Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
GaMeRGrIl25
Anhur
Level 109
God Stats
0W - 2L
1,527 SR
Queue Stats
197W - 190L
1,472 Elo+
Solo
Chang'e
Chang'e
TheTiniestGnome
Chang'e
Level 83
God Stats
0W - 4L
1,487 SR
Queue Stats
14W - 10L
1,514 Elo+
Solo
Hercules
Hercules
WiGeTtA777xX
Hercules
Level 119
God Stats
18W - 25L
1,524 SR
Queue Stats
184W - 191L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
WynaughtGamJam
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,435 Elo+
Solo
Team Averages
Level 95
1,508 SR
1,480 Elo+

VS

Team Averages
Level 102
1,570 SR
1,489 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Recoil US
Anhur
Level 107
God Stats
3W - 3L
1,668 SR
Queue Stats
138W - 127L
1,536 Elo+
Party 1
Serqet
Serqet
StaySlatt
Serqet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 80L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
wonderzxz
Gilgamesh
Level 83
God Stats
23W - 13L
1,684 SR
Queue Stats
284W - 292L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 9 / 3
9,376
493
8,758
17,334
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 9 / 7
7,578
399
4,379
13,099
2,625
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 8
8,507
448
6,864
17,893
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
WiGeTtA777xX
Hercules
16
6 / 2 / 7
9,651
508
14,741
19,339
15,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
WynaughtGamJam
Xing Tian
14
2 / 5 / 8
8,506
448
3,636
16,170
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 5 / 11
11,298
595
16,858
15,870
7,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
 
Chang'e
15
3 / 3 / 10
9,731
512
8,075
11,738
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Recoil US
Anhur
17
10 / 1 / 6
11,481
604
14,050
8,706
3,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
StaySlatt
Serqet
16
5 / 7 / 9
10,216
538
7,442
14,508
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
wonderzxz
Gilgamesh
16
2 / 4 / 8
9,947
524
9,936
13,997
10,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
18
Kills
29
33
Deaths
20
33
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
9
3
0.72
W
Anubis
 
Anubis
9
5
11
2.9
W
Chang'e
 
Chang'e
3
3
10
2.67
L
2
9
7
0.61
W
Anhur
Recoil US
Anhur
10
1
6
13
W
Serqet
StaySlatt
Serqet
5
7
9
1.36
L
3
8
8
0.88
L
Hercules
WiGeTtA777xX
Hercules
6
2
7
4.75
L
Xing Tian
WynaughtGamJam
Xing Tian
2
5
8
1.2
W
Gilgamesh
wonderzxz
Gilgamesh
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,378
Damage
56,361
83,835
Taken
64,819
40,745
Mitigated
31,840
22,517
Healing
28,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,758
2,485
0
3,828
17,334
5,015
0
5,392
10,998
0
66,758
W
Anubis
 
Anubis
16,858
707
0
7,168
15,870
7,910
0
2,860
12,932
60,461
0
W
Chang'e
 
Chang'e
8,075
488
2,359
5,833
11,738
4,842
678
3,808
7,640
44,431
0
L
4,379
2,561
373
1,111
13,099
2,625
0
6,543
6,290
0
29,856
W
Anhur
Recoil US
Anhur
14,050
7,247
0
5,033
8,706
3,001
2,962
1,718
6,884
0
76,975
W
Serqet
StaySlatt
Serqet
7,442
2,045
0
4,558
14,508
5,366
541
2,241
12,207
0
58,116
L
6,864
787
1,820
5,762
17,893
5,011
66
7,870
9,477
42,143
0
L
Hercules
WiGeTtA777xX
Hercules
14,741
3,014
0
8,570
19,339
15,385
42
6,919
11,424
9,222
52,780
L
Xing Tian
WynaughtGamJam
Xing Tian
3,636
327
0
1,053
16,170
12,709
0
6,202
9,542
20,482
0
W
Gilgamesh
wonderzxz
Gilgamesh
9,936
2,499
0
3,293
13,997
10,721
696
2,511
11,352
5,706
54,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
52,673
393
Minions Killed
475
0
Camps Cleared
0
1,616,642
Distance Traveled
1,736,930
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,376
493
119
6
0
313,614
1
W
Anubis
11,298
595
85
4
0
296,654
4
W
Chang'e
9,731
512
75
4
0
375,668
8
L
Anhur
7,578
399
64
3
0
281,380
0
W
Anhur
11,481
604
103
5
0
340,713
2
W
Serqet
10,216
538
99
5
0
380,905
4
L
Chang'e
8,507
448
63
3
0
322,170
10
L
Hercules
9,651
508
110
6
0
402,291
6
L
Xing Tian
8,506
448
37
2
0
297,187
5
W
Gilgamesh
9,947
524
113
6
0
342,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role