Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FireXIII
Danzaburou
Level 150
God Stats
14W - 3L
1,704 SR
Queue Stats
457W - 258L
1,747 Elo+
Party 2
Sobek
Sobek
HappyTism
Sobek
Level 110
God Stats
3W - 1L
1,590 SR
Queue Stats
143W - 67L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
ThePhilipus
Kukulkan
Level 160
God Stats
5W - 1L
1,753 SR
Queue Stats
477W - 226L
1,731 Elo+
Party 2
Team Averages
Level 144
1,637 SR
1,669 Elo+

VS

Team Averages
Level 45
1,327 SR
1,194 Elo+
Olorun
Olorun
Darkens1
Olorun
Level 42
God Stats
1W - 1L
1,155 SR
Queue Stats
1W - 6L
1,194 Elo+
Party 1
Discordia
Discordia
IVovenI
Discordia
Level 25
God Stats
0W - 3L
1,151 SR
Queue Stats
1W - 6L
1,194 Elo+
Party 1
Ares
Ares
NIKITA007999
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,194 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ромасанто
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 1 / 12
10,264
1,026
10,375
11,025
7,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
FireXIII
Danzaburou
15
6 / 1 / 7
9,837
984
8,875
7,295
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
HappyTism
Sobek
14
3 / 3 / 11
9,412
941
3,622
12,244
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
ThePhilipus
Kukulkan
16
10 / 1 / 15
10,583
1,058
14,146
6,398
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darkens1
Olorun
14
1 / 5 / 2
7,748
775
2,044
9,278
3,738
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
IVovenI
Discordia
12
1 / 7 / 1
7,161
716
6,509
8,070
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 6 / 1
7,364
736
3,132
11,833
12,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 10 / 2
7,757
776
6,581
14,740
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
28
Kills
5
6
Deaths
28
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
12
15
L
Olorun
Darkens1
Olorun
1
5
2
0.4
W
Danzaburou
FireXIII
Danzaburou
6
1
7
9.5
W
Sobek
HappyTism
Sobek
3
3
11
2.83
L
Discordia
IVovenI
Discordia
1
7
1
0.21
L
2
6
1
0.42
W
Kukulkan
ThePhilipus
Kukulkan
10
1
15
17.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,018
Damage
18,266
36,962
Taken
43,921
20,884
Mitigated
26,747
13,688
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,375
3,377
0
5,547
11,025
7,039
1,023
4,229
5,888
0
30,937
L
Olorun
Darkens1
Olorun
2,044
893
140
651
9,278
3,738
0
2,560
6,628
31,082
0
W
Danzaburou
FireXIII
Danzaburou
8,875
3,666
0
2,151
7,295
3,092
4,501
3,229
3,972
0
33,369
W
Sobek
HappyTism
Sobek
3,622
242
837
3,203
12,244
8,164
70
2,125
6,587
15,538
0
L
Discordia
IVovenI
Discordia
6,509
252
0
99
8,070
2,853
0
2,658
5,278
24,545
0
L
3,132
313
0
150
11,833
12,061
0
6,081
5,571
4,412
0
W
Kukulkan
ThePhilipus
Kukulkan
14,146
1,225
0
1,950
6,398
2,589
631
2,835
3,312
38,820
0
L
6,581
1,202
0
1,662
14,740
8,095
0
6,805
7,548
0
17,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,096
Gold Earned
30,030
180
Minions Killed
122
13
Camps Cleared
4
854,994
Distance Traveled
559,867
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,264
1,026
35
4
3
212,348
0
L
Olorun
7,748
775
46
5
1
141,100
0
W
Danzaburou
9,837
984
68
7
2
211,740
1
W
Sobek
9,412
941
20
2
4
212,617
1
L
Discordia
7,161
716
42
4
2
126,006
0
L
Ares
7,364
736
2
0
1
147,614
0
W
Kukulkan
10,583
1,058
57
6
4
218,289
2
L
Tsukuyomi
7,757
776
32
3
0
145,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role