Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Broseph246
Eset
Level 28
God Stats
6W - 12L
1,337 SR
Queue Stats
111W - 134L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Delco710
Jing Wei
Level 25
God Stats
33W - 22L
1,601 SR
Queue Stats
91W - 100L
1,459 Elo+
Solo
Achilles
Achilles
PaPa405Smurf
Achilles
Level 28
God Stats
0W - 4L
1,288 SR
Queue Stats
6W - 10L
1,309 Elo+
Solo
Thanatos
Thanatos
drreanimator
Thanatos
Level 25
God Stats
26W - 20L
1,634 SR
Queue Stats
272W - 302L
1,338 Elo+
Solo
Team Averages
Level 25
1,472 SR
1,409 Elo+

VS

Team Averages
Level 21
1,450 SR
1,381 Elo+
Mulan
Mulan
GOAT MiKe J
Mulan
Level 23
God Stats
4W - 5L
1,361 SR
Queue Stats
40W - 59L
1,305 Elo+
Solo
Arachne
Arachne
KweenPlease
Arachne
Level 28
God Stats
7W - 4L
1,536 SR
Queue Stats
138W - 147L
1,391 Elo+
Solo
Chronos
Chronos
NightShift696
Chronos
Level 26
God Stats
3W - 10L
1,229 SR
Queue Stats
129W - 133L
1,335 Elo+
Solo
Amaterasu
Amaterasu
iFranxx-
Amaterasu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,397 Elo+
Solo
Nu Wa
Nu Wa
yungbruhdx
Nu Wa
Level 25
God Stats
15W - 6L
1,627 SR
Queue Stats
111W - 101L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 2 / 4
8,390
932
1,766
5,129
2,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 7
10,016
1,113
21,270
11,368
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Delco710
Jing Wei
15
4 / 3 / 8
9,632
1,070
9,071
11,037
4,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
PaPa405Smurf
Achilles
15
2 / 6 / 5
8,976
997
9,642
15,583
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
drreanimator
Thanatos
15
4 / 10 / 6
9,597
1,066
7,741
14,485
4,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

173

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 17
10,385
1,154
8,240
11,713
6,789
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
KweenPlease
Arachne
16
5 / 3 / 11
10,194
1,133
6,500
10,377
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
16
6 / 7 / 10
10,265
1,141
7,418
12,621
4,474
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
iFranxx-
Amaterasu
17
8 / 1 / 16
11,294
1,255
17,726
17,163
14,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
2 / 0 / 14
10,460
1,162
13,482
4,066
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
15
Kills
25
25
Deaths
15
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
4
1.5
L
4
4
7
1.88
L
Jing Wei
Delco710
Jing Wei
4
3
8
2.67
W
4
4
17
3.13
W
Arachne
KweenPlease
Arachne
5
3
11
3.5
W
Chronos
6
7
10
1.57
L
Achilles
PaPa405Smurf
Achilles
2
6
5
0.75
L
Thanatos
drreanimator
Thanatos
4
10
6
0.7
W
Amaterasu
iFranxx-
Amaterasu
8
1
16
16
W
Nu Wa
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,490
Damage
53,366
57,602
Taken
55,940
27,985
Mitigated
31,858
7,961
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,766
283
0
684
5,129
2,648
0
2,460
2,539
9,347
0
L
21,270
844
1,055
751
11,368
3,860
0
4,760
6,455
47,384
0
L
Jing Wei
Delco710
Jing Wei
9,071
5,046
0
0
11,037
4,334
0
5,358
5,464
0
26,262
W
8,240
1,850
452
1,205
11,713
6,789
0
3,515
7,918
0
17,747
W
Arachne
KweenPlease
Arachne
6,500
4,209
0
1,780
10,377
4,389
0
5,112
5,144
0
17,529
W
Chronos
7,418
1,707
0
478
12,621
4,474
0
6,598
5,900
13,511
0
L
Achilles
PaPa405Smurf
Achilles
9,642
2,915
113
1,710
15,583
12,235
0
5,763
9,623
0
25,654
L
Thanatos
drreanimator
Thanatos
7,741
1,975
0
3,648
14,485
4,908
0
6,005
8,319
0
20,697
W
Amaterasu
iFranxx-
Amaterasu
17,726
6,465
0
4,182
17,163
14,914
0
6,729
10,036
9,376
19,525
W
Nu Wa
13,482
4,705
302
668
4,066
1,292
0
1,082
2,944
43,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,611
Gold Earned
52,598
174
Minions Killed
132
4
Camps Cleared
11
808,826
Distance Traveled
920,598
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,390
932
16
2
1
84,376
0
L
Eset
10,016
1,113
58
6
1
170,785
0
L
Jing Wei
9,632
1,070
38
4
1
212,016
0
W
Mulan
10,385
1,154
16
2
0
178,490
1
W
Arachne
10,194
1,133
25
3
3
177,155
0
W
Chronos
10,265
1,141
13
1
1
162,420
1
L
Achilles
8,976
997
38
4
0
160,174
2
L
Thanatos
9,597
1,066
24
3
1
181,475
1
W
Amaterasu
11,294
1,255
17
2
1
222,525
1
W
Nu Wa
10,460
1,162
61
7
6
180,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role