Player Matchup

Merlin
Merlin
Pascal955
Merlin
Level 25
God Stats
24W - 16L
1,500 SR
Queue Stats
30W - 20L
1,544 Elo+
Solo
Horus
Horus
Salasar11
Horus
Level 52
God Stats
7W - 6L
1,539 SR
Queue Stats
249W - 323L
1,438 Elo+
Solo
Fenrir
Fenrir
mxkh
Fenrir
Level 25
God Stats
39W - 48L
1,493 SR
Queue Stats
40W - 52L
1,417 Elo+
Solo
Team Averages
Level 34
1,511 SR
1,466 Elo+

VS

Team Averages
Level 39
1,483 SR
1,488 Elo+
Izanami
Izanami
ReekNaw
Izanami
Level 87
God Stats
14W - 7L
1,686 SR
Queue Stats
272W - 298L
1,395 Elo+
Solo
Kukulkan
Kukulkan
SherlokBOOM
Kukulkan
Level 15
God Stats
0W - 3L
1,265 SR
Queue Stats
1W - 9L
1,335 Elo+
Solo
Hun Batz
Hun Batz
Xx6Goliath9xX
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pascal955
Merlin
17
7 / 1 / 5
11,824
657
14,018
10,826
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Salasar11
Horus
15
2 / 0 / 9
10,788
599
5,703
11,924
14,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
mxkh
Fenrir
16
5 / 1 / 6
11,353
631
8,426
13,390
11,231
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ReekNaw
Izanami
14
0 / 2 / 1
9,698
539
9,554
10,849
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SherlokBOOM
Kukulkan
13
0 / 8 / 1
9,533
530
4,759
10,266
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Xx6Goliath9xX
Hun Batz
15
2 / 4 / 0
10,232
568
14,610
12,378
5,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Pascal955
Merlin
7
1
5
9.5
L
Izanami
ReekNaw
Izanami
0
2
1
0.25
W
Horus
Salasar11
Horus
2
0
9
6.5
L
Kukulkan
SherlokBOOM
Kukulkan
0
8
1
0.06
L
Hun Batz
Xx6Goliath9xX
Hun Batz
2
4
0
0.5
W
Fenrir
mxkh
Fenrir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
28,923
36,140
Taken
33,493
29,860
Mitigated
12,696
13,863
Healing
1,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Pascal955
Merlin
14,018
884
365
2,839
10,826
4,360
573
1,008
9,818
66,279
0
L
Izanami
ReekNaw
Izanami
9,554
4,594
0
555
10,849
3,512
222
5,133
5,716
0
41,223
W
Horus
Salasar11
Horus
5,703
2,267
2,951
3,833
11,924
14,269
196
1,593
10,331
0
13,377
L
Kukulkan
SherlokBOOM
Kukulkan
4,759
608
0
286
10,266
3,349
20
5,227
5,039
36,862
0
L
Hun Batz
Xx6Goliath9xX
Hun Batz
14,610
3,385
0
250
12,378
5,835
0
4,562
7,816
0
45,614
W
Fenrir
mxkh
Fenrir
8,426
2,161
0
3,875
13,390
11,231
754
2,519
10,871
0
27,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
29,463
191
Minions Killed
221
7
Camps Cleared
9
1,058,101
Distance Traveled
907,962
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,824
657
111
6
2
321,313
0
L
Izanami
9,698
539
71
4
3
334,299
4
W
Horus
10,788
599
26
1
2
370,412
6
L
Kukulkan
9,533
530
93
5
1
252,655
0
L
Hun Batz
10,232
568
57
3
5
321,008
2
W
Fenrir
11,353
631
54
3
3
366,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role