Player Matchup

Vamana
Vamana
Albert Camus454
Vamana
Level 23
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
EvertonSL
Anhur
Level 140
God Stats
6W - 4L
1,635 SR
Queue Stats
91W - 80L
1,583 Elo+
Party 1
Scylla
Scylla
JumaBrisada
Scylla
Level 146
God Stats
4W - 10L
1,493 SR
Queue Stats
100W - 83L
1,598 Elo+
Party 1
Team Averages
Level 103
1,519 SR
1,560 Elo+

VS

Team Averages
Level 82
1,637 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ARC1564
Ra
Level 106
God Stats
3W - 1L
1,696 SR
Queue Stats
9W - 8L
1,561 Elo+
Solo
Neith
Neith
Reecrazy
Neith
Level 13
God Stats
4W - 0L
1,714 SR
Queue Stats
6W - 7L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,106
684
210
974
396
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
EvertonSL
Anhur
8
0 / 3 / 1
4,674
779
1,766
4,788
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
9
2 / 2 / 0
5,153
859
3,787
2,986
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
3 / 1 / 2
5,591
932
3,186
5,738
5,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 1 / 3
5,137
856
2,361
3,113
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Reecrazy
Neith
8
1 / 0 / 3
5,123
854
1,487
1,543
542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
5
5
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
2
4
W
1
1
3
2.5
L
0
0
0
0
L
Anhur
EvertonSL
Anhur
0
3
1
0.17
L
Scylla
2
2
0
1
W
Neith
Reecrazy
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,763
Damage
7,034
8,748
Taken
10,394
3,171
Mitigated
7,397
1,843
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,186
262
68
1,576
5,738
5,779
11
1,312
4,426
0
9,424
W
2,361
160
439
1,581
3,113
1,076
0
1,782
1,331
20,960
0
L
210
96
0
750
974
396
0
371
603
0
1,358
L
Anhur
EvertonSL
Anhur
1,766
1,185
0
593
4,788
1,889
0
1,407
3,381
0
10,483
L
Scylla
3,787
441
0
500
2,986
886
0
678
2,308
18,286
0
W
Neith
Reecrazy
Neith
1,487
223
0
593
1,543
542
160
871
672
0
7,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,933
Gold Earned
15,851
56
Minions Killed
74
3
Camps Cleared
3
267,487
Distance Traveled
411,729
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,591
932
17
3
0
138,316
2
W
Ra
5,137
856
38
6
1
147,722
3
L
Vamana
4,106
684
1
0
0
39,607
0
L
Anhur
4,674
779
25
4
2
107,148
1
L
Scylla
5,153
859
30
5
1
120,732
2
W
Neith
5,123
854
19
3
2
125,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role