Player Matchup

Fenrir
Fenrir
AYmLYr-_-
Fenrir
Level 28
God Stats
28W - 43L
1,122 SR
Queue Stats
117W - 137L
1,314 Elo+
Party 2
Tiamat
Tiamat
Timjde
Tiamat
Level 60
God Stats
0W - 1L
1,313 SR
Queue Stats
210W - 250L
1,317 Elo+
Party 3
Mulan
Mulan
VeNoM-0F
Mulan
Level 35
God Stats
10W - 5L
1,506 SR
Queue Stats
159W - 180L
1,323 Elo+
Party 2
Jing Wei
Jing Wei
vYaato
Jing Wei
Level 22
God Stats
19W - 17L
1,475 SR
Queue Stats
20W - 27L
1,330 Elo+
Party 3
Sylvanus
Sylvanus
zRed_Leopard
Sylvanus
Level 66
God Stats
48W - 36L
1,516 SR
Queue Stats
425W - 428L
1,342 Elo+
Party 3
Team Averages
Level 42
1,386 SR
1,325 Elo+

VS

Team Averages
Level 69
1,542 SR
1,410 Elo+
Geb
Geb
Akame3490
Geb
Level 145
God Stats
9W - 3L
1,608 SR
Queue Stats
399W - 339L
1,587 Elo+
Party 1
Medusa
Medusa
Bl4ck Ax24
Medusa
Level 28
God Stats
3W - 5L
1,589 SR
Queue Stats
15W - 25L
1,288 Elo+
Party 1
Tyr
Tyr
GHC x Fantomium
Tyr
Level 85
God Stats
67W - 76L
1,461 SR
Queue Stats
558W - 455L
1,493 Elo+
Party 1
Bastet
Bastet
Samy77clmz2z
Bastet
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 145L
1,348 Elo+
Solo
Kukulkan
Kukulkan
kaosytabu
Kukulkan
Level 42
God Stats
1W - 1L
1,550 SR
Queue Stats
164W - 166L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AYmLYr-_-
Fenrir
10
2 / 5 / 1
6,679
417
3,967
9,810
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Timjde
Tiamat
12
2 / 4 / 2
7,423
464
5,049
8,258
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
VeNoM-0F
Mulan
11
1 / 8 / 3
7,101
444
5,843
11,867
7,432
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
vYaato
Jing Wei
13
0 / 4 / 0
7,431
464
2,847
6,718
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
zRed_Leopard
Sylvanus
9
1 / 2 / 0
6,207
388
4,141
9,233
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
6,714
420
4,923
12,206
8,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Bl4ck Ax24
Medusa
13
2 / 0 / 3
7,706
482
3,840
5,544
1,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
12 / 0 / 2
9,835
615
11,652
12,292
10,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
14
1 / 3 / 8
8,710
544
4,717
12,385
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
kaosytabu
Kukulkan
15
8 / 2 / 2
8,944
559
7,537
9,410
3,840
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
23
23
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AYmLYr-_-
Fenrir
2
5
1
0.5
W
0
1
5
2.5
W
Medusa
Bl4ck Ax24
Medusa
2
0
3
3.5
W
12
0
2
13
W
Bastet
1
3
8
1.67
L
Tiamat
Timjde
Tiamat
2
4
2
0.75
L
Mulan
VeNoM-0F
Mulan
1
8
3
0.31
W
Kukulkan
kaosytabu
Kukulkan
8
2
2
4.5
L
Jing Wei
vYaato
Jing Wei
0
4
0
0
L
Sylvanus
zRed_Leopard
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
32,669
45,886
Taken
51,837
23,941
Mitigated
28,464
7,423
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AYmLYr-_-
Fenrir
3,967
539
0
1,796
9,810
3,030
0
1,442
8,368
0
24,705
W
4,923
395
0
2,140
12,206
8,452
0
3,211
8,861
22,013
0
W
Medusa
Bl4ck Ax24
Medusa
3,840
1,768
0
1,167
5,544
1,563
463
573
4,963
0
41,674
W
11,652
685
0
5,708
12,292
10,264
965
2,451
9,745
0
61,965
W
Bastet
4,717
1,302
0
4,928
12,385
4,345
2,425
915
11,444
0
51,320
L
Tiamat
Timjde
Tiamat
5,049
350
0
1,898
8,258
4,651
0
3,334
4,924
25,011
0
L
Mulan
VeNoM-0F
Mulan
5,843
653
0
25
11,867
7,432
90
2,347
9,520
5,197
27,523
W
Kukulkan
kaosytabu
Kukulkan
7,537
1,292
120
5,043
9,410
3,840
1,221
2,311
6,831
53,566
0
L
Jing Wei
vYaato
Jing Wei
2,847
1,383
0
361
6,718
2,227
1,853
1,589
5,129
0
44,915
L
Sylvanus
zRed_Leopard
Sylvanus
4,141
1,083
848
2,495
9,233
6,601
150
3,924
5,309
24,328
6,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
41,909
298
Minions Killed
423
0
Camps Cleared
0
1,413,186
Distance Traveled
1,507,489
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,679
417
43
3
0
322,899
0
W
Geb
6,714
420
26
2
0
296,574
5
W
Medusa
7,706
482
80
5
0
298,334
0
W
Tyr
9,835
615
107
7
0
336,294
0
W
Bastet
8,710
544
111
7
0
313,095
0
L
Tiamat
7,423
464
48
3
0
262,321
1
L
Mulan
7,101
444
57
4
0
295,979
0
W
Kukulkan
8,944
559
99
6
0
263,192
3
L
Jing Wei
7,431
464
92
6
0
283,839
0
L
Sylvanus
6,207
388
58
4
0
248,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role