Player Matchup

Artio
Artio
ByJID03EP
Artio
Level 27
God Stats
26W - 3L
1,890 SR
Queue Stats
84W - 30L
1,714 Elo+
Party 2
Hun Batz
Hun Batz
FrenFolks
Hun Batz
Level 47
God Stats
3W - 0L
1,600 SR
Queue Stats
90W - 42L
1,680 Elo+
Party 2
Janus
Janus
OboxKawaii
Janus
Level 69
God Stats
1W - 0L
1,303 SR
Queue Stats
94W - 41L
1,694 Elo+
Party 2
Team Averages
Level 48
1,598 SR
1,696 Elo+

VS

Team Averages
Level 25
1,581 SR
1,534 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
LonelySmasher
Kuzenbo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,634 Elo+
Party 1
Cliodhna
Cliodhna
StreamLight
Cliodhna
Level 63
God Stats
6W - 13L
1,743 SR
Queue Stats
160W - 224L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ByJID03EP
Artio
13
4 / 1 / 9
8,974
816
7,546
14,269
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
FrenFolks
Hun Batz
13
5 / 3 / 10
8,990
817
11,463
10,257
3,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
13
7 / 1 / 7
8,710
792
11,353
7,108
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 9 / 1
6,661
606
4,732
11,424
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
10
1 / 1 / 3
7,360
669
6,192
12,601
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
StreamLight
Cliodhna
11
3 / 6 / 2
7,867
715
8,150
12,410
4,840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
9
1
0.17
W
Artio
ByJID03EP
Artio
4
1
9
8.5
W
Hun Batz
FrenFolks
Hun Batz
5
3
10
3.33
L
Kuzenbo
1
1
3
2.5
W
Janus
7
1
7
10.5
L
Cliodhna
StreamLight
Cliodhna
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,362
Damage
19,074
31,634
Taken
36,435
19,700
Mitigated
24,614
12,830
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,732
503
760
510
11,424
6,179
0
5,982
5,282
17,455
0
W
Artio
ByJID03EP
Artio
7,546
439
1,137
5,183
14,269
13,424
371
5,654
8,069
22,756
0
W
Hun Batz
FrenFolks
Hun Batz
11,463
4,835
0
2,974
10,257
3,683
1,085
3,036
7,015
0
37,659
L
Kuzenbo
6,192
2,688
407
2,285
12,601
13,595
0
5,771
6,547
13,895
0
W
Janus
11,353
1,113
211
3,325
7,108
2,593
825
2,575
4,490
31,296
0
L
Cliodhna
StreamLight
Cliodhna
8,150
167
207
2,487
12,410
4,840
0
6,502
5,604
0
20,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
21,888
121
Minions Killed
64
7
Camps Cleared
2
607,361
Distance Traveled
514,186
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,661
606
22
2
0
153,226
0
W
Artio
8,974
816
28
3
3
210,889
2
W
Hun Batz
8,990
817
45
4
3
197,719
4
L
Kuzenbo
7,360
669
17
2
1
171,074
3
W
Janus
8,710
792
48
4
1
198,753
4
L
Cliodhna
7,867
715
25
2
1
189,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role