Player Matchup

Bastet
Bastet
AmNoobNoKillPlz
Bastet
Level 29
God Stats
1W - 2L
1,271 SR
Queue Stats
123W - 107L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Leggz
Gilgamesh
Level 17
God Stats
4W - 5L
1,511 SR
Queue Stats
15W - 22L
1,333 Elo+
Party 1
He Bo
He Bo
TyyxCo
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,278 Elo+
Party 1
Mulan
Mulan
raindropscyn
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,507 Elo+
Solo
The Morrigan
The Morrigan
thirdsmurf4
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,387 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,405 Elo+

VS

Team Averages
Level 12
1,418 SR
1,399 Elo+
Yemoja
Yemoja
Evryn
Yemoja
Level 28
God Stats
8W - 17L
1,093 SR
Queue Stats
255W - 308L
1,374 Elo+
Solo
Olorun
Olorun
Oogabooga1800
Olorun
Level 12
God Stats
11W - 5L
1,497 SR
Queue Stats
23W - 18L
1,422 Elo+
Solo
Danzaburou
Danzaburou
WILLFIST4CRACK
Danzaburou
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 9L
1,242 Elo+
Solo
Bellona
Bellona
shagillanraj
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Solo
Baron Samedi
Baron Samedi
x7DS-Meliodas
Baron Samedi
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 61L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
10,768
538
8,046
10,511
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Leggz
Gilgamesh
11
4 / 3 / 5
8,470
424
6,777
7,718
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
TyyxCo
He Bo
12
1 / 4 / 5
8,505
425
5,976
8,219
2,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 1 / 5
11,066
553
13,003
13,272
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
thirdsmurf4
The Morrigan
19
16 / 3 / 1
12,541
627
17,890
11,762
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Evryn
Yemoja
15
3 / 1 / 4
9,692
485
6,110
12,016
10,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 8 / 3
8,329
416
10,114
14,162
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
WILLFIST4CRACK
Danzaburou
13
7 / 7 / 1
9,084
454
6,628
14,937
5,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
shagillanraj
Bellona
14
0 / 7 / 1
8,593
430
3,781
15,089
12,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
x7DS-Meliodas
Baron Samedi
13
0 / 10 / 3
8,090
405
2,522
14,583
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
33
Kills
13
13
Deaths
33
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Yemoja
Evryn
Yemoja
3
1
4
5
W
Gilgamesh
Leggz
Gilgamesh
4
3
5
2.17
L
3
8
3
0.56
W
He Bo
TyyxCo
He Bo
1
4
5
0.88
L
Danzaburou
WILLFIST4CRACK
Danzaburou
7
7
1
1.07
W
6
1
5
8.5
L
Bellona
shagillanraj
Bellona
0
7
1
0.07
W
The Morrigan
thirdsmurf4
The Morrigan
16
3
1
5.5
L
Baron Samedi
x7DS-Meliodas
Baron Samedi
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,692
Damage
29,155
51,482
Taken
70,787
29,373
Mitigated
40,287
14,382
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,046
2,530
0
4,012
10,511
3,810
644
3,479
6,986
0
61,860
L
Yemoja
Evryn
Yemoja
6,110
2,065
2,225
2,656
12,016
10,559
120
5,112
6,367
39,376
0
W
Gilgamesh
Leggz
Gilgamesh
6,777
1,463
0
826
7,718
5,047
252
3,032
4,668
216
17,260
L
10,114
4,176
310
3,141
14,162
5,616
834
5,215
8,803
46,508
5,428
W
He Bo
TyyxCo
He Bo
5,976
1,130
97
1,349
8,219
2,721
264
5,177
3,042
29,973
0
L
Danzaburou
WILLFIST4CRACK
Danzaburou
6,628
4,308
0
2,727
14,937
5,361
572
6,715
7,759
0
38,532
W
13,003
1,353
0
3,585
13,272
12,533
1,345
3,528
9,720
11,537
54,228
L
Bellona
shagillanraj
Bellona
3,781
840
0
764
15,089
12,962
578
3,598
10,896
11,115
32,338
W
The Morrigan
thirdsmurf4
The Morrigan
17,890
5,217
313
4,200
11,762
5,262
1,500
3,789
7,839
96,682
591
L
Baron Samedi
x7DS-Meliodas
Baron Samedi
2,522
720
0
901
14,583
5,789
643
4,825
9,509
47,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,350
Gold Earned
43,788
446
Minions Killed
368
0
Camps Cleared
0
1,859,166
Distance Traveled
1,606,084
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,768
538
98
5
0
471,047
0
L
Yemoja
9,692
485
52
3
0
350,398
1
W
Gilgamesh
8,470
424
20
1
0
367,155
0
L
Olorun
8,329
416
95
5
0
347,627
2
W
He Bo
8,505
425
52
3
0
302,664
1
L
Danzaburou
9,084
454
56
3
0
324,640
0
W
Mulan
11,066
553
138
7
0
318,239
0
L
Bellona
8,593
430
88
4
0
316,118
2
W
The Morrigan
12,541
627
138
7
0
400,061
4
L
Baron Samedi
8,090
405
77
4
0
267,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role