Player Matchup

Aphrodite
Aphrodite
DragonD0712
Aphrodite
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 101L
1,450 Elo+
Solo
Achilles
Achilles
GothiccVixen
Achilles
Level 85
God Stats
8W - 16L
1,328 SR
Queue Stats
304W - 323L
1,443 Elo+
Solo
Sol
Sol
NeonxXGames
Sol
Level 99
God Stats
3W - 0L
1,829 SR
Queue Stats
37W - 36L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
OfficerWeast
Gilgamesh
Level 121
God Stats
3W - 2L
1,639 SR
Queue Stats
171W - 175L
1,420 Elo+
Solo
Skadi
Skadi
jmandrew
Skadi
Level 43
God Stats
37W - 39L
1,514 SR
Queue Stats
112W - 120L
1,420 Elo+
Solo
Team Averages
Level 91
1,562 SR
1,441 Elo+

VS

Team Averages
Level 82
1,493 SR
1,438 Elo+
Cliodhna
Cliodhna
BDot BTA
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 200L
1,465 Elo+
Solo
Olorun
Olorun
GreyNilX
Olorun
Level 56
God Stats
3W - 3L
1,510 SR
Queue Stats
250W - 296L
1,424 Elo+
Solo
Mulan
Mulan
Mqwertyuiop
Mulan
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
309W - 333L
1,440 Elo+
Solo
Ymir
Ymir
RAYCEHN
Ymir
Level 105
God Stats
136W - 158L
1,474 SR
Queue Stats
278W - 310L
1,476 Elo+
Party 1
Zeus
Zeus
bob890083
Zeus
Level 66
God Stats
39W - 48L
1,483 SR
Queue Stats
115W - 158L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DragonD0712
Aphrodite
10
0 / 2 / 6
6,737
481
3,764
6,537
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
GothiccVixen
Achilles
14
8 / 3 / 1
8,862
633
14,416
14,892
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 0 / 2
8,757
626
6,032
8,856
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
OfficerWeast
Gilgamesh
13
1 / 4 / 3
7,468
533
6,422
11,030
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
jmandrew
Skadi
12
3 / 1 / 0
7,309
522
10,579
7,065
2,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BDot BTA
Cliodhna
13
4 / 1 / 4
7,618
544
5,232
8,973
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
GreyNilX
Olorun
11
1 / 3 / 2
6,564
469
5,358
11,219
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 7 / 3
6,998
500
8,781
16,403
9,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
RAYCEHN
Ymir
10
1 / 2 / 2
6,574
470
2,852
11,408
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Zeus
13
3 / 3 / 0
7,544
539
6,262
6,783
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
9
10
Deaths
16
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BDot BTA
Cliodhna
4
1
4
6
W
Aphrodite
DragonD0712
Aphrodite
0
2
6
1.5
W
Achilles
GothiccVixen
Achilles
8
3
1
2.83
L
Olorun
GreyNilX
Olorun
1
3
2
0.67
L
0
7
3
0.21
W
4
0
2
5
W
Gilgamesh
OfficerWeast
Gilgamesh
1
4
3
0.63
L
Ymir
RAYCEHN
Ymir
1
2
2
1
L
Zeus
3
3
0
1
W
Skadi
jmandrew
Skadi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,213
Damage
28,485
48,380
Taken
54,786
27,976
Mitigated
25,922
20,488
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BDot BTA
Cliodhna
5,232
772
0
3,996
8,973
2,857
0
901
7,943
0
43,894
W
Aphrodite
DragonD0712
Aphrodite
3,764
248
1,944
3,629
6,537
5,215
33
2,832
3,699
14,999
0
W
Achilles
GothiccVixen
Achilles
14,416
4,559
0
5,636
14,892
11,718
0
830
13,077
0
48,370
L
Olorun
GreyNilX
Olorun
5,358
1,271
377
4,318
11,219
3,461
996
1,192
10,027
44,246
0
L
8,781
1,855
0
4,748
16,403
9,700
0
1,403
14,086
2,859
39,245
W
6,032
2,958
0
4,592
8,856
3,482
587
5,030
3,375
53,684
6,072
W
Gilgamesh
OfficerWeast
Gilgamesh
6,422
2,050
0
2,184
11,030
4,999
0
3,645
7,250
0
55,578
L
Ymir
RAYCEHN
Ymir
2,852
327
0
2,307
11,408
7,721
0
2,944
8,464
15,304
0
L
Zeus
6,262
524
0
1,746
6,783
2,183
0
2,597
4,090
40,381
0
W
Skadi
jmandrew
Skadi
10,579
3,047
0
2,503
7,065
2,562
638
2,053
5,012
0
48,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
35,298
401
Minions Killed
373
0
Camps Cleared
0
1,412,985
Distance Traveled
1,325,827
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,618
544
83
6
0
301,228
5
W
Aphrodite
6,737
481
17
1
0
271,801
2
W
Achilles
8,862
633
92
7
0
286,911
0
L
Olorun
6,564
469
88
6
0
245,060
1
L
Mulan
6,998
500
88
6
0
242,970
0
W
Sol
8,757
626
125
9
0
272,299
0
W
Gilgamesh
7,468
533
87
6
0
311,990
5
L
Ymir
6,574
470
19
1
0
283,073
7
L
Zeus
7,544
539
95
7
0
253,496
6
W
Skadi
7,309
522
80
6
0
269,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role