Player Matchup

Medusa
Medusa
I_LED_l
Medusa
Level 94
God Stats
4W - 4L
1,547 SR
Queue Stats
264W - 272L
1,490 Elo+
Solo
Ares
Ares
Tamboliko_101
Ares
Level 43
God Stats
1W - 3L
1,293 SR
Queue Stats
119W - 153L
1,388 Elo+
Solo
Hera
Hera
galekun09
Hera
Level 89
God Stats
0W - 2L
1,243 SR
Queue Stats
60W - 66L
1,432 Elo+
Solo
Team Averages
Level 75
1,361 SR
1,437 Elo+

VS

Team Averages
Level 53
1,605 SR
1,350 Elo+
Tsukuyomi
Tsukuyomi
BewbToobWatcher
Tsukuyomi
Level 101
God Stats
8W - 3L
1,550 SR
Queue Stats
60W - 69L
1,330 Elo+
Party 1
Nike
Nike
Magic_BananasOMG
Nike
Level 43
God Stats
7W - 4L
1,661 SR
Queue Stats
47W - 62L
1,290 Elo+
Party 1
Scylla
Scylla
RIUDYY FLAME
Scylla
Level 16
God Stats
2W - 2L
1,606 SR
Queue Stats
10W - 12L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I_LED_l
Medusa
16
6 / 4 / 2
12,165
608
12,635
13,078
4,867
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 5
11,264
563
6,311
21,520
20,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
15
1 / 4 / 6
11,438
572
11,343
10,161
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BewbToobWatcher
Tsukuyomi
15
5 / 5 / 4
11,924
596
11,617
14,137
5,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 3 / 8
11,645
582
8,239
13,142
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
18
6 / 0 / 6
13,100
655
18,284
9,534
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
14
14
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BewbToobWatcher
Tsukuyomi
5
5
4
1.4
L
Medusa
I_LED_l
Medusa
6
4
2
1.75
W
3
3
8
2.33
W
Scylla
6
0
6
9
L
0
6
5
0.42
L
Hera
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,289
Damage
38,140
44,759
Taken
36,813
30,336
Mitigated
21,673
4,420
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BewbToobWatcher
Tsukuyomi
11,617
1,874
0
3,094
14,137
5,822
0
6,536
7,601
0
50,634
L
Medusa
I_LED_l
Medusa
12,635
5,378
0
2,495
13,078
4,867
0
4,060
8,796
0
49,705
W
8,239
665
0
1,597
13,142
12,201
0
5,635
7,507
4,711
13,412
W
Scylla
18,284
895
0
1,745
9,534
3,650
891
5,940
3,594
73,190
0
L
6,311
398
0
1,289
21,520
20,353
0
10,889
9,834
12,582
0
L
Hera
11,343
2,290
103
533
10,161
5,116
0
6,180
3,934
57,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
36,669
199
Minions Killed
227
7
Camps Cleared
11
1,027,723
Distance Traveled
1,085,986
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,924
596
65
3
4
364,067
4
L
Medusa
12,165
608
87
4
2
340,884
3
W
Nike
11,645
582
25
1
0
328,029
3
W
Scylla
13,100
655
137
7
7
393,890
2
L
Ares
11,264
563
10
1
0
334,381
0
L
Hera
11,438
572
102
5
5
352,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role