Player Matchup

Hou Yi
Hou Yi
Gerzemos
Hou Yi
Level 7
God Stats
1W - 5L
1,100 SR
Queue Stats
10W - 19L
1,186 Elo+
Party 1
Thor
Thor
PrettyRay
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,111 Elo+
Party 1
Erlang Shen
Erlang Shen
ProblemChild1
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Suicura
Nu Wa
Level 26
God Stats
1W - 1L
1,606 SR
Queue Stats
30W - 22L
1,565 Elo+
Solo
Cerberus
Cerberus
萌新萌新而已
Cerberus
Level 29
God Stats
4W - 3L
1,723 SR
Queue Stats
55W - 64L
1,464 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,360 Elo+

VS

Team Averages
Level 11
1,457 SR
1,434 Elo+
Neith
Neith
BIGMELKOV
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Solo
King Arthur
King Arthur
Blitto
King Arthur
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,617 Elo+
Solo
Thanatos
Thanatos
Dragscope1
Thanatos
Level 24
God Stats
2W - 4L
1,286 SR
Queue Stats
104W - 114L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Stonepeters
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
gladiator89
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gerzemos
Hou Yi
8
0 / 5 / 0
5,074
362
1,744
7,411
1,227
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
8
0 / 5 / 0
5,152
368
757
6,162
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ProblemChild1
Erlang Shen
7
0 / 6 / 0
4,951
354
1,321
7,128
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Suicura
Nu Wa
12
4 / 2 / 2
7,089
506
8,986
7,452
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
2 / 3 / 1
6,498
464
2,515
12,399
6,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIGMELKOV
Neith
10
1 / 2 / 5
6,663
476
4,760
5,592
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Blitto
King Arthur
15
7 / 0 / 2
8,778
627
7,376
7,997
6,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Dragscope1
Thanatos
15
11 / 0 / 3
8,905
636
12,284
8,087
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Stonepeters
Kukulkan
10
0 / 4 / 4
6,877
491
2,198
6,806
2,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
gladiator89
Jormungandr
10
2 / 0 / 6
6,418
458
3,660
5,817
3,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
21
21
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
BIGMELKOV
Neith
1
2
5
1.75
W
King Arthur
Blitto
King Arthur
7
0
2
8
W
Thanatos
Dragscope1
Thanatos
11
0
3
12.5
L
Hou Yi
Gerzemos
Hou Yi
0
5
0
0
L
Thor
0
5
0
0
L
Erlang Shen
ProblemChild1
Erlang Shen
0
6
0
0
W
Kukulkan
Stonepeters
Kukulkan
0
4
4
0.5
L
Nu Wa
Suicura
Nu Wa
4
2
2
2.5
W
Jormungandr
gladiator89
Jormungandr
2
0
6
5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,323
Damage
30,278
40,552
Taken
34,299
13,544
Mitigated
16,477
7,499
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BIGMELKOV
Neith
4,760
1,617
0
1,585
5,592
1,872
1,696
2,780
2,620
0
32,811
W
King Arthur
Blitto
King Arthur
7,376
1,664
0
2,045
7,997
6,193
180
500
7,411
0
64,161
W
Thanatos
Dragscope1
Thanatos
12,284
2,716
0
12,272
8,087
3,135
0
1,141
6,824
0
63,636
L
Hou Yi
Gerzemos
Hou Yi
1,744
341
124
730
7,411
1,227
520
346
7,065
0
20,200
L
Thor
757
447
0
470
6,162
1,263
552
360
5,802
0
14,530
L
Erlang Shen
ProblemChild1
Erlang Shen
1,321
613
231
1,058
7,128
2,906
0
846
6,282
0
16,447
W
Kukulkan
Stonepeters
Kukulkan
2,198
742
0
630
6,806
2,021
381
3,556
2,928
33,354
0
L
Nu Wa
Suicura
Nu Wa
8,986
1,697
0
1,190
7,452
1,776
0
1,817
5,635
41,026
0
W
Jormungandr
gladiator89
Jormungandr
3,660
1,365
96
559
5,817
3,256
441
2,608
3,015
24,797
0
L
2,515
0
1,007
2,689
12,399
6,372
0
2,489
9,910
16,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
37,641
218
Minions Killed
424
0
Camps Cleared
0
1,128,369
Distance Traveled
1,304,600
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,663
476
61
4
0
243,482
6
W
King Arthur
8,778
627
139
10
0
291,810
4
W
Thanatos
8,905
636
113
8
0
314,850
6
L
Hou Yi
5,074
362
35
3
0
233,493
1
L
Thor
5,152
368
43
3
0
258,092
0
L
Erlang Shen
4,951
354
29
2
0
149,530
2
W
Kukulkan
6,877
491
75
5
0
209,573
2
L
Nu Wa
7,089
506
76
5
0
252,841
4
W
Jormungandr
6,418
458
36
3
0
244,885
4
L
Cerberus
6,498
464
35
3
0
234,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role