Player Matchup

Jormungandr
Jormungandr
DareySea
Jormungandr
Level 7
God Stats
1W - 2L
1,274 SR
Queue Stats
6W - 8L
1,472 Elo+
Party 1
Anhur
Anhur
ErrainN
Anhur
Level 13
God Stats
1W - 0L
1,640 SR
Queue Stats
3W - 4L
1,218 Elo+
Solo
Sun Wukong
Sun Wukong
Fearnuttin
Sun Wukong
Level 24
God Stats
16W - 26L
1,135 SR
Queue Stats
166W - 209L
1,301 Elo+
Solo
Eset
Eset
Krolo999
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,202 Elo+
Solo
Charybdis
Charybdis
Magmarg
Charybdis
Level 4
God Stats
2W - 2L
1,271 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 1
Team Averages
Level 11
1,364 SR
1,284 Elo+

VS

Team Averages
Level 24
1,458 SR
1,412 Elo+
Ah Puch
Ah Puch
Angrybober
Ah Puch
Level 28
God Stats
32W - 38L
1,428 SR
Queue Stats
206W - 232L
1,391 Elo+
Solo
Guan Yu
Guan Yu
Aquiferous
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
BlueberryIcePie
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2
Ullr
Ullr
FujiFox
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,277 Elo+
Party 2
Fenrir
Fenrir
Yuzepie
Fenrir
Level 68
God Stats
2W - 5L
1,364 SR
Queue Stats
325W - 411L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DareySea
Jormungandr
15
4 / 0 / 17
10,675
485
8,375
9,834
8,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
ErrainN
Anhur
17
12 / 1 / 8
11,925
542
21,324
11,567
4,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Fearnuttin
Sun Wukong
18
6 / 1 / 8
11,472
521
13,050
15,397
8,610
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
14
2 / 7 / 11
9,423
428
10,697
13,999
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Magmarg
Charybdis
16
10 / 6 / 5
11,267
512
13,032
15,516
5,647
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angrybober
Ah Puch
18
7 / 4 / 1
11,702
532
18,321
17,525
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
Aquiferous
Guan Yu
11
0 / 7 / 0
7,634
347
1,057
10,205
9,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
12
2 / 8 / 7
9,349
425
5,369
24,915
29,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
FujiFox
Ullr
12
2 / 4 / 3
8,330
379
5,241
15,286
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Yuzepie
Fenrir
13
3 / 13 / 1
8,623
392
10,021
22,862
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
34
Kills
14
15
Deaths
36
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Angrybober
Ah Puch
7
4
1
1.88
L
Guan Yu
Aquiferous
Guan Yu
0
7
0
0
L
Cerberus
2
8
7
0.69
W
Jormungandr
DareySea
Jormungandr
4
0
17
12.5
W
Anhur
ErrainN
Anhur
12
1
8
16
W
Sun Wukong
Fearnuttin
Sun Wukong
6
1
8
10
L
Ullr
FujiFox
Ullr
2
4
3
0.88
W
Eset
2
7
11
1.07
W
Charybdis
Magmarg
Charybdis
10
6
5
2.08
L
Fenrir
Yuzepie
Fenrir
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,478
Damage
40,009
66,313
Taken
90,793
32,135
Mitigated
58,346
22,186
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Angrybober
Ah Puch
18,321
1,322
0
7,998
17,525
7,132
1,006
4,224
13,301
89,456
0
L
Guan Yu
Aquiferous
Guan Yu
1,057
324
0
836
10,205
9,545
0
387
9,818
2,456
30,823
L
Cerberus
5,369
297
0
2,631
24,915
29,548
0
6,286
18,629
16,984
0
W
Jormungandr
DareySea
Jormungandr
8,375
2,324
189
349
9,834
8,357
276
3,101
6,733
41,543
0
W
Anhur
ErrainN
Anhur
21,324
13,295
0
4,217
11,567
4,535
4,482
3,722
7,845
0
65,171
W
Sun Wukong
Fearnuttin
Sun Wukong
13,050
3,754
0
7,886
15,397
8,610
1,241
5,902
9,495
0
73,095
L
Ullr
FujiFox
Ullr
5,241
2,251
0
4,100
15,286
4,522
0
3,402
11,884
0
34,716
W
Eset
10,697
946
1,588
2,998
13,999
4,986
691
6,475
7,524
40,038
0
W
Charybdis
Magmarg
Charybdis
13,032
9,402
0
4,959
15,516
5,647
3,950
5,090
10,426
0
66,351
L
Fenrir
Yuzepie
Fenrir
10,021
1,469
0
4,512
22,862
7,599
0
4,773
18,089
0
51,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,762
Gold Earned
45,638
408
Minions Killed
373
0
Camps Cleared
0
2,075,060
Distance Traveled
1,872,391
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,702
532
154
7
0
357,108
2
L
Guan Yu
7,634
347
63
3
0
336,686
0
L
Cerberus
9,349
425
27
1
0
386,930
1
W
Jormungandr
10,675
485
55
3
0
433,911
2
W
Anhur
11,925
542
94
4
0
397,648
1
W
Sun Wukong
11,472
521
115
5
0
462,469
7
L
Ullr
8,330
379
56
3
0
410,151
1
W
Eset
9,423
428
66
3
0
377,984
7
W
Charybdis
11,267
512
78
4
0
403,048
1
L
Fenrir
8,623
392
73
3
0
381,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role