Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Aryakonda
Zeus
Level 26
God Stats
14W - 10L
1,589 SR
Queue Stats
155W - 185L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
HatiFenrison
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
R3neg4de24
Tsukuyomi
Level 28
God Stats
16W - 9L
2,026 SR
Queue Stats
176W - 199L
1,521 Elo+
Party 2
Skadi
Skadi
soicygod
Skadi
Level 24
God Stats
63W - 42L
1,610 SR
Queue Stats
358W - 342L
1,552 Elo+
Solo
Team Averages
Level 27
1,645 SR
1,516 Elo+

VS

Team Averages
Level 18
1,527 SR
1,493 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GManubisTR
Cupid
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
65W - 77L
1,442 Elo+
Solo
Jing Wei
Jing Wei
Laidect
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,520 Elo+
Party 1
Yemoja
Yemoja
elkku202
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,470 Elo+
Party 1
Persephone
Persephone
rynkkyjukka
Persephone
Level 18
God Stats
18W - 4L
1,851 SR
Queue Stats
53W - 39L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 0 / 2
13,544
589
22,758
17,020
21,242
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
18
3 / 4 / 0
11,019
479
5,319
12,368
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
HatiFenrison
Cthulhu
17
2 / 3 / 6
10,824
471
9,259
19,033
19,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
R3neg4de24
Tsukuyomi
20
6 / 3 / 4
12,811
557
16,422
16,736
7,247
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
soicygod
Skadi
16
3 / 3 / 2
10,490
456
13,636
13,290
5,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 4 / 2
10,680
464
9,740
21,265
10,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
17
0 / 7 / 0
10,645
463
8,442
18,614
7,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Laidect
Jing Wei
15
0 / 5 / 6
9,257
402
6,877
14,006
4,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
elkku202
Yemoja
13
4 / 3 / 1
9,581
417
7,525
17,451
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
rynkkyjukka
Persephone
18
7 / 3 / 1
12,030
523
12,921
13,432
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
23
Kills
13
13
Deaths
22
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
2
10
L
Jormungandr
 
Jormungandr
2
4
2
0.75
W
Zeus
3
4
0
0.75
L
Cupid
0
7
0
0
W
Cthulhu
HatiFenrison
Cthulhu
2
3
6
1.67
L
Jing Wei
Laidect
Jing Wei
0
5
6
0.6
W
Tsukuyomi
R3neg4de24
Tsukuyomi
6
3
4
2.67
L
Yemoja
elkku202
Yemoja
4
3
1
1.5
L
Persephone
rynkkyjukka
Persephone
7
3
1
2.5
W
Skadi
soicygod
Skadi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,394
Damage
45,505
78,447
Taken
84,768
58,636
Mitigated
46,910
27,933
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
22,758
1,022
0
7,016
17,020
21,242
180
3,787
13,138
21,334
84,779
L
Jormungandr
 
Jormungandr
9,740
1,058
0
4,621
21,265
10,992
0
3,735
16,839
77,217
0
W
Zeus
5,319
463
0
5,138
12,368
5,074
261
7,531
4,529
70,722
0
L
Cupid
8,442
3,411
0
5,339
18,614
7,330
972
2,176
15,246
0
69,632
W
Cthulhu
HatiFenrison
Cthulhu
9,259
1,172
0
3,214
19,033
19,915
252
6,883
12,016
44,495
0
L
Jing Wei
Laidect
Jing Wei
6,877
5,344
0
1,567
14,006
4,442
1,098
4,937
8,917
0
49,716
W
Tsukuyomi
R3neg4de24
Tsukuyomi
16,422
6,185
0
8,582
16,736
7,247
0
4,743
11,939
0
122,480
L
Yemoja
elkku202
Yemoja
7,525
1,796
1,544
2,531
17,451
19,341
0
3,934
13,509
28,281
0
L
Persephone
rynkkyjukka
Persephone
12,921
435
0
3,844
13,432
4,805
440
2,934
10,135
70,845
0
W
Skadi
soicygod
Skadi
13,636
7,595
0
3,983
13,290
5,158
676
6,551
6,639
0
76,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,688
Gold Earned
52,193
661
Minions Killed
544
0
Camps Cleared
0
2,191,031
Distance Traveled
1,993,274
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,544
589
173
8
0
466,492
2
L
Jormungandr
10,680
464
126
5
0
409,403
6
W
Zeus
11,019
479
126
5
0
430,285
0
L
Cupid
10,645
463
153
7
0
353,028
4
W
Cthulhu
10,824
471
53
2
0
436,353
0
L
Jing Wei
9,257
402
92
4
0
426,437
2
W
Tsukuyomi
12,811
557
167
7
0
477,107
4
L
Yemoja
9,581
417
30
1
0
388,053
3
L
Persephone
12,030
523
143
6
0
416,353
1
W
Skadi
10,490
456
142
6
0
380,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role