Player Matchup

Yemoja
Yemoja
CapitanulAriel
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 2
Ares
Ares
RobertXboX11
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,557 Elo+
Party 2
Charybdis
Charybdis
SoulZix
Charybdis
Level 47
God Stats
0W - 1L
1,760 SR
Queue Stats
4W - 6L
1,508 Elo+
Party 2
Team Averages
Level 29
1,587 SR
1,449 Elo+

VS

Team Averages
Level 33
1,458 SR
1,319 Elo+
Gilgamesh
Gilgamesh
Arcani0
Gilgamesh
Level 49
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 5L
1,248 Elo+
Party 1
Artemis
Artemis
Febellll
Artemis
Level 23
God Stats
5W - 4L
1,335 SR
Queue Stats
102W - 114L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Fufiona
Nu Wa
Level 26
God Stats
2W - 4L
1,449 SR
Queue Stats
2W - 4L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,534
653
3,111
7,368
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 5 / 2
6,431
643
4,789
10,817
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SoulZix
Charybdis
10
2 / 4 / 0
6,530
653
7,962
8,060
3,346
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arcani0
Gilgamesh
12
4 / 0 / 7
7,529
753
8,595
9,049
6,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Febellll
Artemis
11
3 / 2 / 7
7,336
734
7,317
6,720
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Fufiona
Nu Wa
12
4 / 0 / 7
7,421
742
6,525
3,928
1,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arcani0
Gilgamesh
4
0
7
7.5
L
0
2
2
0.5
W
Artemis
Febellll
Artemis
3
2
7
3.25
W
Nu Wa
Fufiona
Nu Wa
4
0
7
7.5
L
0
5
2
0.2
L
Charybdis
SoulZix
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
22,437
26,245
Taken
19,697
19,428
Mitigated
10,309
6,599
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arcani0
Gilgamesh
8,595
2,280
171
4,173
9,049
6,020
430
4,236
4,813
0
16,395
L
3,111
1,183
1,646
1,706
7,368
7,016
0
2,368
5,000
12,134
0
W
Artemis
Febellll
Artemis
7,317
3,160
0
1,211
6,720
3,002
399
2,292
4,428
0
30,855
W
Nu Wa
Fufiona
Nu Wa
6,525
1,659
62
458
3,928
1,287
612
1,631
2,297
18,333
0
L
4,789
875
0
1,649
10,817
9,066
0
2,634
8,183
8,687
0
L
Charybdis
SoulZix
Charybdis
7,962
3,965
0
1,598
8,060
3,346
0
1,527
6,533
0
24,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,495
Gold Earned
22,286
69
Minions Killed
104
1
Camps Cleared
7
499,505
Distance Traveled
537,353
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,529
753
23
2
1
187,582
1
L
Yemoja
6,534
653
18
2
0
170,824
1
W
Artemis
7,336
734
62
6
5
159,346
0
W
Nu Wa
7,421
742
19
2
1
190,425
1
L
Ares
6,431
643
6
1
0
170,888
1
L
Charybdis
6,530
653
45
5
1
157,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role