Player Matchup

Ah Puch
Ah Puch
Alpha_Joker0803
Ah Puch
Level 4
God Stats
1W - 1L
1,336 SR
Queue Stats
8W - 8L
1,437 Elo+
Solo
Kukulkan
Kukulkan
LargoWinch49
Kukulkan
Level 14
God Stats
3W - 3L
1,186 SR
Queue Stats
3W - 3L
1,151 Elo+
Solo
Anhur
Anhur
OP ONION8768
Anhur
Level 17
God Stats
4W - 3L
1,246 SR
Queue Stats
38W - 40L
1,395 Elo+
Solo
Odin
Odin
lol3dekip6
Odin
Level 16
God Stats
4W - 1L
1,662 SR
Queue Stats
15W - 7L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
xd_beer
Cernunnos
Level 17
God Stats
5W - 0L
1,824 SR
Queue Stats
14W - 9L
1,487 Elo+
Party 1
Team Averages
Level 14
1,451 SR
1,396 Elo+

VS

Team Averages
Level 16
1,507 SR
1,419 Elo+
Geb
Geb
Bodge082
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
The Morrigan
The Morrigan
Diemeter
The Morrigan
Level 28
God Stats
1W - 1L
1,787 SR
Queue Stats
77W - 87L
1,426 Elo+
Solo
Bellona
Bellona
JUST SAIYANv
Bellona
Level 24
God Stats
13W - 20L
1,245 SR
Queue Stats
94W - 115L
1,397 Elo+
Solo
Mercury
Mercury
noiceman46
Mercury
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 20L
1,385 Elo+
Solo
Guan Yu
Guan Yu
sim-martin30
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 16
14,076
1,280
28,267
2,823
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
LargoWinch49
Kukulkan
19
5 / 2 / 22
11,711
1,065
11,390
7,997
3,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 4 / 21
11,064
1,006
8,922
11,444
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 0 / 23
11,390
1,035
10,421
10,452
10,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
xd_beer
Cernunnos
19
12 / 3 / 22
12,894
1,172
27,318
12,987
4,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,066
915
5,141
21,439
21,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
Diemeter
The Morrigan
17
3 / 3 / 3
11,123
1,011
13,080
9,417
2,927
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
JUST SAIYANv
Bellona
16
3 / 13 / 3
10,370
943
13,572
25,924
13,948
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
noiceman46
Mercury
16
2 / 11 / 3
10,108
919
5,511
16,804
4,882
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
sim-martin30
Guan Yu
17
0 / 8 / 6
10,453
950
4,314
19,586
22,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
28
41
Kills
9
9
Deaths
41
104
Assists
19
Player
Kills
Deaths
Assists
KDA
W
16
0
16
24
L
1
6
4
0.5
L
The Morrigan
Diemeter
The Morrigan
3
3
3
1.5
L
Bellona
JUST SAIYANv
Bellona
3
13
3
0.35
W
Kukulkan
LargoWinch49
Kukulkan
5
2
22
8
W
4
4
21
3.63
W
4
0
23
15.5
L
Mercury
noiceman46
Mercury
2
11
3
0.32
L
Guan Yu
sim-martin30
Guan Yu
0
8
6
0.38
W
Cernunnos
xd_beer
Cernunnos
12
3
22
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,318
Damage
41,618
45,703
Taken
93,170
23,199
Mitigated
65,221
6,090
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,267
1,179
0
381
2,823
1,115
0
987
1,792
71,676
0
L
5,141
250
0
0
21,439
21,029
0
8,262
12,711
23,032
0
L
The Morrigan
Diemeter
The Morrigan
13,080
2,653
0
634
9,417
2,927
0
2,951
6,155
43,395
1,429
L
Bellona
JUST SAIYANv
Bellona
13,572
3,758
0
1,834
25,924
13,948
0
11,715
13,874
0
28,575
W
Kukulkan
LargoWinch49
Kukulkan
11,390
1,209
0
323
7,997
3,008
0
2,820
5,043
38,430
0
W
8,922
5,785
0
383
11,444
4,007
0
4,434
6,878
0
15,222
W
10,421
1,648
0
1,090
10,452
10,281
0
4,411
5,781
0
20,059
L
Mercury
noiceman46
Mercury
5,511
1,204
0
99
16,804
4,882
0
6,205
10,130
0
12,675
L
Guan Yu
sim-martin30
Guan Yu
4,314
370
1,271
4,363
19,586
22,435
0
10,388
9,005
0
17,816
W
Cernunnos
xd_beer
Cernunnos
27,318
15,991
0
3,913
12,987
4,788
0
5,395
7,490
0
42,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,135
Gold Earned
52,120
236
Minions Killed
189
4
Camps Cleared
3
969,926
Distance Traveled
1,032,738
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,076
1,280
103
9
1
215,342
0
L
Geb
10,066
915
36
3
0
213,187
1
L
The Morrigan
11,123
1,011
84
8
1
183,944
2
L
Bellona
10,370
943
26
2
2
215,657
2
W
Kukulkan
11,711
1,065
75
7
0
213,292
0
W
Anhur
11,064
1,006
11
1
0
153,997
0
W
Odin
11,390
1,035
13
1
0
195,048
0
L
Mercury
10,108
919
7
1
0
226,365
0
L
Guan Yu
10,453
950
36
3
0
193,585
0
W
Cernunnos
12,894
1,172
34
3
3
192,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role