Player Matchup

Bastet
Bastet
EthanW10907
Bastet
Level 29
God Stats
5W - 6L
1,575 SR
Queue Stats
158W - 226L
1,258 Elo+
Party 2
Bellona
Bellona
Reddeano
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 76L
1,500 Elo+
Solo
Janus
Janus
miguelunchu_15
Janus
Level 23
God Stats
7W - 2L
1,500 SR
Queue Stats
74W - 43L
1,412 Elo+
Solo
Medusa
Medusa
tirivk
Medusa
Level 25
God Stats
17W - 18L
1,390 SR
Queue Stats
79W - 100L
1,270 Elo+
Solo
Horus
Horus
xxdarkknight2006
Horus
Level 28
God Stats
4W - 5L
1,281 SR
Queue Stats
112W - 152L
1,329 Elo+
Party 2
Team Averages
Level 21
1,449 SR
1,354 Elo+

VS

Team Averages
Level 16
1,416 SR
1,252 Elo+
Morgan Le Fay
Morgan Le Fay
ASG Draxt
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Heisenberg0281
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 1
Hades
Hades
MBehindSoriL_
Hades
Level 25
God Stats
0W - 5L
1,078 SR
Queue Stats
0W - 5L
1,030 Elo+
Party 1
Cerberus
Cerberus
PieroGalaxy39
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,030 Elo+
Party 1
Thor
Thor
TheWolx
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 1 / 1
13,611
592
13,030
21,499
9,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Reddeano
Bellona
16
1 / 3 / 3
10,219
444
8,374
13,244
12,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
12 / 1 / 1
12,820
557
14,990
9,693
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
tirivk
Medusa
15
1 / 3 / 6
9,381
408
9,252
13,955
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 7
10,266
446
5,981
14,654
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ASG Draxt
Morgan Le Fay
14
3 / 7 / 1
9,032
393
11,963
14,041
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Heisenberg0281
Sun Wukong
15
3 / 6 / 0
9,695
422
9,414
21,028
12,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 6 / 2
9,020
392
6,838
12,599
4,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
PieroGalaxy39
Cerberus
12
0 / 1 / 4
8,663
377
6,612
13,988
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
TheWolx
Thor
6
0 / 11 / 0
6,312
274
2,037
9,385
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
28
Kills
8
8
Deaths
31
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ASG Draxt
Morgan Le Fay
3
7
1
0.5
W
Bastet
12
1
1
12.5
L
Sun Wukong
Heisenberg0281
Sun Wukong
3
6
0
0.5
L
2
6
2
0.5
L
Cerberus
PieroGalaxy39
Cerberus
0
1
4
2
W
Bellona
Reddeano
Bellona
1
3
3
0.83
L
Thor
TheWolx
Thor
0
11
0
0
W
12
1
1
12.5
W
Medusa
tirivk
Medusa
1
3
6
1.33
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,627
Damage
36,864
73,045
Taken
71,041
47,849
Mitigated
35,996
30,883
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ASG Draxt
Morgan Le Fay
11,963
1,127
0
1,817
14,041
6,324
330
6,073
7,636
42,936
0
W
Bastet
13,030
4,694
0
14,922
21,499
9,838
329
2,870
18,529
0
136,204
L
Sun Wukong
Heisenberg0281
Sun Wukong
9,414
2,890
0
5,717
21,028
12,696
1,383
1,932
19,096
0
60,926
L
6,838
1,862
62
4,588
12,599
4,659
0
3,702
8,713
37,162
0
L
Cerberus
PieroGalaxy39
Cerberus
6,612
124
0
5,051
13,988
10,208
0
1,067
12,853
31,841
0
W
Bellona
Reddeano
Bellona
8,374
1,397
0
860
13,244
12,299
1,566
1,641
11,589
14,246
51,247
L
Thor
TheWolx
Thor
2,037
1,024
0
375
9,385
2,109
300
3,582
5,623
0
8,982
W
14,990
1,484
0
1,387
9,693
3,417
730
3,403
5,834
98,388
0
W
Medusa
tirivk
Medusa
9,252
4,382
0
4,097
13,955
5,742
683
7,678
6,003
0
64,784
W
5,981
3,538
2,260
7,357
14,654
16,553
76
8,771
5,677
0
34,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,297
Gold Earned
42,722
659
Minions Killed
310
0
Camps Cleared
0
2,246,962
Distance Traveled
1,662,837
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,032
393
74
3
0
362,588
2
W
Bastet
13,611
592
198
9
0
508,396
0
L
Sun Wukong
9,695
422
89
4
0
382,170
4
L
Hades
9,020
392
76
3
0
314,634
0
L
Cerberus
8,663
377
56
2
0
424,632
14
W
Bellona
10,219
444
103
4
0
463,012
0
L
Thor
6,312
274
15
1
0
178,813
1
W
Janus
12,820
557
189
8
0
450,413
0
W
Medusa
9,381
408
97
4
0
404,131
1
W
Horus
10,266
446
72
3
0
421,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role