Player Matchup

Nu Wa
Nu Wa
NoVa-_-Milka
Nu Wa
Level 137
God Stats
55W - 42L
1,565 SR
Queue Stats
527W - 521L
1,448 Elo+
Party 3
Gilgamesh
Gilgamesh
Ominous pain460
Gilgamesh
Level 85
God Stats
7W - 3L
1,681 SR
Queue Stats
151W - 155L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
VSUAL GUNNer
Hun Batz
Level 96
God Stats
1W - 6L
1,036 SR
Queue Stats
198W - 191L
1,466 Elo+
Party 2
Bellona
Bellona
Xx_Giukiller_xX
Bellona
Level 107
God Stats
24W - 22L
1,505 SR
Queue Stats
289W - 289L
1,426 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
gagagleizes
Ah Muzen Cab
Level 138
God Stats
43W - 44L
1,497 SR
Queue Stats
777W - 766L
1,477 Elo+
Party 3
Team Averages
Level 113
1,457 SR
1,460 Elo+

VS

Team Averages
Level 89
1,635 SR
1,472 Elo+
Hera
Hera
BigM-003
Hera
Level 85
God Stats
9W - 9L
1,496 SR
Queue Stats
201W - 217L
1,389 Elo+
Party 1
Cupid
Cupid
CK_Senju
Cupid
Level 101
God Stats
5W - 4L
1,750 SR
Queue Stats
382W - 323L
1,554 Elo+
Party 4
Baba Yaga
Baba Yaga
KaanKrs
Baba Yaga
Level 83
God Stats
10W - 11L
1,857 SR
Queue Stats
294W - 248L
1,541 Elo+
Party 4
Ares
Ares
Skri_on
Ares
Level 107
God Stats
22W - 9L
1,642 SR
Queue Stats
617W - 656L
1,425 Elo+
Party 1
Bakasura
Bakasura
TheRenegadeMark
Bakasura
Level 69
God Stats
16W - 14L
1,428 SR
Queue Stats
174W - 203L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 9
12,344
537
22,568
12,562
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Ominous pain460
Gilgamesh
18
4 / 5 / 11
12,555
546
13,760
23,994
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
VSUAL GUNNer
Hun Batz
18
5 / 3 / 7
12,407
539
8,294
14,294
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 1 / 3
13,982
608
24,421
25,498
16,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
gagagleizes
Ah Muzen Cab
18
9 / 1 / 5
13,251
576
20,572
15,411
5,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 9 / 4
10,055
437
13,413
15,761
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
CK_Senju
Cupid
17
2 / 5 / 4
10,513
457
8,798
17,983
6,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
KaanKrs
Baba Yaga
16
6 / 2 / 5
10,633
462
11,420
17,225
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Skri_on
Ares
15
1 / 8 / 6
9,771
425
7,601
34,047
40,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
13
2 / 10 / 7
8,774
381
7,164
22,012
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
34
Kills
13
15
Deaths
34
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
2
9
4
0.44
L
Cupid
CK_Senju
Cupid
2
5
4
0.8
L
Baba Yaga
KaanKrs
Baba Yaga
6
2
5
4.25
W
7
5
9
2.3
W
Gilgamesh
Ominous pain460
Gilgamesh
4
5
11
1.9
L
Ares
Skri_on
Ares
1
8
6
0.5
L
Bakasura
2
10
7
0.55
W
Hun Batz
VSUAL GUNNer
Hun Batz
5
3
7
2.83
W
9
1
3
10.5
W
Ah Muzen Cab
gagagleizes
Ah Muzen Cab
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,615
Damage
48,396
91,759
Taken
107,028
52,844
Mitigated
68,757
38,124
Healing
19,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,413
3,496
0
2,255
15,761
4,227
0
2,134
13,481
56,130
0
L
Cupid
CK_Senju
Cupid
8,798
5,106
369
6,780
17,983
6,506
0
2,868
14,851
0
68,376
L
Baba Yaga
KaanKrs
Baba Yaga
11,420
1,025
0
3,605
17,225
6,937
0
5,790
11,145
68,184
0
W
22,568
4,775
0
3,796
12,562
4,415
3,517
5,300
6,919
80,193
0
W
Gilgamesh
Ominous pain460
Gilgamesh
13,760
2,192
0
4,888
23,994
21,011
687
7,985
15,604
15,605
56,695
L
Ares
Skri_on
Ares
7,601
571
706
2,582
34,047
40,935
0
7,646
25,845
36,693
0
L
Bakasura
7,164
5,026
0
2,900
22,012
10,152
0
5,295
16,277
0
26,454
W
Hun Batz
VSUAL GUNNer
Hun Batz
8,294
1,505
0
5,176
14,294
5,161
1,465
3,384
10,246
0
85,941
W
24,421
14,481
0
13,884
25,498
16,921
2,782
9,530
13,865
0
106,388
W
Ah Muzen Cab
gagagleizes
Ah Muzen Cab
20,572
9,273
0
10,380
15,411
5,336
4,867
5,790
9,318
0
103,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,539
Gold Earned
49,746
671
Minions Killed
458
0
Camps Cleared
0
2,258,751
Distance Traveled
2,030,863
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,055
437
99
4
0
367,822
3
L
Cupid
10,513
457
120
5
0
388,833
2
L
Baba Yaga
10,633
462
125
5
0
466,792
5
W
Nu Wa
12,344
537
109
5
0
405,368
2
W
Gilgamesh
12,555
546
90
4
0
425,900
2
L
Ares
9,771
425
56
2
0
384,636
6
L
Bakasura
8,774
381
58
3
0
422,780
6
W
Hun Batz
12,407
539
136
6
0
481,667
0
W
Bellona
13,982
608
174
8
0
494,731
10
W
Ah Muzen Cab
13,251
576
162
7
0
451,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role