Player Matchup

Kuzenbo
Kuzenbo
A5Warrior
Kuzenbo
Level 89
God Stats
16W - 12L
1,590 SR
Queue Stats
430W - 433L
1,436 Elo+
Solo
Cthulhu
Cthulhu
Hydrus2
Cthulhu
Level 47
God Stats
26W - 15L
1,581 SR
Queue Stats
215W - 224L
1,477 Elo+
Solo
Raijin
Raijin
JTMcHale
Raijin
Level 119
God Stats
1W - 1L
1,314 SR
Queue Stats
27W - 33L
1,476 Elo+
Party 1
Rama
Rama
ToxicAF1
Rama
Level 128
God Stats
6W - 4L
1,513 SR
Queue Stats
131W - 107L
1,683 Elo+
Party 1
Thor
Thor
jmandrew
Thor
Level 43
God Stats
19W - 16L
1,489 SR
Queue Stats
112W - 120L
1,432 Elo+
Solo
Team Averages
Level 85
1,497 SR
1,501 Elo+

VS

Team Averages
Level 56
1,495 SR
1,474 Elo+
Artio
Artio
Comicdude01
Artio
Level 58
God Stats
3W - 2L
1,732 SR
Queue Stats
274W - 301L
1,495 Elo+
Party 2
Fenrir
Fenrir
GhettoSlurpeee
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,497 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HellaWorthy
Ah Muzen Cab
Level 106
God Stats
6W - 10L
1,244 SR
Queue Stats
285W - 252L
1,549 Elo+
Party 3
Mulan
Mulan
RAMPAGE2678
Mulan
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 200L
1,427 Elo+
Party 2
Janus
Janus
WentBack
Janus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 67L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A5Warrior
Kuzenbo
17
3 / 3 / 15
10,079
480
9,441
18,559
24,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Hydrus2
Cthulhu
17
0 / 3 / 7
10,642
507
10,156
19,824
12,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
JTMcHale
Raijin
20
10 / 0 / 10
13,953
664
17,919
9,041
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
19
9 / 3 / 6
11,811
562
15,490
15,564
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
18
6 / 5 / 6
11,284
537
7,502
16,164
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,931
425
6,120
16,183
14,257
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 5 / 4
9,661
460
8,468
17,498
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
HellaWorthy
Ah Muzen Cab
15
2 / 8 / 2
9,456
450
8,429
16,892
5,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 4 / 3
9,847
469
14,992
18,188
15,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
WentBack
Janus
19
5 / 5 / 2
11,971
570
11,158
13,088
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
28
Kills
14
14
Deaths
28
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
A5Warrior
Kuzenbo
3
3
15
3.5
L
1
6
5
0.58
L
3
5
4
1
L
Ah Muzen Cab
HellaWorthy
Ah Muzen Cab
2
8
2
0.38
W
Cthulhu
Hydrus2
Cthulhu
0
3
7
1.17
W
Raijin
JTMcHale
Raijin
10
0
10
15
L
3
4
3
1.13
W
Rama
9
3
6
4
L
Janus
WentBack
Janus
5
5
2
1.2
W
Thor
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,508
Damage
49,167
79,152
Taken
81,849
55,697
Mitigated
47,343
25,728
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
A5Warrior
Kuzenbo
9,441
3,659
0
3,705
18,559
24,330
867
3,275
14,894
35,835
0
L
6,120
1,500
207
2,514
16,183
14,257
284
5,922
10,111
28,908
0
L
8,468
1,126
0
6,236
17,498
7,357
0
6,205
10,944
0
64,469
L
Ah Muzen Cab
HellaWorthy
Ah Muzen Cab
8,429
3,825
0
5,421
16,892
5,607
0
6,622
10,046
0
76,153
W
Cthulhu
Hydrus2
Cthulhu
10,156
618
613
8,201
19,824
12,258
484
1,181
18,024
55,278
0
W
Raijin
JTMcHale
Raijin
17,919
2,342
0
1,207
9,041
3,938
1,129
3,600
5,235
103,310
0
L
14,992
1,521
0
4,686
18,188
15,510
372
8,398
8,795
0
52,698
W
Rama
15,490
12,288
0
6,395
15,564
6,515
5,661
4,691
10,753
0
95,333
L
Janus
WentBack
Janus
11,158
345
0
3,411
13,088
4,612
0
8,444
4,278
86,694
0
W
Thor
7,502
1,264
0
5,607
16,164
8,656
863
3,784
11,882
0
70,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
49,866
675
Minions Killed
534
0
Camps Cleared
0
2,017,140
Distance Traveled
1,859,505
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,079
480
44
2
0
426,614
6
L
Artio
8,931
425
45
2
0
325,766
2
L
Fenrir
9,661
460
105
5
0
376,051
2
L
Ah Muzen Cab
9,456
450
115
5
0
362,939
6
W
Cthulhu
10,642
507
110
5
0
378,900
4
W
Raijin
13,953
664
229
11
0
441,279
3
L
Mulan
9,847
469
89
4
0
410,012
2
W
Rama
11,811
562
175
8
0
359,131
5
L
Janus
11,971
570
180
9
0
384,737
10
W
Thor
11,284
537
117
6
0
411,216
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role