Player Matchup

Merlin
Merlin
HoitdiPappn
Merlin
Level 16
God Stats
5W - 6L
1,307 SR
Queue Stats
9W - 8L
1,260 Elo+
Party 1
Sylvanus
Sylvanus
Janny220103
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,151 Elo+
Party 1
Anhur
Anhur
UdaraMuchiha
Anhur
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 59L
1,280 Elo+
Party 1
Team Averages
Level 41
1,436 SR
1,230 Elo+

VS

Team Averages
Level 41
1,427 SR
1,382 Elo+
Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KaneB
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,273 Elo+
Solo
Cu Chulainn
Cu Chulainn
xHaos1t
Cu Chulainn
Level 29
God Stats
2W - 1L
1,280 SR
Queue Stats
112W - 133L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 3 / 7
10,269
604
6,379
6,799
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Janny220103
Sylvanus
15
1 / 4 / 11
11,634
684
6,038
21,747
28,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
12 / 3 / 2
13,283
781
13,307
17,007
8,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 3 / 4
11,048
650
14,892
10,067
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
KaneB
Hachiman
13
1 / 5 / 7
9,825
578
8,397
9,756
2,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
xHaos1t
Cu Chulainn
14
3 / 6 / 6
10,357
609
13,621
22,411
16,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
10
10
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
3
4
2.67
W
Merlin
1
3
7
1.5
W
Sylvanus
Janny220103
Sylvanus
1
4
11
1.63
L
Hachiman
KaneB
Hachiman
1
5
7
0.9
W
12
3
2
4.33
L
Cu Chulainn
xHaos1t
Cu Chulainn
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,724
Damage
36,910
45,553
Taken
42,234
40,549
Mitigated
21,457
11,786
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,892
1,214
349
2,637
10,067
2,847
586
3,562
6,505
46,734
0
W
Merlin
6,379
482
0
1,135
6,799
2,774
465
2,651
4,148
24,105
0
W
Sylvanus
Janny220103
Sylvanus
6,038
2,476
1,878
5,533
21,747
28,849
509
7,229
14,518
19,936
0
L
Hachiman
KaneB
Hachiman
8,397
4,939
0
345
9,756
2,024
814
4,281
5,475
0
24,602
W
13,307
8,636
0
3,240
17,007
8,926
1,071
6,003
11,004
0
74,502
L
Cu Chulainn
xHaos1t
Cu Chulainn
13,621
1,077
489
5,299
22,411
16,586
84
5,546
16,865
0
37,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
31,230
185
Minions Killed
173
8
Camps Cleared
5
753,386
Distance Traveled
819,672
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,048
650
65
4
5
256,474
3
W
Merlin
10,269
604
39
2
2
191,270
1
W
Sylvanus
11,634
684
25
1
0
262,539
2
L
Hachiman
9,825
578
68
4
0
244,765
1
W
Anhur
13,283
781
121
7
6
299,577
3
L
Cu Chulainn
10,357
609
40
2
0
318,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role