Player Matchup

The Morrigan
The Morrigan
Adolfo6862
The Morrigan
Level 28
God Stats
3W - 8L
1,196 SR
Queue Stats
88W - 106L
1,385 Elo+
Solo
Danzaburou
Danzaburou
BATTL3
Danzaburou
Level 9
God Stats
2W - 6L
1,500 SR
Queue Stats
6W - 13L
1,424 Elo+
Solo
Yemoja
Yemoja
LCR_CREX
Yemoja
Level 5
God Stats
1W - 3L
1,392 SR
Queue Stats
4W - 8L
1,213 Elo+
Solo
Horus
Horus
RaulBP2010
Horus
Level 25
God Stats
4W - 6L
1,508 SR
Queue Stats
19W - 41L
1,272 Elo+
Solo
Hun Batz
Hun Batz
Tosh1roX
Hun Batz
Level 7
God Stats
1W - 1L
1,675 SR
Queue Stats
14W - 15L
1,414 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,342 Elo+

VS

Team Averages
Level 22
1,531 SR
1,404 Elo+
Anhur
Anhur
BRJoaop
Anhur
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 110L
1,407 Elo+
Solo
Kali
Kali
ManoCorreria
Kali
Level 26
God Stats
7W - 2L
1,949 SR
Queue Stats
103W - 132L
1,397 Elo+
Solo
The Morrigan
The Morrigan
SamuelLucas
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,502 Elo+
Solo
Ymir
Ymir
almironcriadonaz
Ymir
Level 25
God Stats
8W - 9L
1,503 SR
Queue Stats
46W - 74L
1,309 Elo+
Solo
Hel
Hel
joaoolucass
Hel
Level 17
God Stats
2W - 4L
1,205 SR
Queue Stats
22W - 28L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adolfo6862
The Morrigan
9
0 / 9 / 0
6,418
338
3,920
13,201
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BATTL3
Danzaburou
14
5 / 2 / 1
9,189
484
8,075
9,387
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
LCR_CREX
Yemoja
9
0 / 9 / 1
6,762
356
4,051
17,939
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
11
1 / 9 / 1
7,820
412
8,112
17,800
4,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Tosh1roX
Hun Batz
11
1 / 8 / 3
7,558
398
6,605
16,437
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BRJoaop
Anhur
12
3 / 0 / 12
8,330
438
8,612
7,261
2,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
15 / 2 / 6
11,059
582
13,857
14,199
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SamuelLucas
The Morrigan
16
16 / 0 / 7
10,551
555
23,701
7,672
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 20
9,062
477
5,293
11,698
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 8
7,943
418
4,601
9,506
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
90
7
Kills
37
37
Deaths
7
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Adolfo6862
The Morrigan
0
9
0
0
L
Danzaburou
BATTL3
Danzaburou
5
2
1
2.75
W
Anhur
BRJoaop
Anhur
3
0
12
9
L
Yemoja
LCR_CREX
Yemoja
0
9
1
0.06
W
15
2
6
9
L
Horus
1
9
1
0.17
W
The Morrigan
SamuelLucas
The Morrigan
16
0
7
19.5
L
Hun Batz
Tosh1roX
Hun Batz
1
8
3
0.31
W
1
1
20
11
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
56,064
74,764
Taken
50,336
30,421
Mitigated
24,618
10,118
Healing
21,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Adolfo6862
The Morrigan
3,920
670
69
574
13,201
4,129
128
6,800
6,295
28,020
2,628
L
Danzaburou
BATTL3
Danzaburou
8,075
4,702
0
1,552
9,387
2,896
1,854
2,810
6,495
0
49,189
W
Anhur
BRJoaop
Anhur
8,612
3,953
0
1,484
7,261
2,179
3,421
978
6,283
0
40,869
L
Yemoja
LCR_CREX
Yemoja
4,051
570
534
1,008
17,939
14,291
38
7,349
10,494
17,938
0
W
13,857
6,693
0
4,859
14,199
4,870
1,330
968
13,231
0
61,642
L
Horus
8,112
3,795
1,807
3,506
17,800
4,713
1,174
3,859
13,831
0
37,801
W
The Morrigan
SamuelLucas
The Morrigan
23,701
4,151
0
2,158
7,672
3,654
1,179
2,068
5,604
64,609
13,722
L
Hun Batz
Tosh1roX
Hun Batz
6,605
942
0
1,068
16,437
4,392
0
4,152
12,131
0
40,018
W
5,293
2,091
347
2,482
11,698
11,034
586
3,189
8,497
15,473
0
W
4,601
600
5,413
4,698
9,506
2,881
508
558
8,948
31,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
46,945
289
Minions Killed
352
0
Camps Cleared
0
1,532,389
Distance Traveled
1,760,784
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,418
338
52
3
0
307,779
1
L
Danzaburou
9,189
484
95
5
0
324,386
0
W
Anhur
8,330
438
82
4
0
343,736
1
L
Yemoja
6,762
356
16
1
0
278,684
1
W
Kali
11,059
582
86
5
0
418,052
0
L
Horus
7,820
412
61
3
0
321,813
0
W
The Morrigan
10,551
555
112
6
0
332,607
1
L
Hun Batz
7,558
398
65
3
0
299,727
3
W
Ymir
9,062
477
21
1
0
340,508
2
W
Hel
7,943
418
51
3
0
325,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role