Player Matchup

Cu Chulainn
Cu Chulainn
BREAKzombie
Cu Chulainn
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
14W - 16L
1,494 Elo+
Solo
Zeus
Zeus
BboyTim63
Zeus
Level 18
God Stats
33W - 33L
1,459 SR
Queue Stats
129W - 178L
1,292 Elo+
Solo
Anhur
Anhur
mathias-2020_
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Solo
Hel
Hel
stealthyrakoon
Hel
Level 8
God Stats
2W - 3L
1,502 SR
Queue Stats
8W - 6L
1,519 Elo+
Solo
Da Ji
Da Ji
蔡袅无敌
Da Ji
Level 12
God Stats
1W - 2L
1,706 SR
Queue Stats
22W - 20L
1,362 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,410 Elo+

VS

Team Averages
Level 42
1,385 SR
1,455 Elo+
Charybdis
Charybdis
AdaTheLamb
Charybdis
Level 148
God Stats
2W - 3L
1,317 SR
Queue Stats
277W - 245L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
AtmosphericDonut
Kukulkan
Level 14
God Stats
4W - 1L
1,416 SR
Queue Stats
6W - 7L
1,354 Elo+
Solo
Cerberus
Cerberus
ENzOanD_
Cerberus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,684 Elo+
Party 1
Skadi
Skadi
ShisuKane
Skadi
Level 29
God Stats
7W - 8L
1,360 SR
Queue Stats
36W - 31L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
miztical
Baron Samedi
Level 17
God Stats
6W - 3L
1,331 SR
Queue Stats
40W - 40L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BREAKzombie
Cu Chulainn
20
5 / 12 / 9
13,099
1,191
17,570
31,860
27,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zeus
19
3 / 13 / 9
12,471
1,134
15,788
19,681
5,203
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 0
8,500
773
0
706
172
Short Bow

Short Bow

+15%
Attack Speed

19
1 / 11 / 8
11,480
1,044
5,838
20,731
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
13 / 10 / 5
15,055
1,369
23,989
18,209
6,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdaTheLamb
Charybdis
20
22 / 6 / 18
14,604
1,328
33,468
17,200
7,762
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 5 / 15
12,012
1,092
11,814
10,151
4,256
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ENzOanD_
Cerberus
19
5 / 2 / 23
12,541
1,140
10,952
18,426
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
ShisuKane
Skadi
19
7 / 4 / 23
12,622
1,147
14,298
9,356
3,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
miztical
Baron Samedi
20
9 / 5 / 23
13,748
1,250
13,013
12,138
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
149
22
Kills
47
47
Deaths
22
31
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AdaTheLamb
Charybdis
22
6
18
5.17
W
4
5
15
2.3
L
Cu Chulainn
BREAKzombie
Cu Chulainn
5
12
9
0.79
L
Zeus
3
13
9
0.58
W
Cerberus
ENzOanD_
Cerberus
5
2
23
8.25
W
Skadi
ShisuKane
Skadi
7
4
23
4.63
L
0
1
0
0
W
Baron Samedi
miztical
Baron Samedi
9
5
23
4.1
L
1
11
8
0.45
L
13
10
5
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,185
Damage
83,545
91,187
Taken
67,271
46,504
Mitigated
47,253
12,329
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AdaTheLamb
Charybdis
33,468
21,047
0
4,134
17,200
7,762
0
6,385
10,815
0
52,285
W
11,814
926
0
827
10,151
4,256
0
3,058
7,093
47,991
0
L
Cu Chulainn
BREAKzombie
Cu Chulainn
17,570
5,196
0
0
31,860
27,314
0
12,743
19,117
11,330
29,701
L
Zeus
15,788
4,835
0
2,101
19,681
5,203
0
8,282
11,399
40,578
0
W
Cerberus
ENzOanD_
Cerberus
10,952
1,483
0
3,283
18,426
26,371
0
7,722
10,704
22,240
0
W
Skadi
ShisuKane
Skadi
14,298
6,892
151
955
9,356
3,520
0
3,152
6,204
0
34,360
L
0
0
0
0
706
172
0
173
533
0
0
W
Baron Samedi
miztical
Baron Samedi
13,013
2,313
1,720
1,347
12,138
5,344
0
4,820
7,318
17,438
0
L
5,838
357
4,855
4,906
20,731
7,278
0
8,250
12,481
27,516
0
L
23,989
7,284
0
467
18,209
6,537
0
6,331
11,878
0
37,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,605
Gold Earned
65,527
192
Minions Killed
220
5
Camps Cleared
8
786,101
Distance Traveled
828,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,604
1,328
38
3
2
168,326
0
W
Kukulkan
12,012
1,092
87
8
4
174,772
0
L
Cu Chulainn
13,099
1,191
38
3
0
210,646
0
L
Zeus
12,471
1,134
57
5
4
146,838
0
W
Cerberus
12,541
1,140
40
4
2
197,174
0
W
Skadi
12,622
1,147
46
4
0
141,282
0
L
Anhur
8,500
773
0
0
0
22,251
0
W
Baron Samedi
13,748
1,250
9
1
0
146,713
0
L
Hel
11,480
1,044
64
6
0
195,246
0
L
Da Ji
15,055
1,369
33
3
1
211,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role