Player Matchup

Cthulhu
Cthulhu
decepxion5177
Cthulhu
Level 6
God Stats
1W - 1L
1,373 SR
Queue Stats
2W - 20L
870 Elo+
Party 1
Vulcan
Vulcan
eMemories4917
Vulcan
Level 27
God Stats
7W - 0L
1,982 SR
Queue Stats
232W - 54L
1,774 Elo+
Solo
Awilix
Awilix
qt Adriann
Awilix
Level 48
God Stats
1W - 1L
1,248 SR
Queue Stats
86W - 137L
1,166 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,270 Elo+

VS

Team Averages
Level 88
1,483 SR
1,475 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Egor_Skrinnik
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
RedRobustRocket
Geb
Level 128
God Stats
18W - 25L
1,450 SR
Queue Stats
347W - 464L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 4 / 4
6,443
716
1,892
9,145
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
5 / 0 / 2
7,408
823
8,581
4,728
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
qt Adriann
Awilix
9
1 / 1 / 5
6,280
698
2,548
4,326
1,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 2 / 2
5,860
651
3,571
6,271
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Egor_Skrinnik
Jormungandr
5
0 / 2 / 1
5,110
568
1,352
3,213
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 3 / 0
5,912
657
3,447
8,043
5,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
4
5
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
2
1
L
Jormungandr
Egor_Skrinnik
Jormungandr
0
2
1
0.25
L
3
3
0
1
W
Cthulhu
1
4
4
0.75
W
5
0
2
6
W
Awilix
qt Adriann
Awilix
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,021
Damage
8,370
18,199
Taken
17,527
10,178
Mitigated
13,216
4,348
Healing
1,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,571
376
0
312
6,271
5,799
0
3,976
1,968
9,520
0
L
Jormungandr
Egor_Skrinnik
Jormungandr
1,352
756
0
84
3,213
1,747
0
1,859
1,163
3,702
0
L
3,447
242
125
1,352
8,043
5,670
0
3,713
3,800
9,662
0
W
Cthulhu
1,892
162
137
929
9,145
5,405
430
3,299
5,758
7,884
0
W
8,581
4,138
778
1,929
4,728
3,436
620
2,549
1,968
38,811
0
W
Awilix
qt Adriann
Awilix
2,548
772
0
575
4,326
1,337
208
2,122
2,035
0
7,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,131
Gold Earned
16,882
96
Minions Killed
20
6
Camps Cleared
0
459,811
Distance Traveled
355,242
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,860
651
9
1
0
145,794
2
L
Jormungandr
5,110
568
6
1
0
56,266
0
L
Geb
5,912
657
5
1
0
153,182
0
W
Cthulhu
6,443
716
10
1
0
147,132
2
W
Vulcan
7,408
823
73
8
6
167,042
2
W
Awilix
6,280
698
13
1
0
145,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role