Player Matchup

Scylla
Scylla
FrigusAries
Scylla
Level 55
God Stats
1W - 1L
1,320 SR
Queue Stats
42W - 78L
1,351 Elo+
Party 2
Mulan
Mulan
SirNibbl3r
Mulan
Level 67
God Stats
10W - 12L
1,557 SR
Queue Stats
169W - 219L
1,431 Elo+
Solo
Sylvanus
Sylvanus
Valldus
Sylvanus
Level 27
God Stats
1W - 2L
1,378 SR
Queue Stats
44W - 71L
1,434 Elo+
Party 2
Team Averages
Level 50
1,418 SR
1,405 Elo+

VS

Team Averages
Level 16
1,527 SR
1,450 Elo+
Thor
Thor
DonDaDaBo
Thor
Level 8
God Stats
3W - 7L
1,445 SR
Queue Stats
3W - 11L
1,242 Elo+
Solo
Hades
Hades
TwisterLock
Hades
Level 17
God Stats
1W - 2L
1,576 SR
Queue Stats
3W - 4L
1,608 Elo+
Party 1
Kumbhakarna
Kumbhakarna
小曹需宣
Kumbhakarna
Level 24
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 3 / 9
8,811
678
8,261
6,153
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
14
8 / 1 / 6
9,833
756
14,824
12,303
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Valldus
Sylvanus
14
4 / 2 / 10
9,362
720
11,737
11,801
12,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 4 / 1
7,545
580
3,709
11,179
4,068
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 6 / 2
8,460
651
11,287
12,436
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
小曹需宣
Kumbhakarna
11
2 / 5 / 3
8,705
670
7,109
19,136
16,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
1
0.38
W
Scylla
3
3
9
2.5
W
Mulan
8
1
6
11
L
3
6
2
0.67
W
Sylvanus
Valldus
Sylvanus
4
2
10
4.5
L
Kumbhakarna
小曹需宣
Kumbhakarna
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
22,105
30,257
Taken
42,751
23,573
Mitigated
28,146
10,525
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,709
934
417
298
11,179
4,068
0
4,626
6,239
0
15,224
W
Scylla
8,261
1,705
0
0
6,153
3,072
844
5,198
740
22,149
0
W
Mulan
14,824
3,358
0
4,187
12,303
8,412
569
6,256
5,665
0
26,466
L
11,287
197
904
1,876
12,436
8,033
196
7,295
4,942
28,469
0
W
Sylvanus
Valldus
Sylvanus
11,737
3,751
1,695
4,643
11,801
12,089
598
6,398
5,192
30,242
7,013
L
Kumbhakarna
小曹需宣
Kumbhakarna
7,109
1,036
235
3,362
19,136
16,045
0
7,081
11,569
24,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
24,710
124
Minions Killed
107
8
Camps Cleared
4
619,873
Distance Traveled
646,539
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,545
580
22
2
3
196,536
2
W
Scylla
8,811
678
36
3
2
207,699
1
W
Mulan
9,833
756
29
2
0
216,267
1
L
Hades
8,460
651
57
4
1
217,689
0
W
Sylvanus
9,362
720
59
5
6
195,907
2
L
Kumbhakarna
8,705
670
28
2
0
232,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role