Player Matchup

Hercules
Hercules
Col Chicken
Hercules
Level 129
God Stats
20W - 14L
1,571 SR
Queue Stats
665W - 699L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
MJ-kou
Ao Kuang
Level 71
God Stats
20W - 9L
1,550 SR
Queue Stats
156W - 170L
1,423 Elo+
Solo
Ra
Ra
NiceJorgeXP
Ra
Level 87
God Stats
1W - 3L
1,456 SR
Queue Stats
419W - 544L
1,352 Elo+
Party 2
Neith
Neith
Shushii3101
Neith
Level 48
God Stats
62W - 102L
1,312 SR
Queue Stats
93W - 154L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
joseluisfenix77
Gilgamesh
Level 97
God Stats
23W - 32L
1,421 SR
Queue Stats
451W - 553L
1,346 Elo+
Party 2
Team Averages
Level 86
1,462 SR
1,368 Elo+

VS

Team Averages
Level 117
1,636 SR
1,499 Elo+
Kukulkan
Kukulkan
BlackRose953
Kukulkan
Level 58
God Stats
4W - 6L
1,319 SR
Queue Stats
116W - 154L
1,342 Elo+
Solo
Bastet
Bastet
Carlito1G
Bastet
Level 147
God Stats
12W - 9L
1,738 SR
Queue Stats
145W - 122L
1,578 Elo+
Party 1
Izanami
Izanami
PapaLaVader
Izanami
Level 150
God Stats
5W - 0L
1,714 SR
Queue Stats
210W - 168L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
Rem 1G
Jormungandr
Level 160
God Stats
17W - 8L
1,782 SR
Queue Stats
212W - 177L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
TheHopelessAbyss
Sylvanus
Level 69
God Stats
6W - 2L
1,625 SR
Queue Stats
141W - 167L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Col Chicken
Hercules
8
1 / 2 / 0
4,926
493
1,347
8,576
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
MJ-kou
Ao Kuang
9
0 / 3 / 1
5,276
528
4,005
7,452
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 4 / 1
6,182
618
5,059
6,266
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 1
4,738
474
1,599
4,016
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
joseluisfenix77
Gilgamesh
8
1 / 3 / 1
4,902
490
3,399
7,830
3,259
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackRose953
Kukulkan
10
1 / 4 / 2
5,996
600
1,719
4,876
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
Carlito1G
Bastet
11
4 / 2 / 1
6,385
639
4,589
7,420
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
PapaLaVader
Izanami
10
5 / 0 / 0
6,452
645
3,806
4,391
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Rem 1G
Jormungandr
11
5 / 0 / 2
6,533
653
8,907
8,069
5,587
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
0 / 1 / 5
5,560
556
3,638
3,915
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
15
15
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlackRose953
Kukulkan
1
4
2
0.5
W
Bastet
Carlito1G
Bastet
4
2
1
2.25
L
Hercules
Col Chicken
Hercules
1
2
0
0.5
L
Ao Kuang
MJ-kou
Ao Kuang
0
3
1
0.17
L
5
4
1
1.38
W
Izanami
PapaLaVader
Izanami
5
0
0
5
W
Jormungandr
Rem 1G
Jormungandr
5
0
2
6
L
0
3
1
0.17
W
0
1
5
2.5
L
Gilgamesh
joseluisfenix77
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,409
Damage
22,659
34,140
Taken
28,671
12,932
Mitigated
12,987
10,265
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlackRose953
Kukulkan
1,719
167
0
740
4,876
1,685
0
2,193
2,379
29,923
0
W
Bastet
Carlito1G
Bastet
4,589
1,066
0
3,972
7,420
2,237
0
2,510
4,786
0
34,958
L
Hercules
Col Chicken
Hercules
1,347
231
189
3,439
8,576
3,755
0
2,640
5,936
0
9,284
L
Ao Kuang
MJ-kou
Ao Kuang
4,005
1,392
0
2,042
7,452
2,724
0
3,578
3,874
24,480
8,131
L
5,059
321
32
1,571
6,266
1,979
0
1,837
4,429
29,414
0
W
Izanami
PapaLaVader
Izanami
3,806
2,792
0
3,312
4,391
1,217
776
582
3,809
0
44,922
W
Jormungandr
Rem 1G
Jormungandr
8,907
3,507
0
3,592
8,069
5,587
28
2,366
5,673
39,287
0
L
1,599
510
0
1,176
4,016
1,215
0
1,015
3,001
0
27,030
W
3,638
1,680
338
1,836
3,915
2,261
264
594
3,321
12,562
0
L
Gilgamesh
joseluisfenix77
Gilgamesh
3,399
452
0
1,816
7,830
3,259
0
5,194
2,636
0
19,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
30,926
260
Minions Killed
323
0
Camps Cleared
0
944,291
Distance Traveled
940,135
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,996
600
71
7
0
185,283
1
W
Bastet
6,385
639
79
8
0
220,527
1
L
Hercules
4,926
493
25
3
0
200,901
3
L
Ao Kuang
5,276
528
78
8
0
198,548
3
L
Ra
6,182
618
58
6
0
173,741
2
W
Izanami
6,452
645
90
9
0
180,230
0
W
Jormungandr
6,533
653
62
6
0
180,639
0
L
Neith
4,738
474
61
6
0
174,828
3
W
Sylvanus
5,560
556
21
2
0
173,456
1
L
Gilgamesh
4,902
490
38
4
0
196,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role