Player Matchup

Sobek
Sobek
 
Sobek
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Andrea3461
Agni
Level 16
God Stats
0W - 3L
1,444 SR
Queue Stats
10W - 25L
1,135 Elo+
Party 1
Nike
Nike
LDenyer95
Nike
Level 39
God Stats
9W - 8L
1,739 SR
Queue Stats
234W - 209L
1,481 Elo+
Solo
Jing Wei
Jing Wei
OutcryLight
Jing Wei
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 42L
1,372 Elo+
Solo
Kali
Kali
The_john_04
Kali
Level 29
God Stats
3W - 4L
1,446 SR
Queue Stats
156W - 198L
1,302 Elo+
Party 1
Team Averages
Level 36
1,526 SR
1,358 Elo+

VS

Team Averages
Level 81
1,619 SR
1,543 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Heimmain
Mulan
Level 85
God Stats
5W - 1L
1,727 SR
Queue Stats
221W - 151L
1,616 Elo+
Party 2
Geb
Geb
Neptunit1
Geb
Level 151
God Stats
7W - 1L
1,798 SR
Queue Stats
277W - 227L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
SiberiaSyx
Zhong Kui
Level 20
God Stats
11W - 4L
1,794 SR
Queue Stats
34W - 18L
1,651 Elo+
Party 2
Loki
Loki
l_CatS_l
Loki
Level 23
God Stats
1W - 5L
1,278 SR
Queue Stats
81W - 103L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 2 / 0
4,645
465
1,645
8,530
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,135
514
1,336
4,296
1,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
9
0 / 3 / 1
5,196
520
3,109
8,908
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
OutcryLight
Jing Wei
7
0 / 3 / 0
4,509
451
2,347
4,880
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,631
463
449
7,262
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 0 / 3
5,798
580
4,432
3,155
856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Heimmain
Mulan
12
3 / 0 / 0
6,491
649
7,649
6,896
3,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 5
5,352
535
3,742
5,021
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SiberiaSyx
Zhong Kui
11
5 / 0 / 1
6,391
639
5,903
4,041
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
6
0 / 1 / 1
4,618
462
212
4,435
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
Hou Yi
 
Hou Yi
3
0
3
4.5
L
0
2
0
0
W
Mulan
Heimmain
Mulan
3
0
0
3
L
Nike
0
3
1
0.17
W
1
0
5
3.5
L
Jing Wei
OutcryLight
Jing Wei
0
3
0
0
W
Zhong Kui
SiberiaSyx
Zhong Kui
5
0
1
5.5
L
0
2
0
0
W
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
21,938
33,876
Taken
23,548
13,007
Mitigated
10,260
11,308
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,645
174
0
3,637
8,530
4,538
0
2,423
6,065
10,641
0
W
Hou Yi
 
Hou Yi
4,432
1,527
0
269
3,155
856
0
635
2,501
0
28,628
L
1,336
65
0
729
4,296
1,265
777
2,915
1,123
23,101
0
W
Mulan
Heimmain
Mulan
7,649
1,423
0
4,048
6,896
3,414
0
0
6,300
0
36,348
L
Nike
3,109
848
0
2,253
8,908
3,893
0
0
8,294
0
23,906
W
3,742
845
0
1,829
5,021
2,488
0
769
4,030
11,981
0
L
Jing Wei
OutcryLight
Jing Wei
2,347
1,836
0
1,260
4,880
1,243
0
1,679
3,159
0
22,685
W
Zhong Kui
SiberiaSyx
Zhong Kui
5,903
396
58
1,576
4,041
2,461
0
1,336
2,705
33,699
0
L
449
196
0
3,429
7,262
2,068
0
2,106
4,890
0
19,489
W
Loki
212
54
0
1,815
4,435
1,041
41
0
4,435
0
15,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
28,650
228
Minions Killed
273
0
Camps Cleared
0
910,587
Distance Traveled
1,014,089
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,645
465
22
2
0
192,983
0
W
Hou Yi
5,798
580
61
6
0
184,971
0
L
Agni
5,135
514
48
5
0
162,097
0
W
Mulan
6,491
649
86
9
0
192,747
4
L
Nike
5,196
520
59
6
0
187,691
0
W
Geb
5,352
535
12
1
0
217,074
2
L
Jing Wei
4,509
451
44
4
0
176,710
3
W
Zhong Kui
6,391
639
74
7
0
208,111
2
L
Kali
4,631
463
55
6
0
191,106
1
W
Loki
4,618
462
40
4
0
211,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role