Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EggPick1e
Tiamat
Level 58
God Stats
2W - 1L
1,609 SR
Queue Stats
11W - 10L
1,595 Elo+
Solo
Fafnir
Fafnir
IIII415-0GIIII
Fafnir
Level 79
God Stats
1W - 2L
1,740 SR
Queue Stats
133W - 139L
1,488 Elo+
Party 2
Nike
Nike
Takanawaa
Nike
Level 135
God Stats
15W - 5L
1,742 SR
Queue Stats
451W - 433L
1,458 Elo+
Solo
Skadi
Skadi
antonio20046
Skadi
Level 104
God Stats
22W - 21L
1,571 SR
Queue Stats
222W - 210L
1,480 Elo+
Solo
Team Averages
Level 96
1,633 SR
1,504 Elo+

VS

Team Averages
Level 119
1,537 SR
1,484 Elo+
Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
HardlyDavisson
Chang'e
Level 149
God Stats
1W - 0L
1,656 SR
Queue Stats
322W - 351L
1,492 Elo+
Party 1
Medusa
Medusa
MajorCascade432
Medusa
Level 124
God Stats
2W - 0L
1,549 SR
Queue Stats
378W - 395L
1,461 Elo+
Party 1
Bacchus
Bacchus
benedet-william
Bacchus
Level 89
God Stats
3W - 0L
1,479 SR
Queue Stats
16W - 19L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
1
0 / 0 / 0
1,059
212
0
0
0
Tiamat
EggPick1e
Tiamat
4
0 / 3 / 2
3,262
652
1,522
2,831
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,059
212
0
0
0
Nike
7
1 / 2 / 0
3,895
779
1,013
3,764
931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
2 / 1 / 0
3,709
742
815
1,826
316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
3 / 0 / 1
4,347
869
1,763
2,523
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
 
Artio
6
1 / 1 / 2
4,007
801
1,432
3,385
1,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 0 / 1
3,866
773
435
1,941
612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
3,475
695
601
3,167
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 1 / 0
3,442
688
452
3,200
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Bastet
 
Bastet
3
0
1
3.5
W
Artio
 
Artio
1
1
2
2
L
Tiamat
EggPick1e
Tiamat
0
3
2
0.33
W
1
0
1
1.5
L
0
0
0
0
W
0
2
0
0
L
Nike
1
2
0
0.5
L
2
1
0
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,350
Damage
4,683
8,421
Taken
14,216
2,485
Mitigated
5,192
1,370
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
 
Bastet
1,763
420
0
1,716
2,523
627
0
159
2,310
0
16,005
W
Artio
 
Artio
1,432
218
0
1,136
3,385
1,742
0
486
2,841
11,990
0
L
Tiamat
EggPick1e
Tiamat
1,522
79
0
702
2,831
1,238
0
425
2,314
7,076
0
W
435
0
116
1,246
1,941
612
0
401
1,454
15,177
0
L
0
0
0
0
0
0
0
0
0
0
0
W
601
158
0
1,022
3,167
692
638
0
3,167
0
15,985
L
Nike
1,013
327
0
590
3,764
931
0
1,130
2,332
0
16,413
L
815
315
0
78
1,826
316
0
370
1,456
0
11,174
W
452
40
0
1,096
3,200
1,519
176
200
2,922
5,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,984
Gold Earned
19,137
66
Minions Killed
127
0
Camps Cleared
0
305,945
Distance Traveled
531,401
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
1,059
212
0
0
0
0
0
W
Bastet
4,347
869
41
8
0
127,525
0
W
Artio
4,007
801
24
5
0
96,472
1
L
Tiamat
3,262
652
12
2
0
104,012
0
W
Chang'e
3,866
773
22
4
0
110,950
1
L
Fafnir
1,059
212
0
0
0
0
0
W
Medusa
3,475
695
31
6
0
89,587
0
L
Nike
3,895
779
35
7
0
91,778
0
L
Skadi
3,709
742
19
4
0
110,155
2
W
Bacchus
3,442
688
9
2
0
106,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role