Player Matchup

Neith
Neith
Akemistical
Neith
Level 10
God Stats
5W - 6L
1,812 SR
Queue Stats
49W - 77L
1,479 Elo+
Solo
Poseidon
Poseidon
YourMomSuxMeGood
Poseidon
Level 6
God Stats
4W - 6L
1,712 SR
Queue Stats
24W - 25L
1,465 Elo+
Solo
Chronos
Chronos
bobpatrol
Chronos
Level 19
God Stats
13W - 8L
1,629 SR
Queue Stats
37W - 29L
1,561 Elo+
Solo
Ganesha
Ganesha
她曾满目皆是我
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,385 Elo+
Party 2
Bellona
Bellona
霸道小黑裙
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,522 Elo+
Party 2
Team Averages
Level 10
1,631 SR
1,482 Elo+

VS

Team Averages
Level 19
1,610 SR
1,525 Elo+
Ganesha
Ganesha
ARclight1231
Ganesha
Level 3
God Stats
2W - 0L
1,690 SR
Queue Stats
4W - 2L
1,656 Elo+
Solo
Rama
Rama
SniperHavicDc
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,524 Elo+
Solo
Hades
Hades
TwisterLock
Hades
Level 17
God Stats
6W - 1L
1,508 SR
Queue Stats
17W - 17L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
matthew516
Erlang Shen
Level 25
God Stats
3W - 0L
1,851 SR
Queue Stats
52W - 44L
1,599 Elo+
Solo
Cliodhna
Cliodhna
小曹需宣
Cliodhna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,463
495
2,004
3,436
815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,479
497
695
2,481
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
bobpatrol
Chronos
7
2 / 4 / 0
4,234
605
2,509
5,146
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
0 / 3 / 0
3,714
531
471
3,998
1,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 3 / 0
3,317
474
1,177
3,489
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ARclight1231
Ganesha
7
0 / 0 / 5
4,545
649
1,883
3,077
991
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 0 / 0
5,003
715
3,400
3,288
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
4 / 0 / 3
4,874
696
1,768
2,679
1,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
matthew516
Erlang Shen
8
2 / 2 / 3
4,830
690
3,773
4,175
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
小曹需宣
Cliodhna
8
5 / 0 / 1
4,951
707
2,941
4,148
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
15
15
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ARclight1231
Ganesha
0
0
5
2.5
L
0
3
0
0
W
4
0
0
4
W
4
0
3
5.5
L
0
2
0
0
L
Chronos
bobpatrol
Chronos
2
4
0
0.5
W
Erlang Shen
matthew516
Erlang Shen
2
2
3
1.75
L
0
3
0
0
W
Cliodhna
小曹需宣
Cliodhna
5
0
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,856
Damage
13,765
18,550
Taken
17,367
5,448
Mitigated
6,344
3,110
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ARclight1231
Ganesha
1,883
515
613
1,075
3,077
991
192
196
2,881
11,669
0
L
2,004
708
0
558
3,436
815
0
1,293
2,143
0
15,450
W
3,400
2,799
0
637
3,288
822
674
206
3,082
0
22,317
W
1,768
114
0
1,048
2,679
1,025
532
459
2,130
18,388
0
L
695
56
0
663
2,481
479
0
662
1,819
11,251
0
L
Chronos
bobpatrol
Chronos
2,509
1,209
0
909
5,146
1,238
0
202
4,944
16,145
0
W
Erlang Shen
matthew516
Erlang Shen
3,773
2,030
0
1,195
4,175
2,426
0
2,393
1,782
0
15,282
L
471
322
0
380
3,998
1,422
0
188
3,810
5,120
0
W
Cliodhna
小曹需宣
Cliodhna
2,941
512
0
2,275
4,148
1,080
0
295
3,817
0
21,279
L
1,177
275
0
600
3,489
1,494
0
1,306
2,183
0
9,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,207
Gold Earned
24,203
122
Minions Killed
192
0
Camps Cleared
0
549,865
Distance Traveled
655,068
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,545
649
13
2
0
125,405
1
L
Neith
3,463
495
35
5
0
118,536
1
W
Rama
5,003
715
63
9
0
107,300
1
W
Hades
4,874
696
38
5
0
147,897
0
L
Poseidon
3,479
497
27
4
0
77,762
2
L
Chronos
4,234
605
36
5
0
122,729
3
W
Erlang Shen
4,830
690
32
5
0
123,714
2
L
Ganesha
3,714
531
1
0
0
120,825
0
W
Cliodhna
4,951
707
46
7
0
150,752
0
L
Bellona
3,317
474
23
3
0
110,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role