Player Matchup

Cthulhu
Cthulhu
DinosaurRaging
Cthulhu
Level 36
God Stats
2W - 0L
1,701 SR
Queue Stats
14W - 17L
1,502 Elo+
Party 2
The Morrigan
The Morrigan
SeeKyuu
The Morrigan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
senradreadlocks
Ne Zha
Level 142
God Stats
5W - 1L
1,604 SR
Queue Stats
255W - 199L
1,554 Elo+
Solo
Team Averages
Level 92
1,602 SR
1,535 Elo+

VS

Team Averages
Level 127
1,601 SR
1,508 Elo+
Athena
Athena
Borusse09Marcelo
Athena
Level 155
God Stats
3W - 7L
1,552 SR
Queue Stats
203W - 213L
1,490 Elo+
Party 1
Bastet
Bastet
F-I-C-U-S
Bastet
Level 87
God Stats
2W - 6L
1,393 SR
Queue Stats
248W - 250L
1,440 Elo+
Party 1
He Bo
He Bo
InfinityBlade21
He Bo
Level 138
God Stats
0W - 1L
1,859 SR
Queue Stats
197W - 194L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
8,322
832
5,513
8,081
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
SeeKyuu
The Morrigan
11
6 / 2 / 5
7,832
783
7,407
4,188
1,607
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 8
7,001
700
5,713
9,405
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,204
620
3,788
9,397
5,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
F-I-C-U-S
Bastet
8
0 / 5 / 2
5,758
576
4,230
7,328
3,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 4 / 1
7,334
733
7,809
6,457
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
6
6
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
4
2
7
3.75
L
Bastet
F-I-C-U-S
Bastet
0
5
2
0.2
L
5
4
1
1.38
W
The Morrigan
SeeKyuu
The Morrigan
6
2
5
4.25
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
15,827
21,674
Taken
23,182
11,615
Mitigated
10,818
5,661
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,788
815
396
3,345
9,397
5,469
0
4,769
4,417
12,800
0
W
5,513
506
195
1,476
8,081
5,932
0
3,299
4,403
13,019
0
L
Bastet
F-I-C-U-S
Bastet
4,230
569
182
1,466
7,328
3,064
0
4,234
2,850
0
17,768
L
7,809
537
0
1,638
6,457
2,285
88
2,852
3,201
22,739
0
W
The Morrigan
SeeKyuu
The Morrigan
7,407
1,543
0
349
4,188
1,607
1,021
2,904
1,098
16,510
1,589
W
5,713
1,175
0
3,641
9,405
4,076
37
5,393
3,609
0
20,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
19,296
83
Minions Killed
94
3
Camps Cleared
6
557,724
Distance Traveled
495,404
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,204
620
20
2
0
163,673
1
W
Cthulhu
8,322
832
17
2
0
173,499
1
L
Bastet
5,758
576
28
3
2
170,917
2
L
He Bo
7,334
733
46
5
4
160,814
3
W
The Morrigan
7,832
783
42
4
1
186,627
4
W
Ne Zha
7,001
700
24
2
2
197,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role