Player Matchup

Athena
Athena
 
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dareos21
Tyr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,646 Elo+
Solo
Nemesis
Nemesis
MLXNoob
Nemesis
Level 28
God Stats
4W - 0L
1,898 SR
Queue Stats
74W - 65L
1,589 Elo+
Solo
Medusa
Medusa
NymphAngelz
Medusa
Level 8
God Stats
6W - 3L
1,729 SR
Queue Stats
12W - 10L
1,653 Elo+
Solo
Agni
Agni
醉梦生何以存
Agni
Level 28
God Stats
16W - 25L
1,481 SR
Queue Stats
112W - 103L
1,592 Elo+
Solo
Team Averages
Level 20
1,622 SR
1,596 Elo+

VS

Team Averages
Level 24
1,559 SR
1,586 Elo+
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DejiPuH
Xing Tian
Level 29
God Stats
4W - 3L
1,675 SR
Queue Stats
106W - 94L
1,578 Elo+
Solo
Agni
Agni
ElisaVonEverek
Agni
Level 28
God Stats
1W - 4L
1,646 SR
Queue Stats
45W - 36L
1,611 Elo+
Solo
Bastet
Bastet
OsranaDupa
Bastet
Level 9
God Stats
4W - 5L
1,473 SR
Queue Stats
14W - 13L
1,571 Elo+
Solo
Neith
Neith
Tijdlist
Neith
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 35L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 2 / 2
4,747
432
1,751
7,952
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 2 / 1
5,937
540
1,293
6,472
3,817
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MLXNoob
Nemesis
13
7 / 0 / 4
7,717
702
6,990
8,369
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
10
4 / 3 / 3
6,048
550
5,394
6,874
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 2 / 4
6,515
592
6,987
7,071
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 4 / 0
4,941
449
1,985
5,269
1,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
DejiPuH
Xing Tian
9
3 / 3 / 4
6,312
574
4,732
9,051
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 0
6,615
601
5,390
5,477
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
OsranaDupa
Bastet
9
1 / 5 / 3
5,607
510
4,056
8,274
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Tijdlist
Neith
10
3 / 3 / 3
5,986
544
7,875
5,313
1,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
9
9
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
2
1
L
Zeus
 
Zeus
0
4
0
0
W
1
2
1
0.75
L
Xing Tian
DejiPuH
Xing Tian
3
3
4
1.67
L
2
3
0
0.67
W
Nemesis
MLXNoob
Nemesis
7
0
4
9
W
Medusa
4
3
3
1.83
L
Bastet
OsranaDupa
Bastet
1
5
3
0.5
L
Neith
Tijdlist
Neith
3
3
3
1.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
24,038
36,738
Taken
33,384
14,964
Mitigated
15,038
14,445
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,751
648
0
2,282
7,952
4,544
0
1,979
5,973
9,314
0
L
Zeus
 
Zeus
1,985
498
0
1,272
5,269
1,803
0
2,522
2,747
18,398
0
W
1,293
146
0
1,633
6,472
3,817
0
3,108
3,072
0
28,503
L
Xing Tian
DejiPuH
Xing Tian
4,732
777
0
666
9,051
7,311
208
2,985
6,066
10,215
0
L
5,390
560
0
1,263
5,477
1,244
33
0
5,477
37,797
0
W
Nemesis
MLXNoob
Nemesis
6,990
3,535
0
4,944
8,369
2,877
0
2,597
5,553
0
48,145
W
Medusa
5,394
2,491
0
2,531
6,874
1,799
0
1,436
5,438
0
26,835
L
Bastet
OsranaDupa
Bastet
4,056
649
0
2,165
8,274
3,075
0
2,401
5,873
0
27,872
L
Neith
Tijdlist
Neith
7,875
1,867
0
951
5,313
1,605
394
830
4,483
0
41,515
W
6,987
597
0
3,055
7,071
1,927
698
2,203
4,595
32,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
29,461
297
Minions Killed
265
0
Camps Cleared
0
1,114,661
Distance Traveled
987,792
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,747
432
23
2
0
220,632
3
L
Zeus
4,941
449
46
4
0
140,899
3
W
Tyr
5,937
540
74
7
0
224,811
3
L
Xing Tian
6,312
574
15
1
0
211,908
3
L
Agni
6,615
601
87
8
0
199,858
4
W
Nemesis
7,717
702
90
8
0
258,673
0
W
Medusa
6,048
550
48
4
0
210,257
1
L
Bastet
5,607
510
45
4
0
253,027
0
L
Neith
5,986
544
72
7
0
182,100
4
W
Agni
6,515
592
62
6
0
200,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role