Player Matchup

Merlin
Merlin
Exiloz
Merlin
Level 57
God Stats
2W - 1L
1,532 SR
Queue Stats
8W - 3L
1,623 Elo+
Solo
Cthulhu
Cthulhu
Liguez23
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,324 Elo+
Solo
Zeus
Zeus
PulseGordo
Zeus
Level 130
God Stats
19W - 18L
1,524 SR
Queue Stats
73W - 62L
1,428 Elo+
Party 1
Artemis
Artemis
UnXpectedPickle
Artemis
Level 139
God Stats
18W - 8L
1,805 SR
Queue Stats
359W - 332L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
yFrank7_
Tsukuyomi
Level 107
God Stats
4W - 6L
1,479 SR
Queue Stats
255W - 294L
1,350 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,442 Elo+

VS

Team Averages
Level 119
1,534 SR
1,413 Elo+
Heimdallr
Heimdallr
CreepyK
Heimdallr
Level 124
God Stats
6W - 7L
1,636 SR
Queue Stats
109W - 137L
1,460 Elo+
Solo
Zeus
Zeus
Swind0518
Zeus
Level 138
God Stats
6W - 5L
1,622 SR
Queue Stats
337W - 387L
1,450 Elo+
Party 2
Pele
Pele
TsunaXsora
Pele
Level 148
God Stats
15W - 32L
1,394 SR
Queue Stats
421W - 466L
1,453 Elo+
Party 2
Horus
Horus
ValkoorHex
Horus
Level 160
God Stats
16W - 12L
1,645 SR
Queue Stats
371W - 353L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
son_goku90001
Baron Samedi
Level 26
God Stats
2W - 6L
1,371 SR
Queue Stats
16W - 33L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Exiloz
Merlin
14
3 / 1 / 4
7,931
793
7,277
5,271
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Liguez23
Cthulhu
13
2 / 1 / 5
7,829
783
5,854
6,139
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 3 / 1
8,041
804
11,664
6,139
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 5
8,377
838
8,175
5,065
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
yFrank7_
Tsukuyomi
12
0 / 0 / 6
6,354
635
3,571
6,505
3,376
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CreepyK
Heimdallr
14
1 / 4 / 3
7,140
714
3,727
10,281
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
2 / 1 / 0
6,887
689
8,377
6,340
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 3
6,655
666
3,566
8,547
3,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
14
3 / 0 / 3
7,880
788
4,758
10,990
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
son_goku90001
Baron Samedi
12
0 / 5 / 2
6,054
605
2,424
8,025
3,970
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
7
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CreepyK
Heimdallr
1
4
3
0.63
W
Merlin
Exiloz
Merlin
3
1
4
5
W
Cthulhu
Liguez23
Cthulhu
2
1
5
4.5
W
5
3
1
1.83
L
Zeus
2
1
0
2
L
1
3
3
0.83
W
3
2
5
2.75
L
Horus
3
0
3
4.5
L
Baron Samedi
son_goku90001
Baron Samedi
0
5
2
0.2
W
Tsukuyomi
yFrank7_
Tsukuyomi
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,541
Damage
22,852
29,119
Taken
44,183
13,148
Mitigated
24,782
5,407
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CreepyK
Heimdallr
3,727
1,172
0
2,655
10,281
4,336
0
5,950
4,331
0
27,012
W
Merlin
Exiloz
Merlin
7,277
663
0
495
5,271
1,729
0
2,497
2,572
28,513
0
W
Cthulhu
Liguez23
Cthulhu
5,854
317
138
1,876
6,139
4,096
0
2,098
3,835
12,341
0
W
11,664
473
378
1,080
6,139
2,050
200
3,203
2,744
32,996
0
L
Zeus
8,377
565
0
1,351
6,340
2,503
0
4,421
1,919
26,088
0
L
3,566
420
0
2,402
8,547
3,414
2
4,924
3,623
0
18,256
W
8,175
4,025
0
471
5,065
1,897
0
1,829
3,226
0
39,140
L
Horus
4,758
1,523
1,658
5,322
10,990
10,559
0
6,013
4,977
0
12,752
L
Baron Samedi
son_goku90001
Baron Samedi
2,424
332
133
1,114
8,025
3,970
0
4,037
3,988
17,066
0
W
Tsukuyomi
yFrank7_
Tsukuyomi
3,571
1,161
0
969
6,505
3,376
0
1,152
5,275
0
14,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
34,616
241
Minions Killed
220
9
Camps Cleared
8
934,109
Distance Traveled
865,069
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,140
714
68
7
1
156,327
3
W
Merlin
7,931
793
64
6
0
202,967
3
W
Cthulhu
7,829
783
16
2
0
200,113
3
W
Zeus
8,041
804
59
6
0
165,713
3
L
Zeus
6,887
689
60
6
1
172,599
2
L
Pele
6,655
666
42
4
4
181,415
4
W
Artemis
8,377
838
83
8
6
164,103
3
L
Horus
7,880
788
23
2
1
213,764
2
L
Baron Samedi
6,054
605
27
3
1
140,964
1
W
Tsukuyomi
6,354
635
19
2
3
201,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role