Player Matchup

Anubis
Anubis
JarlWulf
Anubis
Level 138
God Stats
2W - 1L
1,638 SR
Queue Stats
871W - 736L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 68
God Stats
172W - 197L
1,509 SR
Queue Stats
249W - 359L
1,465 Elo+
Solo
Anhur
Anhur
Napez702
Anhur
Level 70
God Stats
2W - 3L
1,392 SR
Queue Stats
94W - 56L
1,673 Elo+
Party 1
Hun Batz
Hun Batz
Rasquelle
Hun Batz
Level 145
God Stats
1W - 1L
1,282 SR
Queue Stats
655W - 602L
1,623 Elo+
Party 1
Sobek
Sobek
ratmrage
Sobek
Level 80
God Stats
1W - 0L
1,755 SR
Queue Stats
45W - 30L
1,688 Elo+
Party 1
Team Averages
Level 100
1,515 SR
1,616 Elo+

VS

Team Averages
Level 113
1,592 SR
1,455 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Borgarcia22
Nike
Level 137
God Stats
4W - 6L
1,830 SR
Queue Stats
209W - 197L
1,527 Elo+
Solo
Jormungandr
Jormungandr
ORIONw
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,343 Elo+
Party 2
Charybdis
Charybdis
RokuGrizzly
Charybdis
Level 60
God Stats
0W - 2L
1,327 SR
Queue Stats
75W - 90L
1,320 Elo+
Party 2
Thor
Thor
XXRAIXERXXGYT
Thor
Level 160
God Stats
4W - 2L
1,803 SR
Queue Stats
469W - 454L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JarlWulf
Anubis
16
6 / 1 / 4
9,657
644
6,896
6,579
3,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MrrrMonkeyman
Sun Wukong
15
1 / 3 / 2
8,642
576
10,775
12,042
7,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Napez702
Anhur
15
7 / 2 / 1
9,239
616
6,262
8,739
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Rasquelle
Hun Batz
15
7 / 3 / 5
9,325
622
10,162
10,972
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
ratmrage
Sobek
12
0 / 1 / 11
7,811
521
3,173
12,572
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 8 / 3
8,342
556
3,745
8,393
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 0
8,103
540
8,185
14,348
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
ORIONw
Jormungandr
10
1 / 6 / 2
6,578
439
3,333
12,790
5,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
RokuGrizzly
Charybdis
6
0 / 4 / 0
5,310
354
833
4,543
827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 1 / 3
8,280
552
6,084
9,055
3,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
9
10
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
8
3
0.56
L
2
2
0
1
W
Anubis
JarlWulf
Anubis
6
1
4
8
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
1
3
2
0.67
W
Anhur
Napez702
Anhur
7
2
1
3.75
L
Jormungandr
ORIONw
Jormungandr
1
6
2
0.33
W
Hun Batz
Rasquelle
Hun Batz
7
3
5
3.17
L
Charybdis
RokuGrizzly
Charybdis
0
4
0
0
L
3
1
3
4.5
W
Sobek
ratmrage
Sobek
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,268
Damage
22,180
50,904
Taken
49,129
31,651
Mitigated
23,374
18,140
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,745
533
0
619
8,393
1,901
141
4,139
4,248
32,552
3,303
L
8,185
455
52
6,062
14,348
11,933
196
1,360
12,988
5,712
51,035
W
Anubis
JarlWulf
Anubis
6,896
1,120
0
4,330
6,579
3,454
1,369
1,203
5,376
63,991
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
10,775
1,234
0
3,522
12,042
7,696
0
1,673
9,107
8,700
48,598
W
Anhur
Napez702
Anhur
6,262
4,144
0
4,065
8,739
2,825
3,026
2,621
6,118
0
64,408
L
Jormungandr
ORIONw
Jormungandr
3,333
914
0
208
12,790
5,656
0
3,989
8,801
16,664
0
W
Hun Batz
Rasquelle
Hun Batz
10,162
2,207
0
2,375
10,972
4,130
0
1,127
9,802
0
62,847
L
Charybdis
RokuGrizzly
Charybdis
833
516
33
497
4,543
827
78
899
3,644
0
13,189
L
6,084
933
0
1,261
9,055
3,057
0
964
8,091
0
56,942
W
Sobek
ratmrage
Sobek
3,173
479
0
3,848
12,572
13,546
699
1,930
10,595
14,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,674
Gold Earned
36,613
494
Minions Killed
341
0
Camps Cleared
0
1,432,405
Distance Traveled
1,276,485
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,342
556
64
4
0
271,491
4
L
Nike
8,103
540
120
8
0
294,776
1
W
Anubis
9,657
644
140
9
0
276,649
2
W
Sun Wukong
8,642
576
102
7
0
276,718
2
W
Anhur
9,239
616
129
9
0
269,151
3
L
Jormungandr
6,578
439
25
2
0
254,414
0
W
Hun Batz
9,325
622
101
7
0
309,626
3
L
Charybdis
5,310
354
26
2
0
143,126
3
L
Thor
8,280
552
106
7
0
312,678
8
W
Sobek
7,811
521
22
1
0
300,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role