earned
26,883
212
Minions Killed
287
0
Camps Cleared
0
779,762
Distance Traveled
842,040
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,659
457
24
3
0
105,033
0
L
Zeus
5,149
644
59
7
0
152,195
2
W
Fenrir
5,273
659
53
7
0
192,101
3
W
Sol
5,533
692
83
10
0
147,161
0
L
Bastet
4,548
569
52
7
0
201,897
1
W
Cthulhu
4,773
597
14
2
0
178,258
1
L
Mulan
4,825
603
50
6
0
161,855
2
L
Artio
3,961
495
27
3
0
158,782
2
W
Hachiman
5,554
694
62
8
0
152,139
1
W
Mulan
5,750
719
75
9
0
172,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role