Player Matchup

Chiron
Chiron
Platinum V
Fox-Crow-Grizzly
Chiron
Platinum V
Level 89
God Stats
45W - 41L
1,551 SR
Queue Stats
153W - 184L
1,554 MMR
Solo
Nu Wa
Nu Wa
Gold II
HAZARD_By_NATURE
Nu Wa
Gold II
Level 126
God Stats
25W - 39L
1,506 SR
Queue Stats
173W - 198L
1,649 MMR
Solo
Ares
Ares
Silver I
ferrios360
Ares
Silver I
Level 122
God Stats
2W - 2L
1,563 SR
Queue Stats
114W - 151L
1,215 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,540 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,498 SR
1,507 MMR
Ra
Ra
Platinum V
HONORABL3 Z3US
Ra
Platinum V
Level 144
God Stats
28W - 36L
1,505 SR
Queue Stats
779W - 965L
1,823 MMR
Solo
Bacchus
Bacchus
Bronze IV
LOG infernum
Bacchus
Bronze IV
Level 55
God Stats
0W - 1L
1,375 SR
Queue Stats
30W - 34L
1,157 MMR
Solo
Skadi
Skadi
Gold IV
OutlawGus1107
Skadi
Gold IV
Level 148
God Stats
21W - 18L
1,614 SR
Queue Stats
492W - 616L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 6
12,048
709
19,487
14,805
5,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 8
11,249
662
14,249
8,161
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 12
11,688
688
9,113
18,329
17,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeSolCthulhuGilgamesh

VS

Bans
GebOdinCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,698
570
9,683
12,004
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
LOG infernum
Bacchus
13
1 / 5 / 0
10,514
618
8,204
21,700
26,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 7 / 0
9,079
534
12,638
13,897
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
16
Kills
1
1
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
5
0
8
9
L
0
4
1
0.13
L
Bacchus
LOG infernum
Bacchus
1
5
0
0.2
L
0
7
0
0
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,849
Damage
30,525
41,295
Taken
47,601
25,506
Mitigated
34,185
15,192
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,487
7,611
1,268
4,496
14,805
5,568
2,323
7,246
7,559
0
82,743
W
14,249
8,579
1,875
3,663
8,161
2,764
750
5,019
3,142
41,201
0
L
9,683
286
2,434
3,462
12,004
4,037
250
6,630
5,374
71,143
0
L
Bacchus
LOG infernum
Bacchus
8,204
554
374
3,033
21,700
26,502
0
10,376
11,324
23,953
0
L
12,638
4,456
0
1,318
13,897
3,646
257
6,710
7,187
0
53,954
W
9,113
86
0
3,890
18,329
17,174
162
5,837
12,492
21,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
29,291
190
Minions Killed
268
8
Camps Cleared
5
968,305
Distance Traveled
887,041
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,048
709
120
7
4
329,300
3
W
Nu Wa
11,249
662
50
3
3
312,312
0
L
Ra
9,698
570
147
9
2
306,938
4
L
Bacchus
10,514
618
25
1
1
300,789
4
L
Skadi
9,079
534
96
6
2
279,314
1
W
Ares
11,688
688
20
1
1
326,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role