Player Matchup

Neith
Neith
SQtryhard
Neith
Level 67
God Stats
18W - 10L
1,480 SR
Queue Stats
234W - 225L
1,435 Elo+
Party 1
Mulan
Mulan
SsANn-Z
Mulan
Level 98
God Stats
25W - 18L
1,627 SR
Queue Stats
308W - 288L
1,508 Elo+
Party 1
Chaac
Chaac
tupayomalo
Chaac
Level 22
God Stats
9W - 5L
1,538 SR
Queue Stats
64W - 88L
1,378 Elo+
Party 1
Team Averages
Level 62
1,548 SR
1,441 Elo+

VS

Team Averages
Level 56
1,503 SR
1,448 Elo+
Neith
Neith
Alpha_Joker0803
Neith
Level 5
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thoth
Thoth
Pilotsnoopy66
Thoth
Level 107
God Stats
3W - 5L
1,549 SR
Queue Stats
296W - 338L
1,416 Elo+
Party 2
Sobek
Sobek
paletizer
Sobek
Level 56
God Stats
3W - 10L
1,285 SR
Queue Stats
147W - 176L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SQtryhard
Neith
14
8 / 1 / 4
9,966
767
16,226
8,667
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
SsANn-Z
Mulan
13
5 / 2 / 6
9,523
733
8,549
11,499
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
11
0 / 2 / 8
8,093
623
4,847
9,975
8,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
6,582
506
0
2,231
480
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 8 / 1
8,494
653
6,548
12,125
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
paletizer
Sobek
12
2 / 4 / 2
7,824
602
6,415
21,869
27,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
5
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
3
8
1
0.44
W
Neith
SQtryhard
Neith
8
1
4
10
W
Mulan
SsANn-Z
Mulan
5
2
6
4
L
Sobek
paletizer
Sobek
2
4
2
0.75
W
Chaac
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,622
Damage
12,963
30,141
Taken
36,225
19,705
Mitigated
31,879
7,016
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,231
480
0
0
2,231
0
0
L
6,548
190
0
935
12,125
3,613
0
24
12,101
27,862
0
W
Neith
SQtryhard
Neith
16,226
6,334
225
2,925
8,667
3,239
1,420
4,653
4,014
0
47,585
W
Mulan
SsANn-Z
Mulan
8,549
830
0
1,856
11,499
8,278
500
3,893
7,445
0
28,332
L
Sobek
paletizer
Sobek
6,415
786
0
6,246
21,869
27,786
0
212
21,657
22,044
0
W
Chaac
4,847
709
0
2,010
9,975
8,188
436
5,174
4,801
0
17,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
22,900
133
Minions Killed
70
8
Camps Cleared
2
735,106
Distance Traveled
422,541
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,582
506
0
0
0
4,796
0
L
Thoth
8,494
653
47
4
1
200,338
0
W
Neith
9,966
767
63
5
1
242,074
1
W
Mulan
9,523
733
41
3
5
236,013
1
L
Sobek
7,824
602
23
2
1
217,407
2
W
Chaac
8,093
623
29
2
2
257,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role